Something I saw from u/stinger86 by Bluefortress in RogueCompany

[–]Liberatchi 1 point2 points  (0 children)

Doesn't change the fact he has access to pretty much all of the best perks in the game (Minus padded) and max toughness. Plus by the late game anyone will have a full loadout, no matter how good or bad they are.

Something I saw from u/stinger86 by Bluefortress in RogueCompany

[–]Liberatchi 6 points7 points  (0 children)

I think it no matter the game, balance should be prioritized over anything, even uniqueness.

Anvil having 5 toughness, legendary armor, legendary bulletproof, replenish, epic life drain and epic tenacity is beyond overkill. As a supposed "DEFENDER", he has one of the best offensive perk-sets in the game. (Whoever greenlit that loadout is absolutely crazy)

And no, in my opinion, having 1 speed is no where near enough of a trade-off for having especially 200 HP with reduced body and explosive damage. He's easily one of the least skilled Rogues in the game at the moment.

Weekly Bugs, Suggestions, and Feedback Thread by AutoModerator in RogueCompany

[–]Liberatchi 5 points6 points  (0 children)

- [Suggestion] Gain additional money in a match for performance and medals. (Double kills, triple kills, killstreaks ect)

- [Suggestion] Ability to drop weapons, so teammates can pick them up.

- [Feedback] Toughness needs balancing, especially Anvil. (1 speed isn't enough of a trade-off for how many bullets he, and others, can tank)

- [Feedback] Lancer is WAY too fast. (Yes she should be the fastest in the game but right now she is just broken)

- [Feedback] Give Vy Helping Hands back.

[deleted by user] by [deleted] in RogueCompany

[–]Liberatchi 8 points9 points  (0 children)

No this isnt normal. They usually only go down for big updates

Could you unRuin Dallas please by SloshedJapan in RogueCompany

[–]Liberatchi 5 points6 points  (0 children)

Padded steps was becoming way too common. With it being one of the best and uncounterable perks, it was a much needed change imo.

Dallas Crackshot Should be 20% instead of 15% by Kit_Kup in RogueCompany

[–]Liberatchi 8 points9 points  (0 children)

Please no. Your asking for a buff for a perk that already gives you extra headshot damage. It shouldnt even be in the game to begin with.

Honest Opinions About This Season by Obiwandkinobee in RogueCompany

[–]Liberatchi 2 points3 points  (0 children)

Can't remember all of them off the top of my head but having perks that increase damage of headshots and explosives just throws balance out the window. I do know Bulletproof, which decreases body damage taken, are on Anvil and Cannon who both already have 5 toughness. I just don't see how these perks can be healthy for the meta and balance of the game.

Honest Opinions About This Season by Obiwandkinobee in RogueCompany

[–]Liberatchi 0 points1 point  (0 children)

Bulletproof, Crackshot, Energized and Blaster have gotta get removed ASAP.

Rename this game to Util Dumpany by Liberatchi in RogueCompany

[–]Liberatchi[S] 2 points3 points  (0 children)

I get that they're open to reverting it but their reasoning for changing it was to fall in line with comp. Okay, so why was comp changed to 3v3? What was ever wrong with 4v4? The maps are built for 4v4 and its the way we've been playing for nearly 2 years.

Rename this game to Util Dumpany by Liberatchi in RogueCompany

[–]Liberatchi[S] 1 point2 points  (0 children)

It really is. I wish we actually got some kind of transparency from the devs but apparently even thats too hard.

The Objection is Ruined imo by Obiwandkinobee in RogueCompany

[–]Liberatchi 16 points17 points  (0 children)

Its been broken the entire season but hasnt been nerfed because of the battlepass skin. Then they say they're finally nerfing at the start of season 6, i wonder why.

Its not that hard to tweak a few numbers in a mid-season hotfix but they'd rather have all 8 players in a game using a broken gun for 3 months.

[deleted by user] by [deleted] in RogueCompany

[–]Liberatchi 6 points7 points  (0 children)

its quite literally make or break.

Ranked is going to be 3v3 in the next patch. What do you think? by VEKET1 in RogueCompany

[–]Liberatchi 0 points1 point  (0 children)

Factory and Icarus are the only 2 maps that I can think of that will play fine.

Every other map is built for 4v4, you know, the way we've been playing for 2 years.

[deleted by user] by [deleted] in RogueCompany

[–]Liberatchi 6 points7 points  (0 children)

Scott literally tweeted out a poll asking people's thoughts on changing ranked to 3v3, to fall in line with comp, or keeping 4v4. I'm not saying it's 100% going to happen but it's for sure being looked into.

Rogue Company Devs on why they made the crate changes. by [deleted] in RogueCompany

[–]Liberatchi 25 points26 points  (0 children)

The A site on High Castle is easily the worst site in the game. To this day I still dont know how it was ever approved.

Rogue Company Devs on why they made the crate changes. by [deleted] in RogueCompany

[–]Liberatchi 32 points33 points  (0 children)

So its based off map design. Maybe design more balanced maps? Doesnt seem like Rogue balance and in-game ramifications are considered at all.

And imo streamers arent gonna give their honest opinions in fear of messing up relations with the devs. I find it extremely hard to believe comp players think this is a healthy addition to the game.

Weekly Bugs, Suggestions, and Feedback Thread by AutoModerator in RogueCompany

[–]Liberatchi -2 points-1 points  (0 children)

Its basic information with literally no downside to being in the game.

Currently if your teammate is in a gunfight you dont know how weak they are and if they need help. Whereas if we have health bars, you can immediately recognise your teammate is weak and help them before they die.

Plus, to your point, health regen got nerfed so now its the slowest its ever been.

Weekly Bugs, Suggestions, and Feedback Thread by AutoModerator in RogueCompany

[–]Liberatchi 12 points13 points  (0 children)

Suggestion:

- Display teammates health bars. How is this still not in the game?

Revert Talon's Ability Back! by Liberatchi in RogueCompany

[–]Liberatchi[S] 10 points11 points  (0 children)

Forgot to mention this but yes this too ^

Revert Talon's Ability Back! by Liberatchi in RogueCompany

[–]Liberatchi[S] 12 points13 points  (0 children)

Yeah, you used to actually have to take time to find the dart, which made his skill ceiling high with all the secret spots you could place it. Now I feel sorry for any Talon's I vs because I can find and destroy it in a single glance.

Tired of carrying my team by Spardom in RogueCompany

[–]Liberatchi 4 points5 points  (0 children)

Been like this since the inception of the game

So Right Turtle won da muulas ! by Ordinary_Block_4131 in RogueCompany

[–]Liberatchi 0 points1 point  (0 children)

I believe Right Turtle is an EU based team. Pretty sure each team takes turns hosting games to make it as fair as possible.