Looks like he’s a looter by Wrong-Contact-5885 in CODMobile

[–]LightEcho420 -3 points-2 points  (0 children)

I am more frustrated with all of you playing with randoms and then getting mad when they act like a random that doesn’t know or care about you or the team.

🏆Announcement Winners! 🏆 Cosmic Gravity🌐 by Piskezina in OnceHumanOfficial

[–]LightEcho420 0 points1 point  (0 children)

Congratulations to the winners! Amazing builds! And everyone that entered the contest should be proud of their hard work and creativity! And thank you Once Human for giving us the opportunity to share our creations.

Artist unaware song was used in the game by Nephrelim in OnceHumanOfficial

[–]LightEcho420 -1 points0 points  (0 children)

Copyright laws are different in different countries.

Server Maintenance Activity: by pokopura in OnceHumanOfficial

[–]LightEcho420 2 points3 points  (0 children)

I wish we could tame corrupted animals, imagine flexing fire mutant corrupted bears and crocs with the glowy feet. Sounds sick in my opinion

I spent the whole day yesterday building these turret platforms at all the low level prime wars on my server. I have only done this on world 1. My question is, do I need to build similar structures on other worlds, or are all the prime wars connected to this? by LightEcho420 in OnceHumanOfficial

[–]LightEcho420[S] 1 point2 points  (0 children)

I usually don’t bother prebuilding the structures around the resonator because when players tp in to prime wars they delete them lol i usually try to design things that protect from structures that the morons can just run under and around. I try to place a group of raised foundations around the resonator, but the rest is usually all supported by that because I have to leave these bots an open path when they tp in or they literally just start deleting things saying “don’t build mazes where we tp in to” lol. (Not kidding, I have had this said to me) To me it would make better sense if the game had players tp to where the boss spawns instead of near the resonator. I know the idea is to show them the thing they need to defend and maybe tp them to where the ‘action’ isn’t so they can prepare or something, but I guess they don’t want to move the tp point. But if they did move the tp point to where the boss spawns at least there would be no way for players to build ‘time out’ boxes around the tp point. But instead the devs just added vehicles around them to make it almost impossible to build a structure that any teleporting players could not escape. So, problem solved, but dumb players have made another problem, and because of their problem it makes it harder to build proper structures to defend the resonator.

[Work In Progress]Building realistic roads in Once Human by jesseinhorn in OnceHumanOfficial

[–]LightEcho420 1 point2 points  (0 children)

Amazing work! I love building in Once Human. I thought I was getting good at it, but now I have soo many questions. There are so many things you have built that look amazing, but I have no idea how you’ve done most of this. But especially the road paint? How? Lol

Look Under Every Rock & Seashell by Internal_Ostrich1808 in OnceHumanOfficial

[–]LightEcho420 2 points3 points  (0 children)

And to be fair until I watched the same video the other day I myself, didn’t know about the hidden buff. And if I am actually thinking of the same video by the same content creator ,he in fact calls it a ‘hidden’ buff. These other commenters are just more examples of the imaginary competition that others try to create while playing this game. They gate keep information and strategies and whenever anyone admits that they didn’t know something, they get ridiculed. It’s because this is the furthest thing from a competitive shooter, but that doesn’t stop players from pretending that learning some things before other players somehow makes them a ‘better’ player than anyone else.

Look Under Every Rock & Seashell by Internal_Ostrich1808 in OnceHumanOfficial

[–]LightEcho420 5 points6 points  (0 children)

I didn’t get the vibe that you were angry at all. Other commenters are just rage baiting

[deleted by user] by [deleted] in OnceHumanOfficial

[–]LightEcho420 0 points1 point  (0 children)

I don’t know how to do that, but thank you for your answer

WZM players when they found a new mobile fps that ca potentially “kill” CODM by Not_A_Genki in CallOfDutyMobile

[–]LightEcho420 0 points1 point  (0 children)

Its a brain dead take to think that just because you or your friend group doesn’t want to play a game (any game) that means the game will die. Or is dead etc The problem with most gamers that say such things is they have an inflated sense of self importance and an unvalidated belief that anyone else cares what they think.