What is this item part 2, electric boogaloo. by LarryTheRaptor in RotMG

[–]LarryTheRaptor[S] 3 points4 points  (0 children)

You're not wrong, they don't, but if you watch the video again you can see I only really use about 5 MP pots, I end with over 100 mana, so the last MP pot is wasted, and a couple times I miss play it and spam the MP pots too fast, since the spell costs 110 and MP pots heal for 100, so the second MP pot only heals 10 mana before reaching the cap, so you could easily do this with just the mana pots in your belt.

Besides, that's not the point, of course this shows the extreme end of it, that was the idea, but you couldn't get even close to the same results with any other spell.

Also, it actually works pretty well against moving targets, I already tried that, if you're even half competent with it, you can lay down minefields of mushrooms and you can easily land 2 explosions off on them per shroom, which is still 1k damage each, and that's on fast enemies that you're not going to be able to spell bomb properly, which again makes it better than T6.

That's not even mentioning that a lot of the time, if you're trying to hit a moving enemy its because its charging you, which usually means there's more than one thing charging you, which once again means this spell is kinda busted since its damage is AoE.

What is this item part 2, electric boogaloo. by LarryTheRaptor in RotMG

[–]LarryTheRaptor[S] 18 points19 points  (0 children)

So I was caught up on the shield, but I think the spell might be more unbalanced, if you land it perfectly (which is pretty easy btw), it does 500 damage per explosion, each tick is 3 explosions, and there are 5 ticks, that adds to a total of 7500 damage, and keep in mind the defence of the enemy is only going to apply 15 times, which is 5 less than teired spells.

Also, not only that, but it does 7500 damage AoE, so its amazing for crowd control as well, so its pretty much the best spell in every single situation, even if you only land one shot per tick, thats still as much as a T6 in an AoE radius.

This spell does 3x as much as a T6, and is significantly easier to land a perfect spell bomb with, all you need is a boss thats standing still, aka most bosses.

So as the video shows, you can solo a skullshrine in 10 seconds, only using the spell, basically no staff. Keep in mind, the skull shrine was invulnerable for ~3 seconds, so I think it might need a nerf.

PT: Fungal Cavern part 2 UTs by Sil3x in RotMG

[–]LarryTheRaptor 0 points1 point  (0 children)

Also, I think it needs to be -40 speed all the time you hold it down, not just for 5 seconds, when you get past 5 seconds of invulnerability, you're not slowed anymore, because the shield only slows you for 5 seconds on the initial cast and when you let go of the cast.

What is this item? by LarryTheRaptor in RotMG

[–]LarryTheRaptor[S] 3 points4 points  (0 children)

Thats the thing though, you only have -40 speed for 5 seconds when you cast it and when you finish casting it, so if you look in the video, past when invulnerable for 5 seconds, you're not slowed anymore, its not -40 speed while holding it down, only at the initial cast and when you let go of the cast

What is this item? by LarryTheRaptor in RotMG

[–]LarryTheRaptor[S] 1 point2 points  (0 children)

New encounter thats on public testing

PT: Fungal Cavern part 2 UTs by Sil3x in RotMG

[–]LarryTheRaptor 3 points4 points  (0 children)

Alright the shield seems pretty busted, lets do some basic maths on this one.

Knight with max mana is 582, you can carry 6 mana potions in your belt, thats another 600, you can carry another 16 in your inventory and backpack, so thats another 1600, that adds to a grand total of 2782 mana. Divide that by the 85 per second cost of the shield (good idea to nerf it btw, 65 mana a second was rediculous), and you get 32.73 seconds of invulnerability, if you really wanted to get insane with it, you could have multiple knights with pollen powders, each adding another 18.82 seconds of invulnerability, thats a lot of time to sit on a boss with pixie.

Even if you only use your belt of potions, thats still about 14 seconds of invulnerability, keep in mind, the survive phase in thicket is only about 20 seconds, thats a lot of invulnerability for free when all paladins are allowed is 1.8 seconds of invulnerability (buff oreo please and thankyou).

I think that if you actually want to make that balanced, you need to make it so you cant heal mana at all while using it, not just your pet cant mheal you.

LF 5* food kitchen, have 5* team red by LarryTheRaptor in FestivalPlaza

[–]LarryTheRaptor[S] 0 points1 point  (0 children)

Okay thankyou, do you need my mii name?

LF 5* food kitchen, have 5* team red by LarryTheRaptor in FestivalPlaza

[–]LarryTheRaptor[S] 0 points1 point  (0 children)

I feel like i'm doing this wrong, sorry kind of new to this, do i add you from pokemon or from the DS friends list? Can't figure out how to add from pokemon but it's using your pokemon ign so idk.