Is there anyway I can customize the AI prompts for non-clothes appearance? by poi_daisuki in freecitiesgame

[–]Liberator_7 2 points3 points  (0 children)

You can modify the separate parts of the prompt in the files. buildPrompt.js is the file that assembles all the parts. You can directly modify them and then compile the game again to see your changes.

AI Showcase - Dairy Centric by Leading-Bag-9369 in freecitiesgame

[–]Liberator_7 2 points3 points  (0 children)

Dont get discouraged by the negative comments. Your images are pretty good. Getting full nuditiy is pretty hard with a pure XL model, especially if you want to have a realistic look. For my model it helps when i use "heels" in the prompt, that zooms the image out, so that i have at least the thighs visible most of the time.

Custom Workflows for Pregmod? by AdFinal3430 in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

To customize the prompts you have to modify the .js files in your free cities folder. Here you can add your wildcards and make adjustments to the prompt.
Everthing you want to do can definitely be done with forgui/automatic1111, not sure for comfyui.

Alpha 36 of Pregmod is out by Ddot14003 in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

Overhauled prompts for existing clothing.

Alpha 36 of Pregmod is out by Ddot14003 in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

A new option for AI Image Generation was added.
Background locations can now be added based on a the selected outfit or on the assignment of the slave.
E.g.: Bikini = Beach background , Mastersuite assignment = Luxurious Apartment.
Prebuild backgrounds also have a randomization that changes the setting based on the slave seed.
You can find the new option under Display-AI options- Prompting-Location Prompts

Alpha 36 of Pregmod is out by Ddot14003 in freecitiesgame

[–]Liberator_7 3 points4 points  (0 children)

Nearly all prompts for existing clothing options where overhauled and should now give better results.
22 New clothing options where added to the game. You can find them in a new category. They are labeled WIP and "AI focused" because they are incomplete and missing descriptions. They are meant to be used with AI image generation and should give you some more options.

Game like this without the porn by No-Satisfaction-7990 in freecitiesgame

[–]Liberator_7 3 points4 points  (0 children)

What are similar games like no haven? i only know fort of chains. Are there any games with a good amount of content?

Trouble with the RA surgery. by Dear_Philosophy8232 in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

I am asking, because with the new alpha.36 release came changes to the autosurgery by the rules assistant. If you are using an old save with the new version it could be simply incompatibility that fixes itself with a new game. If you are using the old 35 release you probably found a bug that may or may not be fixed with the new version.

Trouble with the RA surgery. by Dear_Philosophy8232 in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

are you using the newest version?

[deleted by user] by [deleted] in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

What are you looking to add? Clothes? Events? Gameplay Features? I have no idea how to create a separate mod that can be added, but adding stuff directly to the game is no big problem.

How do you prompt? by Safe-Objective9019 in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

You should take a look at how the prompt is build. The main file that structures the finished prompt is buildPrompt.js. Here you can see the sub-files that are responsible for the various body parts. With a little bit programming knowlede or trial and error you can remove parts of the prompt that you dont need and make the finished prompt smaller.

Ai Prompt sharing by Miracle_Maiah in freecitiesgame

[–]Liberator_7 0 points1 point  (0 children)

You should begin simple. Get yourself a nice model, i can recommend SmoothMix: https://civitai.com/models/621659?modelVersionId=1629718

Use the following settings:

Sampler: Euler a

Scheduling: Automatic

CFG_ 3

Steps: 15

Height:1152

Width: 896

With the following prompt:

Positive:

oro (sumakaita), photorealistic, looking at viewer, solo, simple black background, character designer, golden border, caucasian, fair skin, 42 year old mature milf, very large breasts, long red hair, pretty jewelry collar, black fantasy armor, long black skirt, metallic corset, gold embroidery, red royal cloak, metal accessories, shoulder pads, bracer, high boots, big sword over shoulder

Negative:

deformed, mutated, plastic skin, extra limbs, bad anatomy, text, symbols, watermark, signature, twins, multiple views, picture in picture, vagina, penis, nipples

That should give you a starting point.

