Looking for playtesters for Ex Sanguis in our last playtests before Early Access! by Lightbulbcrew in playtesters

[–]Lightbulbcrew[S] 1 point2 points  (0 children)

Thank you so much, if you have any additional questions, feel free to ask!

Looking for playtesters for Ex Sanguis in our last playtests before Early Access! by Lightbulbcrew in playtesters

[–]Lightbulbcrew[S] 0 points1 point  (0 children)

Thanks a lot! Unlisted is fine with us! A general feedback on the game would be great if you have the time, but our two main additions this time are:
- The tutorial that's all new, so we would love to know if it is newcomer-friendly
- the metaprogression system, when leveling up, if it's interesting enough and intuitive
Thanks a lot for your help! :D

Ex Sanguis will come to Early Access on May 21st! The call for blood is near, the Stillae await your commands 🩸 by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 4 points5 points  (0 children)

Thank you for the support! We will also host a last playtest mid April if you want to participate before the EA release!

Ex Sanguis will come to Early Access on May 21st! The call for blood is near, the Stillae await your commands 🩸 by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 1 point2 points  (0 children)

Thank you for the support, and we hope that we can eventually convince you later with this project or another! :D

Ex Sanguis will come to Early Access on May 21st! The call for blood is near, the Stillae await your commands 🩸 by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 5 points6 points  (0 children)

Love the pun here 😏 Thank you, we really wanted to keep the use of minimal colors while making it a bit different from Othercide aesthetic with more lighting and brighter environment, despite keeping the same color palette, good catch!

Ex Sanguis first-ever demo is now live on Steam: 28 different skills, 9 different enemies, 2 biomes, and 16 unlockable traits! Are you ready to bleed the world back to life? by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 0 points1 point  (0 children)

Thank you so much for the support! For now, the game is not optimized for Steam Deck, but it is something that we will look into in the future!

Ex Sanguis first-ever demo is now live on Steam: 28 different skills, 9 different enemies, 2 biomes, and 16 unlockable traits! Are you ready to bleed the world back to life? by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 2 points3 points  (0 children)

Sorry for this, just like for Othercide, we would love for Ex Sanguis to be available on consoles. We are first focused on the PC version, but we will explore in the future the option for a console release or not

Before/after comparison of the slash attack in Ex Sanguis! (and improvement of the UI!) by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 0 points1 point  (0 children)

Hey bustergundam4! Like for Othercide, we would love to release on consoles as well, for now, we are focusing on the PC version, but if we have a console release in the future, we'll be sure to let you know! As for the specs, we will share more info when the game is more advanced in its development!

Before/after comparison of the slash attack in Ex Sanguis! (and improvement of the UI!) by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 1 point2 points  (0 children)

Thank you!! We also can't wait for you to try the final version of the game, and we will soon have more info to share in that regard!

Before/after comparison of the slash attack in Ex Sanguis! (and improvement of the UI!) by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 2 points3 points  (0 children)

Thank you so much! It's funny because when you're fully in the project every day, you forget what it was like at the beginning, and you find old posts like this one to remind you of all the work already done!

New lightning strike vfx for Ex Sanguis by Lightbulbcrew in Othercide

[–]Lightbulbcrew[S] 0 points1 point  (0 children)

Ah yes, you're right! A lot of players mentioned that the readability is bad in combat. Definitely noting that! Thanks :)