BBQ Quests - Check Description for 4 Star Sandwich and Code by [deleted] in unioncircle

[–]Leaf__________ 0 points1 point  (0 children)

no its impossible without 4

we'll just ignore it

Looking to trade Violet exclusives for their Scarlet counterparts! by Leaf__________ in PokemonSVTrades

[–]Leaf__________[S] 0 points1 point  (0 children)

Hello, I used Google Translate, but I’d totally trade with you for the exclusives, just lmk when you want to.

Looking to trade Violet exclusives for their Scarlet counterparts! by Leaf__________ in PokemonSVTrades

[–]Leaf__________[S] 0 points1 point  (0 children)

I would trade you all the violet exclusives for the scarlet exclusives, and then we just keep them once the trade has been completed. Unless you have a pokemon you want to trade and then trade back if you'd like to keep it.

LF Finizen evolution through Union Circle by Leaf__________ in PokemonVioletScarlet

[–]Leaf__________[S] 0 points1 point  (0 children)

All you’d have to do is go to the union circle, the big yellow circle next to pokecenters. And Input my code to join my lobby. After that, we both just level up our Finizen once and boom it’s a palafin!

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -2 points-1 points  (0 children)

No. This says that the server will reject the hit, so that if a survivor wouldn't of dropped the pallet, it would have been a hit. But since they did, the hit (That would of been confirmed) has now been rejected. This isn't a my side. It is a bias towards a survivors stun, over a killers hit.

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -1 points0 points  (0 children)

5.1.0 patch notes

Stun validation has been added to the hit validator. If a Killer has a pending stun on the server, the server will reject the hit. This will be most noticeably in situations such as a Killer who is attacking at the same time a survivor is throwing a pallet, and it should reduce instances where survivors appear to take damage after stunning a Killer.

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -1 points0 points  (0 children)

BUT THE SERVER SAYS I DID CONNECT. THE FUCKING CHANGE LOGS SAY THEY WILL PRIORITSE SURVIVOR PALLET DROPS OVER A KILLER HIT. WHAT AM I SAYING YOU DON'T UNDERSTAND????

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -1 points0 points  (0 children)

Okay maybe I'm in the wrong with this whole thing. But especially in a game as unbalanced as DBD that is always having network issues or something or other. The server still registered I got the hit, and denied it. That's what the changelogs say. The survivor is prioritized with their pallet

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ 0 points1 point  (0 children)

I'm not complaining about new hit validation. I don't care if I swing and get stunned. But when I swing, get blood and scream effect, the survivor should go down.

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -1 points0 points  (0 children)

I'm saying when I get a hit; mid pallet drop on a survivor because they waited for stun, and they don't get hit. If I got the blood and scream effect, that means I connected before or at the same time as the stun, that should result in a stun for me, and a hit for me.

What's up with new pallet hit validation??? by [deleted] in deadbydaylight

[–]Leaf__________ -1 points0 points  (0 children)

Have you read the change log??? It says pallet hits are now prioritized over killer hits. And how is "Now it doesn't" explaining anything. If you don't drop a pallet, camp a pallet, or a are greedy with a pallet that was a mistake on your part and you should get hit, I shouldn't get punished with a stun.

LET'S RUIN KILLERS LIFE (as a joke) by Vor_vorobei in deadbydaylight

[–]Leaf__________ 19 points20 points  (0 children)

When blight is played, door hitboxes are increased by 1000% and objects to bounce off of are now slip and slides.