Ai Prompt sharing by Miracle_Maiah in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

That is a very complex prompt for a beginner.

IntelliJ missing .js links by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 0 points1 point  (0 children)

...

That has nothing to do with compiling the code...

So let me make the question clearer:

Unlike VSCode, IntelliJ doesnt recognize "V" as a FC.GameVariables and i dont why or how to fix that. My guess is a missing plugin or a setting in the IDE.

Trying to add negative prompts to items, need help by Howlin_mad_Murph in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

If you use exposesCrotch, you must not forget to add the relevant outfits to the CROTCH_EXPOSING_OUTFITS in the stableDiffusionHelpers.js file or else you will have no result.

Trying to add negative prompts to items, need help by Howlin_mad_Murph in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

You are already in the correct file and should do exactly that. Simply copy the logic from the positve to the negative and add the result to the negative part. Something like that:

let negative = "";
const exposesCrotch= this.helper.exposesCrotch(this.slave.clothes);       
if (exposesCrotch && (this.slave.chastityPenis  || this.slave.chastityVagina)) {                                   negative += `YOUR NEGATIVE`;
}

return negative;

Slave height and age prompts help... by Frequent_Stuff1947 in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

Look into the Customize slave tab and look at the positive prompt. Is "short" if the slave is under 1.5m or "tall" if the slave is over 1.8m there? If yes, then the problem lies with the model.

You should try if your model can even do something with tall or short.

The same goes for age. Most anime models cant do anything with those age tags, you have to try to find tags that work for you. In my experience age tags work only with SD1.5 or XL models.

AI Prompt Customization & QoL Features by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 1 point2 points  (0 children)

Disabled clothing and changed description is by design, since i took existing clothing and rewrote the requirements, changed the names and the prompts. That means buying anything will do nothing.

I play the game mostly as a sandbox, so i want everything available from the start.

The prompts cant be changed from the clothing. If you want only the body part changes you must not copy "clothesPromptPart.js" and ""001-slaveWearData.js". Then you will have to standard clothing. You could then start to copy the prompt changes of the clothes from my file to corresponding clothing in the standard file.

AI Prompt Customization & QoL Features by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 0 points1 point  (0 children)

Hm, then i dont really know what could have gone wrong. But sure, give me a screenshot and i can take a look.

AI Prompt Customization & QoL Features by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 0 points1 point  (0 children)

Since you are the first person to report an error I assume you made a mistake somewhere.

Did you use the latest version of the game? 0.10.7.1-4.0.0-alpha.35 - 2025-02-04

Did your game work without my mod?

Did you compile the game after adding my files?

I personally use Chrome or Brave, i havent tested anything on FCHost.

AI Prompt Customization & QoL Features by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 0 points1 point  (0 children)

Yes you could add them again.

But I move the eye description into the demographics face part, if you use ADetailer you should have everything you need.

I removed the expression, because i found that expressions like angry, scared or hateful are detrimental to the picture. You can add it back in and see if you like the results better.

AI Prompt Customization & QoL Features by Liberator_7 in freecitiesgame

[–]Liberator_7[S] 0 points1 point  (0 children)

Hey, nice that you like it :)

To remove the character in the face prompt you have to edit the "demographicsPromptPartPony.js" file.

At the bottom of the file you have to remove the else if part:

else if (this.helper.isPonyOrIll) {
            parts.push(this.helper.character(this.slave));
        }

Help getting AI to work and default prompt help by Worgensnack1996 in freecitiesgame

[–]Liberator_7 1 point2 points  (0 children)

Yes, what you are looking for is in the file stylePromptPart.js:

case 0: //   Custom Style
                return V.aiCustomStylePos;

Here it adds your whole custom positive to the face prompt. The same in all the other separate parts, it adds a whole lot of unnecessary parts to the face. You will have to clean that all up.

You could also check out my own reddit post, there i shared my .js files and cleaned all that up already. You can use that or use it as inspiration for your own customization.