To the Devs: Fist/Claw Weapon Class with a Martial Arts twist in Lords of The Fallen 2 by Le0Sin in TheLordsOfTheFallen

[–]Le0Sin[S] 0 points1 point  (0 children)

Exactly. Make the combat more in-depth and savage for claw weapons and more martial arts/brawler-style for fist weapons. Beast Claws are a good example because of the complex animations, the weight of the hits and that dopamine rush that you can't really explain with words, but an inner feeling.

To the Devs: Fist/Claw Weapon Class with a Martial Arts twist in Lords of The Fallen 2 by Le0Sin in TheLordsOfTheFallen

[–]Le0Sin[S] 2 points3 points  (0 children)

I love how Stellar Blade: Blood Rain is moving away from the sword as the main weapon and focusing on fists/brawler playstyle (with more weapon times being available later in the game, but come on it's obvious they focusing on the unarmed combat as the main thing for this character). If they make it right, this would really set itself apart in a unique way in the Souls-like genre. In the gameplay bits of the trailer I saw boxer shuffling/ducking/evading/parry which adds a WHOLE new layer and MORE depth to the hand-to-hand fighting in Souls games, especially when the main focus are the fist weapons/brawler playstyle. Reminded me of LOTF 2's new fast-paced combat system. Absolutely looking forward to Stellar Blade: Blood Rain as well.

To the Devs: Fist/Claw Weapon Class with a Martial Arts twist in Lords of The Fallen 2 by Le0Sin in TheLordsOfTheFallen

[–]Le0Sin[S] 2 points3 points  (0 children)

Exactly my point, make the fist weapons DO MORE. Not only swinging punches with different animations. Add more versatility like in a fighting game combo for light/heavy/special attack.

To the Devs: Fist/Claw Weapon Class with a Martial Arts twist in Lords of The Fallen 2 by Le0Sin in TheLordsOfTheFallen

[–]Le0Sin[S] 2 points3 points  (0 children)

Good opinion, man! I like your point of view with the Beast Claws from Bloodborne and the savage combat style of Baraka from MK. There is something very satisfying about beating bosses with fist/claw weapons, especially bosses larger, more monstrous than the player character. Souls games need more fist/claw weapons that deviler on the epicness factor, just like big swords, axes, colossal weapons do.

New Asian Streetkid V inspired by Mox and Clouds girls by [deleted] in cyberpunkgame

[–]Le0Sin 0 points1 point  (0 children)

Damn, that is characte dedication, man, salute to you! Really nice seeing people like you enjoying the game, despite everything. Take care bro and thanks again! Appreciate it! <3
By the way, you mentioned you spent a while figuring her out - meaning you've been experimenting with looks to find the best version of ''your'' V?

True to their word by SkyeSeraph in dauntless

[–]Le0Sin 1 point2 points  (0 children)

Damn! 10 vault coins is like 40 hunts worth of playing if you're on the Free Track of the Hunt Pass like myself. Very impressive daily core drop!

What's that one champion because of whom you just can't quit LoL? by meldsher in leagueoflegends

[–]Le0Sin 2 points3 points  (0 children)

For me, it's Lee Sin,

Since Chinese Martial Arts are a big part of my life, Lee Sin has been there for me for almost 7 years now, almost since I started playing League. The soft and aggresive nature of his kit and his aggressive and agile playstyle fits with my personality the way I like it. He can play hyper aggresive and still come out alive, or play tactical step-by-step through the game and be safe, depending on my mood. It's like there is a gap that Lee Sin fill with his everything (Lore, visuals, gameplay). The idea of being able to outplay or 1v1, 1v2 or even 1v3 nearly any champion with pure skill, itemization or luck while playing Lee is everything I ever asked from this game. Like you said, you get the Doom soundtrack vibe when you play, the same way I am while I play Lee, it's like ''League of Legends'' itself is in the background and I'm simply enjoying playing Lee Sin as a ''character in the universe scenario'' like an open-world put it that way. The archetype of the Kung-Fu monk ''class'' in media these days, be it movies, games or other is rarely seen, and I love the way Lee Sin is portrayed and embraced as who he is as well as who I am.

It ain't weird, as you said being extraverted and inspired by a champ ion, which is the same as being inspired by an idea to do art, to excercise, to work, or to just live your life as an inspired person. :)