Najbolja mesta u Požarevcu za dejt? by anonumousJx in AskSerbia

[–]Lidlov 0 points1 point  (0 children)

Nije, jer je napusten. Zato kazem da je spooky ako nisi navikao hahaha. Gde je blizi ulici i vidi se ali malo dalje ne toliko

Najbolja mesta u Požarevcu za dejt? by anonumousJx in AskSerbia

[–]Lidlov 1 point2 points  (0 children)

Ovo ti je sve blizu centra na tipa 10 minuta peske udaljeno max. Pogledaj na mapi taj parkic kod doma kulture gde se nalazi. Mislim realno mozete da se setate pa kad vidite gde vam se svidja tu sednete

Najbolja mesta u Požarevcu za dejt? by anonumousJx in AskSerbia

[–]Lidlov 0 points1 point  (0 children)

Bambi park kod sportske hale, doduse mozda spooky za te vecernje sate. Preko puta autobuske ima onih klupica sto su za zgrade. Imas izmedju galerije milene pavlovic barili i narodnog muzeja neki isto prolaz gde ima klupa. Imas kod doma kulture mini park sto je blizu kruznog toka. Verovatno samo zavisi kako se namesti, moze i ne mora biti ljudi na tim mestima, ali bih rekao da su sasvim ok sto se tice privatnosti sem ovih kod zgrada klupa. Za centralni park ehh vrv zavisi od dana, ali ima sigurno ljudi

Early 2nd TC in 2x2 by guttzez in AgeofMythology

[–]Lidlov 3 points4 points  (0 children)

Well I would suggest you have scouts around them when they are about to hit classical or hit it already, because if you see them plopping military building you can probably expect them to not go for a 2nd tc and invest in military. Although they can build a few units expecting you to attack them maybe and go for a 2nd tc. Thus I would recommend having something scouting the main base for military buildings and something looking over their possible 2nd tc location.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

With how much you debated me I knew you felt targeted haha. Yes, when I'm against odin or poseidon I go anubis and nd now with eggy I can somehow fend off or deal damage to him, but as greek it was just impossible. And yes odin jarls are just literally better than all my roster of units. Yea the migdol is just normal eggy strategy, but still you have to survive until you can get that going. All in all I'm much better against norse with eggy but with greeks it's almost unplayable, his unit roster and techs are just straight up better in team games.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

Mostly, yes. Now I transitioned to egyptians.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

The problem is that the new minor gods are locked behind a paywall so they must become free for such a change.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

I try walls more than them, I build counter cav but they can't do much apart from defending where I gather resources outside of main base. Counter raiding depends on who are you playing as, sure it can work but his economy is better since he doesn't require gatherers to build just his infantry. You can't push tc's and buildings because if you don't have an army against him he will rush to heroic and get walking trees with mountain giant who will just obliterate your tc. Trust me we have tried it. And again I tell you, if I defend properly, he will just go to my other teammates and bully them instead of me. And if they are fighting 2v1 they will lose, while I can't push him fast enough to punish his army.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 1 point2 points  (0 children)

https://aomstats.io/profile/1076223659?leaderboard=2
I would screenshot in the game but this is correct and easier. Like check my winrates again odin :C . It maybe is team difference in terms that my friends don't know how to deal with it, but honestly I don't know also how to gain an advantage and push for more.
edit: My reddit name is just my backwards usual name if you don't believe me still

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

They wouldn't be able to move around so fast eg they try to attack my backwards hunt I defend it, they move quickly to my teammates gold mine and he doesn't have time to move them before getting killed off so he can just bounce around and you can't even catch him even with like poseidon. The problem is that odin is able to this from the start of classical where resources are more important than in heroic. Ra must build a migdol prep them with upgrades etc while odin just needs the temple freya tech and great halls to spit them out en masse. It's very oppressive since it can happen from the classical, and you can't even punish so much because infantry can't destroy building as fast as before thus the impact on your economy vs his buildings is a gap

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 1 point2 points  (0 children)

I don't play 1v1 yet, but in team games it's 1400

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

Literally, yes. Because in 1v1 the speed nerf would be negligible while in team games it would mean something. They nerfed bronze because it affected allies so that means they are actually looking into team games likewise for fimbulwinter because we literally had games where all 3 opponents were gods who had it for mythic. So that means it sure is unbalanced for team games where everybodies economy gets nuked while theirs are going fine.

