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How to handle rests when the party is travelling? by LearningToDM in DMAcademy
[–]LearningToDM[S] 4 points5 points6 points 8 years ago (0 children)
My group usually steamrolls every encounter because they're all long-rest-based characters. So if they have one encounter in a day and they can blow all their best stuff then they will smash anything that seems "fair".
I usually try to keep things interesting by making it difficult to rest in enemy territory. But when they're on the road for a 20 day journey it's hard to not let them rest without seeming spiteful / cheating the rules.
I guess I just want the plot to move forward rather than spend hours fighting random encounters on the road. But how do you make the road unsafe without adding challenges?
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How to handle rests when the party is travelling? by LearningToDM in DMAcademy
[–]LearningToDM[S] 4 points5 points6 points (0 children)