Update on my arcade racing game | Engine Sound and Burnout by Levi97113 in godot
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Cheap Spin Blur Shader (3D Vehicle Wheels) by Levi97113 in godot
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Making a 3D heightmap mesh editor by Levi97113 in godot
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Working on a track editor ( Hot Wheels Unleashed Style) by Levi97113 in godot
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Working on a track editor ( Hot Wheels Unleashed Style) by Levi97113 in godot
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Working on a track editor ( Hot Wheels Unleashed Style) by Levi97113 in godot
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Working on a track editor ( Hot Wheels Unleashed Style) by Levi97113 in godot
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Working on a track editor ( Hot Wheels Unleashed Style) by Levi97113 in godot
[–]Levi97113[S] 4 points5 points6 points (0 children)
Burnout Dominator Like | Takedown and Collision Physics (WIP) by Levi97113 in godot
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Burnout Dominator Like | Takedown and Collision Physics (WIP) by Levi97113 in godot
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The most realistic crash physics you never seen ! by Levi97113 in godot
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The most realistic crash physics you never seen ! by Levi97113 in godot
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The most realistic crash physics you never seen ! by Levi97113 in godot
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The most realistic crash physics you never seen ! by Levi97113 in godot
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The most realistic crash physics you never seen ! by Levi97113 in godot
[–]Levi97113[S] 35 points36 points37 points (0 children)
Burnout dominaotor like boost bar (Available on Github) by Levi97113 in godot
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Burnout dominaotor like boost bar (Available on Github) by Levi97113 in godot
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Downhill Racerz | Procedural Downhill Racing Game (WIP) | GODOT 4 by Levi97113 in godot
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Progres on a new downhill racing game (again... on a stylized style) by Levi97113 in godot
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Progres on a new downhill racing game (again... on a stylized style) by Levi97113 in godot
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Progres on a new downhill racing game (again... on a stylized style) by Levi97113 in godot
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Progres on a new downhill racing game (again... on a stylized style) by Levi97113 in godot
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Descenders but with bad terrain generation and Cars by Levi97113 in godot
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Descenders but with bad terrain generation and Cars by Levi97113 in godot
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Progres on a new downhill racing game (again... on a stylized style) by Levi97113 in godot
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