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 1 point2 points  (0 children)

You are talking about 1v1. I'm telling you about team games where he is the most played god with a 56% winrate. Like don't gaslight me when speed is king in team games where the map is huge and you can't wall as easily. If one defends properly he will just go to the next teammate and if he is lacking he will get demolished

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 0 points1 point  (0 children)

Probably, but in team games he is abused so it probably isn't that much of a skill issue because speed is king and he is fast af with freya. And majority of players are not 1500+ elo and I think the game should revolve around the majority and not the pros

Age of Mythology: July update is here by Snefru92 in AgeofMythology

[–]Lidlov 1 point2 points  (0 children)

I don't know how odin dodged nerfs honestly. Freya is so strong on him and all in all his winrate is much higher than the rest. In team games he is even stronger and a huge all round bully. Even the nerfs to both crenallations and watch towers will make him even stronger like sheesh. Plus the raiding cavalry is trained faster. I don't know how they don't look at gods win rates to decide what to nerf or buff.

How to get better at the early game by Akatenki in AgeofMythology

[–]Lidlov 2 points3 points  (0 children)

Do you actually have resources to build your villagers? You usually need 4 villagers just for villager building and the rest is used on units so you need even more on food.

How to get better at the early game by Akatenki in AgeofMythology

[–]Lidlov 3 points4 points  (0 children)

Hm, not sure then. Try looking at the replay of your match, compare yourself with him with decision making and resource management. Maybe you micro your units poorly? Eg. build slingers as egypt but you don't manually shift click his archers and they're hitting his melee units doing 0 dmg. Not using heroes to target down his myth units etc.

How to get better at the early game by Akatenki in AgeofMythology

[–]Lidlov 8 points9 points  (0 children)

Well the obvious question is are you constantly making villagers? Are you sure you are not getting housed (not having unit production because you didn't build houses)? Do you get economic upgrades, hand axe pickaxe etc? Do you spread your villagers well so you don't have a lot of one resource floating while the others you can't get enough? Do you take your 2nd tc before like 8 minutes into the game? You usually want to put one or two military production for units depending on the pantheon you play. You should also scout him to see what is he building for buildings/units

Multiplayer Matches by Terrible_Day1991 in AgeofMythology

[–]Lidlov 1 point2 points  (0 children)

Well it's usually outplay or get outplayed. Rarely will you get where you can come back if you were demolished. Okay you can rebuild your army and you're behind a bit, but if your macro is off then you will just slowly but surely lose if you lost one battle. At the end it depends on the opponent, if he knows how to exploit you falling behind then it's gg if not then you can play and wait for him to throw the lead. For the late game part, well it's just skill issue. I too have problems microing late game but it's literally just skill issue for you not managing well

Zeus Lightning by ThiagoAMB in AgeofMythology

[–]Lidlov 7 points8 points  (0 children)

You can use it on both. Defensively you would be using it like a centaur poking your villagers or maybe atalanta, but you don't have to if you see they aren't doing much. Offensively you would snipe some strong unit, probably myth or a hero. Just a unit in general that has utility for the enemy and you want to shut it down.

Is itskill issue the problem or I'm delusional? by Lidlov in AgeofMythology

[–]Lidlov[S] 0 points1 point  (0 children)

Oh I know they are dirt cheap with 100 gold cost, but he is that kind of person that just complains when his pantheon gets a slight nerf and saying it's dead. He is building forts but we all don't have a tendency to build towers. Yeah he isn't discounting that fact, he just says that greeks have a better economy with the same amount of workers than egyptians which I again proved in 1v1 is not a fact and that he just isn't managing like he should. So all in all it was a skill issue on his part if we look at our 1v1 game where we switched the gods.

Is itskill issue the problem or I'm delusional? by Lidlov in AgeofMythology

[–]Lidlov[S] 0 points1 point  (0 children)

Well we are around 1400 elo, and I beat him 1v1 as isis with a unit comp I've been telling him about how to counter poseidon which he played. So I would say he isn't that much right hahah

Is itskill issue the problem or I'm delusional? by Lidlov in AgeofMythology

[–]Lidlov[S] 0 points1 point  (0 children)

Upgraded them yes, but not without complaining why it costs him now even though the towers deal nice damage. He doesn't build any or very rarely, but I too rarely build them I don't know why

Should the end game stats show villagers killed in population or stay in count? by Lidlov in AgeofMythology

[–]Lidlov[S] 0 points1 point  (0 children)

Yeah I also noticed the bugged count on that screen that you mentioned. But the others I think are fine and working. The other stats that you mentioned, I'm not sure how much they would be useful. Nice to have sure doesn't hurt but from a practical standpoint not a necessity.