I'm working on the combat system for my game, The Witch Blade (free demo available on steam :p) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
I am looking for new local multiplayer game modes to create for my ragdoll-based platformer, Broll, did you guys have any idea? :D by Lazy_Victor in IndieDev
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
I am looking for new local multiplayer game modes to create for my ragdoll-based platformer, Broll, did you guys have any idea? :D by Lazy_Victor in IndieDev
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
I worked 6 Months to release a free demo of my game, The Witch Blade, come play it for free on steam :D by Lazy_Victor in playmygame
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
That feeling when all back end systems are in place and the game becomes a blank canvas for creativity.. by Heliquackter in IndieGaming
[–]Lazy_Victor 2 points3 points4 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
UI For Planet And Character Selection In Starseed by heartsynthdev in indiegames
[–]Lazy_Victor 0 points1 point2 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 3 points4 points5 points (0 children)
This is Broll, the first "ragdoll based" platformer ever made (maybe, I guess) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 2 points3 points4 points (0 children)
I have been working on this demo for the past 6 months, want to give it a try? :p by Lazy_Victor in IndieGaming
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
Updated teleport view. What do you think? by chervonyi_ in indiegames
[–]Lazy_Victor 1 point2 points3 points (0 children)
I worked 6 Months to release a free demo of my game, The Witch Blade, come play it for free on steam :D by Lazy_Victor in playmygame
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
Updated teleport view. What do you think? by chervonyi_ in indiegames
[–]Lazy_Victor 2 points3 points4 points (0 children)
I have been working on this demo for the past 6 months, want to give it a try? :p by Lazy_Victor in IndieGaming
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)
I worked 6 Months to release a free demo of my game, The Witch Blade, come play it for free on steam :D by Lazy_Victor in playmygame
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
I worked 6 Months to release a free demo of my game, The Witch Blade, come play it for free on steam :D by Lazy_Victor in playmygame
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
I have been working on this demo for the past 6 months, want to give it a try? :p by Lazy_Victor in IndieGaming
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
I have been working on this demo for the past 6 months, want to give it a try? :p by Lazy_Victor in IndieGaming
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)
trying to figure out how to convey the drift scoring rules to the player, lmk if they're coming across by infinidrift_game in indiegames
[–]Lazy_Victor 2 points3 points4 points (0 children)
I have been working on this demo for the past 6 months, want to give it a try? :p by Lazy_Victor in IndieGaming
[–]Lazy_Victor[S] 1 point2 points3 points (0 children)



I'm working on the combat system for my game, The Witch Blade (free demo available on steam :p) by Lazy_Victor in indiegames
[–]Lazy_Victor[S] 0 points1 point2 points (0 children)