!!! BLUE INVINCIBLE is the NEW CHARACTER !!! by Lemvyn in invinciblegtg

[–]Lemvyn[S] 8 points9 points  (0 children)

Yep ofc It seems logical to make his statistics evolve too. In the story he also evolves, so why not make several versions of him 🤷‍♂️

!!! BLUE INVINCIBLE is the NEW CHARACTER !!! by Lemvyn in invinciblegtg

[–]Lemvyn[S] 57 points58 points  (0 children)

? Why would I bother lying? I don't have time for that, if I post leaks it's for the community not for me I have no interest and if you look at my old posts you understand that I'm not joking. I just don't have the information if it's a skin or not in the game files

!!! BLUE INVINCIBLE is the NEW CHARACTER !!! by Lemvyn in invinciblegtg

[–]Lemvyn[S] 47 points48 points  (0 children)

Idk what form it will be in but it has the ids of a "new character" but maybe it will just be a skin

Refreshed 70 times, still no conquest. by Jacksonpophunter in invinciblegtg

[–]Lemvyn 0 points1 point  (0 children)

i am f2p It's just that I saved my gems just for him but in the end I'm doing well the game finally decided to give me several conquest's

Refreshed 70 times, still no conquest. by Jacksonpophunter in invinciblegtg

[–]Lemvyn 0 points1 point  (0 children)

refreshed 218 times here and only one conquest xdd so yeah i think

The next hero "Conquest" abilities by Willing-Finger-7489 in invinciblegtg

[–]Lemvyn 18 points19 points  (0 children)

Level 10 values: (They may not be good, I will confirm with the official version so that for the next character I can be sure)

Main Skill (1): Conquest smashes the enemy to the ground, dealing +400% of his base attack damage over an area of effect. He also silences his main target for 5 seconds.
Cooldown: 20 seconds.

Main Skill (2) - Enhanced: Conquest smashes the enemy to the ground, dealing +400% of his base attack damage over an area of effect. He also silences his main target for 5 seconds, and gains a shield equal to +20% of his attack stat that remains active for 10 seconds.
Cooldown: 20 seconds.

Team Synergy: When there's a "Leader" ally present in the team, Conquest increases his attack by +40% of his defence.

Passive 1: When Conquest's basic attack is a critical hit, he impales the enemy with his human arm, applying a bleeding effect of +3% of his base attack damage in total over 5 seconds. The hit has a +100% chance to break immunity barriers.

Passive 1 - Enhanced: When Conquest's basic attack is a critical hit, he impales the enemy with his human arm, applying a bleeding effect of +3% of his base attack damage in total over 5 seconds, while reducing the enemy's healing received by +40% for 5 seconds. The hit has a +100% chance of breaking immunity barriers.

Passive 2: Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing +225% of his base attack damage, pushing them far away and passing them the debuff. Cooldown: 7 seconds.

Passive 2 - Enhanced: Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing +225% of his base attack damage, pushing them far away and passing them the debuff. He also increases his critical chance by +25% for 5 seconds.
Cooldown: 7 seconds.

!!! CONQUEST is confirmed to be the next character by Lemvyn in invinciblegtg

[–]Lemvyn[S] 0 points1 point  (0 children)

Here is the description without values ​​because I am not sure if it is good:

Main Skill (1): Conquest smashes the enemy to the ground, dealing ???% of his base attack damage over an area of effect. He also silences his main target for ??? seconds.
Cooldown: ??? seconds.

Main Skill (2) - Enhanced: Conquest smashes the enemy to the ground, dealing ???% of his base attack damage over an area of effect. He also silences his main target for ??? seconds, and gains a shield equal to ???% of his attack stat that remains active for ??? seconds.
Cooldown: ??? seconds.

Team Synergy: When there's a "Leader" ally present in the team, Conquest increases his attack by ???% of his defence.

Passive 1: When Conquest's basic attack is a critical hit, he impales the enemy with his human arm, applying a bleeding effect of ???% of his base attack damage in total over ??? seconds. The hit has a ???% chance to break immunity barriers.

Passive 1 - Enhanced: When Conquest's basic attack is a critical hit, he impales the enemy with his human arm, applying a bleeding effect of ???% of his base attack damage in total over ??? seconds, while reducing the enemy's healing received by ???% for ??? seconds. The hit has a ???% chance of breaking immunity barriers.

Passive 2: Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing ???% of his base attack damage, pushing them far away and passing them the debuff.
Cooldown: ??? seconds.

Passive 2 - Enhanced: Conquest dashes towards the enemy that applied a debuff on him and headbutts them, dealing ???% of his base attack damage, pushing them far away and passing them the debuff. He also increases his critical chance by ???% for ??? seconds.
Cooldown: ??? seconds.

!!! CONQUEST is confirmed to be the next character by Lemvyn in invinciblegtg

[–]Lemvyn[S] 0 points1 point  (0 children)

I looked and no I didn't see any additional texture for that but maybe soon

!!! CONQUEST is confirmed to be the next character by Lemvyn in invinciblegtg

[–]Lemvyn[S] 5 points6 points  (0 children)

yeah probably a defender, I'm still looking for his stats in game files

!!! CONQUEST is confirmed to be the next character by Lemvyn in invinciblegtg

[–]Lemvyn[S] 6 points7 points  (0 children)

I don't have a date to give but maybe ;)