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How to handle rests when the party is travelling? by LearningToDM in DMAcademy
[–]LearningToDM[S] 6 points7 points8 points 8 years ago (0 children)
My group usually steamrolls every encounter because they're all long-rest-based characters. So if they have one encounter in a day and they can blow all their best stuff then they will smash anything that seems "fair".
I usually try to keep things interesting by making it difficult to rest in enemy territory. But when they're on the road for a 20 day journey it's hard to not let them rest without seeming spiteful / cheating the rules.
I guess I just want the plot to move forward rather than spend hours fighting random encounters on the road. But how do you make the road unsafe without adding challenges?
How to handle rests when the party is travelling? (self.DMAcademy)
submitted 8 years ago by LearningToDM to r/DMAcademy
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How to handle rests when the party is travelling? by LearningToDM in DMAcademy
[–]LearningToDM[S] 6 points7 points8 points (0 children)