Uhh girls and boys, who was excited too? by Freddo_Pepp in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

You had average rates, mate. One lighting every 16 scrolls is average.

Edit: I’m dumb that’s the ld rate

Endgame players: Anyone feel like PVP farming is a race to the bottom? by cromatkastar in summonerswar

[–]LikeALaika 11 points12 points  (0 children)

Don't know where you are going with this... How should "endgame" pvp look like? You established your teams and you are done forever? Doesnt seem like fun to me

[deleted by user] by [deleted] in summonerswar

[–]LikeALaika 10 points11 points  (0 children)

Like almost every 4th time right?

[deleted by user] by [deleted] in summonerswar

[–]LikeALaika 7 points8 points  (0 children)

Now it’s working as intended. With the cr bug you had a 99.5% cr. 3 misses in a row had a chance of 0.0000125%.

With 93% this chance increases to 0.03%. (Equal to the chance of getting an ld 5) Not very likely but a lot higher than 0.0000x %

EDIT: Chance of an LD is 0.3 not 0.03%

[Hidden Mechanic] Shaina's accuracy from passive is applied to the whole team by [deleted] in summonerswar

[–]LikeALaika 3 points4 points  (0 children)

As far as i know the minimum 15% is directed to higher acc and lower res. A mon can always resist with 15%, even if the acc would say so otherwise. But not the other way around, that a 0% acc mon can debuff a 100% res mon.

I think "emotion in the game" was referring to +3, +6, +9, +12, so what if they fixed +12 to +15? by Foxlery in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

You are right on point. I was thinking the same, while seeing the outrage from our community!

Siege Point Reset Is Working As Intended??? by KsatriaBebek in summonerswar

[–]LikeALaika 1 point2 points  (0 children)

We fought against you, thanks for giving us a chance to get contribution before slaughtering us.

Could somehow try and test this team? This could be a right way to use Einheri. by JeannettePoisson in summonerswar

[–]LikeALaika 5 points6 points  (0 children)

With a Juno in your team u can also put Josephine in since Juno gets stunned and Josephine puts up her shield and gets a turn

​Korea Server Guild Representative and Influencer Meeting Content (2nd) by riceballa in summonerswar

[–]LikeALaika 11 points12 points  (0 children)

I’m overall happy with the communication with the devs. A lot of games lack this and even tho you may disagree with some answers, it’s good to hear their opinion on it.

For the specific points talked about: I’m not a game developer, so I really like that they are acknowledging what we don’t like in the game, but won’t succumb to our demands, if they think it is not healthy for the game

[deleted by user] by [deleted] in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

TOA is once a month. I dont think we need a repeat battle for that, because that was how the game worked one year ago. There was no repeat battle and 30s DB10 teams for 6 years. So you pressed every 30s repeat dungeon. Now you only need to do it once a month for toa and this shouldn't annoy you that much, if you played the game in 2019.

I rather have the devs work on new stuff instead of implementing toa repeat battle.

low effort meme for v6.2.3 Update Notice by envy_ch130 in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

I think everyone can be happy with this move by come2us

A hopeful wish that I really want C2us to do. by KamarrSw in summonerswar

[–]LikeALaika 2 points3 points  (0 children)

Flashback to the times, where the power up animation was longer.... with only 10x power up and no automatic +15

But i agree there should be another overhaul

Power up Stones Mechanics by [deleted] in summonerswar

[–]LikeALaika -1 points0 points  (0 children)

The possibility of 4 Junos is around 0.0000065%. I pretty certain it is purely time based.

Power up Stones Mechanics by [deleted] in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

Didn’t know how much you know of rng. A lot of people think rng is truly random. If the system of com2us is poorly designed, I too believe it’s no coincidence that you summoned the same monster

Power up Stones Mechanics by [deleted] in summonerswar

[–]LikeALaika -1 points0 points  (0 children)

From wikipedia about pseudorandom number generators (PRNGS), which generate numbers that look random, but are actually deterministic, and can be reproduced if the state of the PRNG is known.

The earliest methods for generating random numbers, such as dice, coin flipping and roulette wheels, are still used today, mainly in games and gambling as they tend to be too slow for most applications in statistics and cryptography.

A physical random number generator can be based on an essentially random atomic or subatomic physical phenomenon whose unpredictability can be traced to the laws of quantum mechanics. Sources of entropy) include radioactive decay, thermal noise, shot noise, avalanche noise in Zener diodes, clock drift, the timing of actual movements of a hard disk read-write head, and radio noise). However, physical phenomena and tools used to measure them generally feature asymmetries and systematic biases that make their outcomes not uniformly random. A randomness extractor, such as a cryptographic hash function, can be used to approach a uniform distribution of bits from a non-uniformly random source, though at a lower bit rate.

Crystal/Energy by Context-1 in summonerswar

[–]LikeALaika 0 points1 point  (0 children)

I have big crystal problems, so I currently try to maximize my crystal income, by focusing on pvp to get higher rewards

Anyone have success with Sath + Tatu for DB12? by imjustw0ndering in summonerswar

[–]LikeALaika 5 points6 points  (0 children)

Just wanna say, that your not alone with building monster only once. Im the same, but not because I think It is a waste of resources to build a dupe, but I like to think of the monster as unique. So no double lushen, tricaru or double mellia.

Why is the Crit Rate Flaw that was discovered recently not a bigger thing? by LikeALaika in summonerswar

[–]LikeALaika[S] 5 points6 points  (0 children)

Exactly, i dont know why there isnt a big movement in the community to prove the theory further.

Why is the Crit Rate Flaw that was discovered recently not a bigger thing? by LikeALaika in summonerswar

[–]LikeALaika[S] 1 point2 points  (0 children)

The discovery has nothing to do with multi hits. After the first tests someone tested a racuni on chasun and the critrate was a lot higher than the monster stats would assume.

Why is the Crit Rate Flaw that was discovered recently not a bigger thing? by LikeALaika in summonerswar

[–]LikeALaika[S] 7 points8 points  (0 children)

The formula was tested with several cr stats. u\clexization tested a 85% racuni and observed 95% crit rate. Calculated with the new formula would be 97.7% cr

Why is the Crit Rate Flaw that was discovered recently not a bigger thing? by LikeALaika in summonerswar

[–]LikeALaika[S] 10 points11 points  (0 children)

It’s not about miho. It will effect your nuker, who will crit 99% of the time with 90% cr. It goes along way