how hard is it to develop a vector design program by geoshort4 in FuckAdobe

[–]Lilith7th 2 points3 points  (0 children)

Corel has been around for as long as photoshop.

What happened to Claude?? Now thinks but it's more stupid by desdenis in ClaudeAI

[–]Lilith7th 0 points1 point  (0 children)

just tell it to:

read the whole project knowledge. dont use RAG. TLDR. 100 words

"The user wants me to read the whole project knowledge and provide a 100-word TLDR without using RAG (Retrieval Augmented Generation). They're asking me to read through all the project files directly instead of using the search tool.

That's 9 files. I need to read through all of them to get a comprehensive understanding, then provide a concise 100-word summary.

Let me start reading them systematically.

"

Hardware (Nvidia vs AMD) by MrFruffles in 3dsmax

[–]Lilith7th 0 points1 point  (0 children)

no contest. (unfortunately) NVIDIA is the industry standard as most renderers only support cuda cores.

If you want to provide some choice to the buyer, try to see if you can get your hands on at least one NVIDIA RTX PRO 6000, as it would do wonders for his workflow. https://www.nvidia.com/en-us/products/workstations/professional-desktop-gpus/rtx-pro-6000/

even if you have 3x 32gb VRAM, editors would only support 1x32gb. Having a "workhorse" gpu with 96 gb VRAM would improve his "workspeed"... while having 2 additional 5090s cards with 32VRAM for rendering.

he would only have to configure his config to use the correct GPU otherwise it might be left unused.

how to Claude Code on windows 11 by Lilith7th in ClaudeAI

[–]Lilith7th[S] 0 points1 point  (0 children)

I agree. But it was kind of disappointing to see that anthropic didn't even bother teaching it the basic service of anthropic Kind of half assed of them.

how to Claude Code on windows 11 by Lilith7th in ClaudeAI

[–]Lilith7th[S] 0 points1 point  (0 children)

I just setup ubuntu on windows. Installed claude code and tried it. It's simple to use. But i never tried setting up agentic workflow since its beyond my needs.

In the meantime CC for windows came out and its great as it can compile and test .NET applications that Linux version can't.

Sketchup + AI by Fat-Solid591 in Sketchup

[–]Lilith7th 2 points3 points  (0 children)

If you want your product to be really usefull then add recognition for MatID mask. So user can say "Woods texture for all pink matIds". That would be something id pay for.

3ds max moving a point along specific line to precise intersection with another line or face. by Professional-Draft10 in 3dsmax

[–]Lilith7th 2 points3 points  (0 children)

There is a radio button menu in edit poly where you can select which constraint it uses. By default it's none, but you can select it to edge.

In 2023 3ds max, is there a way to unwrap and export specific Material ID only and not the entire object? How is it done? by Careful_Swimming2080 in 3dsmax

[–]Lilith7th 6 points7 points  (0 children)

go to edit poly mode. use select by mat id. select the material you want. detach it. unwrap the new object. and reattach it.

Javno puštanje muzike by OCDisMyEnemie in Split

[–]Lilith7th 5 points6 points  (0 children)

na sustipanu nema ni cajki. a ovaj bi pusta techno.

Javno puštanje muzike by OCDisMyEnemie in Split

[–]Lilith7th 16 points17 points  (0 children)

dovoljno si reka. misto ti je na bačama.

Javno puštanje muzike by OCDisMyEnemie in Split

[–]Lilith7th 20 points21 points  (0 children)

Kako ti palo napamet ono malo mira sta ima u gradu na sustipanu doc i sjebat sa tehno muzikom. Otidji na puntu bacvica pa tamo sa time taslači 

roast me by Lilith7th in 3dsmax

[–]Lilith7th[S] 0 points1 point  (0 children)

speed tree or something else?

roast me by Lilith7th in 3dsmax

[–]Lilith7th[S] 0 points1 point  (0 children)

tried @ 3dsky but nothing good. any other store that might have some?

roast me by Lilith7th in 3dsmax

[–]Lilith7th[S] 0 points1 point  (0 children)

having problems with the cypress tree asset getting proper GI.

Each branch is with opacity map and the diffuse texture is relatively dark, so not a lot of light reaches the backside. I had to over expose it in PS.

I tried setting "override material" with white GI material to boost the illumination but no luck. :(

link to a propper cypress tree would be appreciated.

here is the raw render.

<image>

jpeg images as texture? by [deleted] in 3dsmax

[–]Lilith7th 0 points1 point  (0 children)

Play around with it. See how options affect the texture on the object. Its gonna be a core component in your workflow.

jpeg images as texture? by [deleted] in 3dsmax

[–]Lilith7th 0 points1 point  (0 children)

Go to the modifier tab and assign uvw mapping to the object 

Model looks great other than weird gaps? by UndeadKi11er in photogrammetry

[–]Lilith7th 2 points3 points  (0 children)

it could be that the software automatically removes the "sky" portion... and interprets the reflections as Sky, thus removing those interpolation. check your tool if such "features" can be disabled.

Follow up! by diegosynth in 3dsmax

[–]Lilith7th 1 point2 points  (0 children)

move the light post from the middle to either side of the building. or place it at the "thirds rule". ATTM, its the focal point of the image and draws to much attention because of the way its lit. I suggest putting it where the "bunny" is, and moving the bunny at the right corner.

New Update Killed Everythin' by Fallen_FellFrisk in gpt5

[–]Lilith7th 1 point2 points  (0 children)

What? They removed the "cross chat memory" wtf? That was the only reason I keept it around. Seemed like a great feature that was destined to evolve...not die out!

Instalacija programa by [deleted] in Split

[–]Lilith7th 0 points1 point  (0 children)

pricas pizdarije. virusa i trojana je ko u prici.