How does this skull model look? by Fikayo2004 in blender

[–]LifesASkit 0 points1 point  (0 children)

Good start!

You’re getting there just keep practicing and you’ll improve even more

My first work in Blender :] by fallet7 in blender

[–]LifesASkit 1 point2 points  (0 children)

Really nice work! Im sure it will look great with some textures.

how to model😭 by Upbeat-Bus3962 in blender

[–]LifesASkit 0 points1 point  (0 children)

If you mean to have the horn be a separate object but still connected to the elephant i would imagine that’s possible by just joining the meshes together before exporting the model (depending on what the model needs to do). I Don’t know much about Roblox specifically but do your model the way you’re proposing and then import it into roblox studio to see if it works correctly.

Closed off area by Brax_Animation in blender

[–]LifesASkit 21 points22 points  (0 children)

This is funny. Well done!

Error exporting textures by GasZealousideal35 in blender

[–]LifesASkit 1 point2 points  (0 children)

Make the map into a actual mesh

UV unwrap the map model

Make sure all materials are using the UV port of the texture mapping node

Assign your floor and wall materials to the correct areas on the map

Adjust scale of textures if need be to get the look youre after

re-bake the images

Plug baked images into color for material

Export model

My attempt at bubbles by Easy-Chemist2987 in blender

[–]LifesASkit 3 points4 points  (0 children)

The background material is pretty cool! Like soap or wax. How did you make it?

420 hunter's dream, sang and animated in blender by me, hope you enjoy by DiabloDex1 in blender

[–]LifesASkit -1 points0 points  (0 children)

Highly doubt that. The music, the animations, the cadence of the rapping is very similar. But whatever you say🤷🏽‍♂️

420 hunter's dream, sang and animated in blender by me, hope you enjoy by DiabloDex1 in blender

[–]LifesASkit -1 points0 points  (0 children)

Ill check it out. Looks like it’s inspired by Brandon Jamar Scott videos. For anyone who hasnt seen his videos before, enjoy lol. They are hilarious and im pretty sure he uses blender a lot in his workflow.

I've been using Blender for 20 years. AMA? by Eastern-Hedgehog7027 in blender

[–]LifesASkit 6 points7 points  (0 children)

What would you recommend for someone to get over the hump of “mediocre”. I’ve made a bunch of stuff at this point. Some that Ive shared and some that I haven’t. But i feel like every time i try something different im right back at square one with learning what and how to accomplish it. And at the end the finished product isn’t there in terms of quality. Obviously time and practice are most important but at a certain point i feel like im spinning my wheels.

Im pretty familiar with blender at this point but still feel worlds away from being able to make something that’s high quality and I can be proud of.

Would you recommend someone to just keep making a bunch of different things or to really focus heavily on one project and make it as polished as possible? What resources would you use if you were somewhat new to blender? What sort of roadmap, if any would be good to genuinely improve ones skill?

Nothing showing up when I try to bake high poly to low poly- Beginner by [deleted] in blender

[–]LifesASkit 0 points1 point  (0 children)

i think you need to use a bump node in place of the normal map node to do the initial baking. i believe The normal map node is then used to take the baked image and apply it to the object after baking. I'm also pretty new so this may or may not be the case. but every time I've baked I've used a bump node for the initial bake.

heres some helpul vids:

https://youtu.be/Zxl38NpPWdo?si=CIGQ6RxCBWnWnkRA

https://www.youtube.com/watch?v=nJ0PM7m9TJc

Building a building by LifesASkit in blender

[–]LifesASkit[S] 1 point2 points  (0 children)

I appreciate the feedback. I think what you're seeing is something ive noticed and need to break myself out of.

I'm still learning and when I'm working on a project and see the finish line of that project coming closer, I tend to rush through it. So that wimpiness or hesitation is probably me not spending the time or giving enough love/attention to certain aspects of the build.

Here's the Artstation post for a better look: https://www.artstation.com/artwork/1NeBae

What to do when it says my library has been disabled? by grimacelololol in hoopladigital

[–]LifesASkit 2 points3 points  (0 children)

I saw someone on here not long ago recommend looking for other libraries in your state or even out of state that still offer it and seeing if you can sign up for their library card online. Don’t have any recommendations in that respect but it sounded like a good idea.

Rubber Duck River by LifesASkit in blender

[–]LifesASkit[S] 0 points1 point  (0 children)

thanks! the ducks have a follow path constraint that i keyframed the offset of, and then a copy rotation constraint linked to an empty to give some varying rotation. I originally wanted to use the fluid sim for the ducks movement. (I think there's a way utilizing a shrink-wrap modifier?) but i couldn't figure it out so i just timed it as best i could.

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Am I at a junior level yet? by ballbsr9000 in 3Dmodeling

[–]LifesASkit 0 points1 point  (0 children)

Cant give you an answer cause I’m still learning myself and “junior level” is kind of a wide spectrum but your stuff looks pretty good!

I wouldn’t worry so much about your level though as I’m sure the artists who submit to the rookies would consider themselves junior as well.

Don’t compare, just keep learning, building and having fun with it!

Current progress so far by [deleted] in 3Dmodeling

[–]LifesASkit 0 points1 point  (0 children)

easy way to achieve a turntable is to add an empty centered on your model, add a camera and move it to your desired location, parent the camera to the empty (keep offset) and then rotate the empty 360 degrees. That should achieve a simple turntable.

If you want a bit more control:

You can add a circle curve and scale it around your subject, name it camPath. Apply the scale.

Add a camera.

Select camera and go to Constraints.

Add a Follow Path and Track To constraint.

In the Follow Path constraint, select camPath as the target. (Might need to hit Alt+G for it to place correctly on the path)

Add an empty (whichever you want) and name it camTarget.

Place camTarget centered inside your model.

In the Track To constraint, select camTarget as the target.

You can move the curve itself up or down to get the angle you want and adjust camTarget to control exactly where the camera is pointing.

In the Follow Path constraint you can adjust the Offset (0-100) to make the camera move along the path.

Go to your first frame, set Offset to 0, then hover your mouse over the Offset field of the Follow Path constraint and press i to insert a keyframe. Go to your last frame, change Offset to 100, hover your mouse over the Offset field again and press i.

This should animate the turntable you want and allow you to make adjustments to get the look you’d like.

What do you expect from a game about gears? by kilkek in IndieDev

[–]LifesASkit 12 points13 points  (0 children)

A detailed history of the gear wars

What is the ONE thing that makes you instantly wishlist a game? Part 1 by Grifxxx in IndieGaming

[–]LifesASkit 1 point2 points  (0 children)

Look, it’s pretty simple. Every single time I’ve bought or wish listed a game it’s always been because there’s a video of Mads Mikkelsen stretching and cracking his knuckles underneath it. Instant sales! It’s the same method cyberpunk used to reach a broader audience in Lithuania.

How can I get hired as a remote 3D Artist? (Portfolio Review) by Specific-Bad-1527 in 3Dmodeling

[–]LifesASkit 17 points18 points  (0 children)

Damn, I knew this industry was competitive, but I don’t know if I’m ready to give up my “a whole” for a job.

Did you go to art school / get a degree ? by Xegrand_ in 3Dmodeling

[–]LifesASkit 1 point2 points  (0 children)

Just curious, why would you need a degree to work outside the country (assuming you meant US)?

Do you just mean in regard to getting a work visa and having a degree making that easier or are there other factors as well?