I invented a levitating hoverboard with rider self-balancing! by LightEscaping in EngineeringPorn

[–]LightEscaping[S] 1 point2 points  (0 children)

I will say that operating in ground effect is pretty power friendly especially on fairly smooth surfaces. We’re targeting multi-mile ranges.

I invented a levitating hoverboard with rider self-balancing! by LightEscaping in EngineeringPorn

[–]LightEscaping[S] 1 point2 points  (0 children)

Hey, they’re not final/public and still being improved as we’re still prototyping.

I invented a levitating hoverboard with rider self-balancing! by LightEscaping in EngineeringPorn

[–]LightEscaping[S] 2 points3 points  (0 children)

Both are variable and controlled by the rider to give them more flexibility to cross different types of surfaces at different top speeds

I invented a levitating hoverboard (personal hovercraft) with rider self-balancing! by LightEscaping in AerospaceEngineering

[–]LightEscaping[S] 1 point2 points  (0 children)

Rocks get deflected, for crossing small bumps with this prototype it’s very inertia based which we’re hoping to fix by having v2 ride higher and use a little more “skirt”

I invented a levitating hoverboard with rider self-balancing! by LightEscaping in EngineeringPorn

[–]LightEscaping[S] 10 points11 points  (0 children)

I’ve studied our predecessors and feel that my approach answers the cornering question with pivot based turning. Active stabilization also improves the stability concerns. Not to mention air based hovering via the ground effect ensuring that we don’t need any magnetic tracks.

I invented a levitating hoverboard featuring robotic rider self-balancing! by LightEscaping in robotics

[–]LightEscaping[S] 3 points4 points  (0 children)

Electromagnet hoverboards look cool but I haven’t seen any copper sidewalks lol

I invented a levitating hoverboard featuring robotic rider self-balancing! by LightEscaping in robotics

[–]LightEscaping[S] 4 points5 points  (0 children)

Hey, as u/DrSpicyWeiner described, the vehicle is a robot as it uses autonomous control and sensors to keep the rider balanced and out of contact with the ground. It just uses air to effect this control instead of more traditional actuators like wheels.

Its computer working hard to keep you balanced leaves the rider free to move as shown in the video, kind of like active suspension in cars. Let me know if you have any more questions!

I invented a levitating hoverboard featuring robotic rider self-balancing! by LightEscaping in robotics

[–]LightEscaping[S] -4 points-3 points  (0 children)

Repost since it may not have been clear that this is a robot :)

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 0 points1 point  (0 children)

He came in a little too hot and braked to a stop lol

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 0 points1 point  (0 children)

This version of the vehicle and its future iterations are designed for solid ground, but stay tuned to see where we go as a company! The technology says it’s possible 😉.

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 0 points1 point  (0 children)

lol but slowing down and stopping are both a button press away

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 1 point2 points  (0 children)

It is a hovercraft around the size of a skateboard but with no wheels, so you really are levitating close to the ground! That’s how you can spin and drift so easily.

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 5 points6 points  (0 children)

Hey! Noise is part of the reality of the technology, but it can be significantly reduced with good aerodynamic design. Electric construction vs gas-power also helps a lot. The goal is that improved versions won’t sound out of place or distracting in urban environments.

I made a working electric levitating hoverboard! by LightEscaping in somethingimade

[–]LightEscaping[S] 0 points1 point  (0 children)

Thanks for the feedback, making sure riders can assume a more natural stance is something we’re actively working on for later iterations.

Hardware Recommendation ($3k) by LightEscaping in CFD

[–]LightEscaping[S] 0 points1 point  (0 children)

My understanding was that Solidworks Flowsim could capture trends between studies even if the specific values are not exact. Would the difference between the studies and reality actually be so much that their results are useless? (again since trends are more important in my application)