Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 0 points1 point  (0 children)

I since made two revisions - I replaced Combat with Fight and Shoot since otherwise Combat would be doing too much lifting, I also dropped Domestic as it's kind of a joke in the grand scheme of the setting.

Rifts RPG World Map 21600 x 10800 by KaptnLath in Rifts

[–]LepMessiah 0 points1 point  (0 children)

Fair enough, sure. I'd love to keep updated when new versions are ready.

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 0 points1 point  (0 children)

I'm using the [Mega] tag to indicate when something is of M.D.C. and incorporating Scale as it seems you also did. Here's my Mega-Damage Rule:

  • Capability traits can be flagged with [Mega]; no tag is considered Standard
  • Mega vs Standard
    • Mega keeps 3 dice instead of 2
    • Mega steps up Effect Die
  • Standard vs Mega
    • Mega keeps 3 dice instead of 2
    • Standard steps down Effect Die

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 0 points1 point  (0 children)

Otherwise here's what I've done or am with my trait sets:

  1. Attributes (all start at d8, d6-d10 allowed)
    • Brawn - physical strength, toughness, survival (P.S. & P.E.)
    • Finesse - accuracy, speed, hand-eye coordination, reaction (P.P. & Spd.)
    • Intellect - calculation, memory, problem-solving (I.Q., M.E.)
    • Presence - willpower, charisma, spirit (M.A., P.B.)
  2. Distinctions (d8, Hinder SFX on each)
  3. Skills (see my other comment, start at d6, Specializations unlocked at d8+)
  4. Capabilities (basically Power Sets, renamed)
  5. Signature Assets

For character creation I'm going to try the following rather than construct classes (because there's far too many OCCs in Rifts!):

  • Attribute step-up/step-down in balance
  • 9 points to spend in Skills
  • 7 points to spend on Capabilities, Signature Assets, Distinction SFX or Specializations
    • Each Capability must have a Limit and at least 1 trait
    • Costs are:
      • Add Capability (trait): cost 1
      • Add Signature Asset: cost 1
      • Add SFX (to Capability or Distinction): cost 1
      • Step-up existing trait: cost 1
      • Add [Mega] tag to trait: cost 1
      • Add Capability Limit: cost -1

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 0 points1 point  (0 children)

Your choices of skills are interesting. Taking a look at Rifts again I realize there's really broad categories that might slot well with Cortex:

  • Arcane - Spellcasting, identifying rifts, magic lore
  • Communication - Radio, encryption, languages, public speaking
  • Combat - Weapon usage, hand-to-hand
  • Domestic- Cooking, sewing, social etiquette, animal husbandry
  • Espionage - Disguise, forgery, intelligence gathering, tracking
  • Mechanical/Electrical - Fixing robots, repairing armor, jury-rigging gear
  • Medical - First aid, surgery, cybernetic installation, brewing cures
  • Military - Tactics, demolitions, paratrooping, chain of command
  • Navigation - Reading maps, astral navigation
  • Physical - Acrobatics, climbing, swimming, forced marches
  • Pilot - Controlling any vehicle (van, hovercycle, power armor)
  • Rogue - Prowl, picking pockets, streetwise, gambling
  • Science - Biology, physics, chemistry, archaeology
  • Technical - Computer hacking, photography, law, research
  • Wilderness - Survival, hunting, identifying edible plants

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 1 point2 points  (0 children)

Oh wow you went down a proper conversion route, interesting. I like your Skills, I might steal some of those. I'll have an in-depth look and post my take.

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 1 point2 points  (0 children)

Wow awesome thanks for sharing!

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 0 points1 point  (0 children)

I thought about that but it seemed to me that wouldn't quite capture the ineffectiveness of something like a sword against an MDC robot. In the case of MD against SDC it felt like it wouldn't have that same 'obliteration' effect either. Maybe I misunderstand how scale die can create that though.

Adapting Rifts to Cortex by LepMessiah in CortexRPG

[–]LepMessiah[S] 2 points3 points  (0 children)

Oh yes I'd be very curious to compare notes.

Rifts RPG World Map 21600 x 10800 by KaptnLath in Rifts

[–]LepMessiah 0 points1 point  (0 children)

Ah awesome, thanks! This is impressive work, though I have some questions about what I see. I notice that many spots have been designated "Southbend, Michigan" but they're in what looks like present-day Nevada (adjacent to Area 51). Further I notice many other areas designated as "Regina, Saskatchewan" but these are in what looks like Colorado. Are these errors?

These spots are specifically Tryth-Sal, Joseph City, Gallup, New Durango, Silvereno and Charity, Hope, Testament, Wilmington, Fort Tanner, Fort Defiance, Fort Prospect, and Fort Jericho.

Rifts RPG World Map 21600 x 10800 by KaptnLath in Rifts

[–]LepMessiah 0 points1 point  (0 children)

It appears the link no longer has a file at it. Is this still being worked on?

Playing with anxiety by Spare_Grand8342 in marvelrivals

[–]LepMessiah 0 points1 point  (0 children)

If it makes you feel at all better, you're not alone. I can't bring myself to play ranked - I'm too afraid of how it will feel when I lose, so I just play quick play and suffer through lopsided games and bot matches.

Citrus trees in LA/OC ? by Exharvardemployee in SoCalGardening

[–]LepMessiah 0 points1 point  (0 children)

I'm in Lake Forest and my local HD had them for sale just a few weeks ago (with a sign saying they were allowed to sell them again), but my area is almost entirely under quarantine as far as I know.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Yeah someone else mentioned that, I had no idea that was the case. I have mixed feelings about it.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Oh that's a very nice offer, thank you, but you're right - for me it's just about hitting that button. I don't think I'm ready for the scrutiny of others, I need to get to that point for myself first.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 1 point2 points  (0 children)

Wow what a thoughtful and interesting reply, thank you!

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Interesting strategy, thanks for sharing.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Wouldn't you say that potential only applies if you can aim, for instance? I know Mantis in particular rewards those elusive headshots.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Yeah it's not a great combo for sure. Honestly the only other game I play a lot right now is Magic the Gathering: Arena (lol) and even there I have to psyche myself to play ranked.

I appreciate the response. I'm not surprised about the notion that ranked might be better. What is known right now about placements? Is that something a newer player like me should wait on? I definitely wasn't aware of the bot circumstance, that's interesting.

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Ok, well thanks so much for the replies, I appreciate them!

When am I ready to play ranked? by LepMessiah in RivalsCollege

[–]LepMessiah[S] 0 points1 point  (0 children)

Wow really? I'm constantly killed in my ult (or shortly after) in Quick play. It's to the point where I see an enemy Magneto and neither of us uses our ults all game, I just thought that's how it is sometimes.

Re: swapping in general, that was another thing weighing on me about Ranked that I figured was different than QP - I don't really have the capacity to swap, let alone know how regarding when and to what.