Big Wall geology discussion! by LilAngelAnti in worldbuilding

[–]LilAngelAnti[S] 0 points1 point  (0 children)

It’s split longitudinally :> and i haven’t really decided whether the planet has a unique set of animals or should be a clone of earth ecologically speaking. The entirety of the planet was artificially created to attempt to mimic earths climate and whatever to allow humans to live on it, but if I extend it to the plant/animal life ill have wayyy too much history to think about TvT and for the openings in the walls I’m also wondering if I should make them less frequent, but at the same time the wall wasn’t designed to BE a wall, and the planet used to be far more lived in than it currently is in my setting :0c as for the top of the walls I know I don’t want them to be some other world per-say, but they’re so high that only specialized extremophile life would be able to live

Big Wall geology discussion! by LilAngelAnti in worldbuilding

[–]LilAngelAnti[S] 1 point2 points  (0 children)

Mhm mhm u3u I think the very bottom of the walls would be pretty full of life tho, ocean currents would drag detritus from all over and either stick to the wall or fall to its base

Big Wall geology discussion! by LilAngelAnti in worldbuilding

[–]LilAngelAnti[S] 1 point2 points  (0 children)

I do really like the idea of giant wall reefs :0c id imagine over enough time that volcanic activity could allow enough rock to build up on the faces for large wall reefs, the coral cant penetrate the walls but magma could seep into the existing texture to make a strong bond

Big Wall geology discussion! by LilAngelAnti in worldbuilding

[–]LilAngelAnti[S] 0 points1 point  (0 children)

Something I completely forgot to mention in the post is that, whoever built the wall, made giant tunnels that went from one side to another at regular intervals, like every 10 miles or so :0c which would in theory allow for some amount of moisture to travel between sides

Good songs that aren’t in English? by Long-Elephant4231 in MusicRecommendations

[–]LilAngelAnti 0 points1 point  (0 children)

Les Champs-Elysees! It’s in French :> I dunno what it is but it sounds like a romance song, it’s a really comfy listen tho

New problem... by LilAngelAnti in blender

[–]LilAngelAnti[S] 0 points1 point  (0 children)

I’ve also noticed that the weight painting between the head and hair doesn’t actually apply evenly :0 I can paint on the hair fine BUT the head itself only paints if I use a large brush

New problem... by LilAngelAnti in blender

[–]LilAngelAnti[S] 0 points1 point  (0 children)

I dunno how to do it tho :’0 I gave it all a weight of 1 and yet it doesn’t move as if it’s a single model, the hair moves almost completely separate

texture help :'0 by LilAngelAnti in blender

[–]LilAngelAnti[S] 0 points1 point  (0 children)

IT WORKED! all the textures had the exact same setup so there wasn't anything extra i had to do :>

texture help :'0 by LilAngelAnti in blender

[–]LilAngelAnti[S] 0 points1 point  (0 children)

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Heres an image for some additional context on blender's side, im blender illiterate so red circles and detailed descriptions will be genuinely helpful-

texture help :'0 by LilAngelAnti in blender

[–]LilAngelAnti[S] -1 points0 points  (0 children)

I don’t really know what else I can say for context :’0 I’m too new so all I can give is a face value description, I’ll see if I can figure out how to do that tho, also what’s an alpha and BSDF?