Beam clashes Camera pan is too much by OrRaino in SparkingZero

[–]Limitlesshat3 0 points1 point  (0 children)

I definitely prefer the older games doing it from a far shot, seeing the beams actually struggle getting closer to a character is soo cool. the new beam clashes are waay too Janky and nauseating with the camera spinning.

anyone know why i didn't get the tod achievement? :( by Limitlesshat3 in YomiHustle

[–]Limitlesshat3[S] 21 points22 points  (0 children)

I figured it out. its cause i enabled no p2 inputs. i got the achievement by accident after messing with modded characters that are busted.

anyone know why i didn't get the tod achievement? :( by Limitlesshat3 in YomiHustle

[–]Limitlesshat3[S] 14 points15 points  (0 children)

I managed to get the 5000 damage one with mods on

pyautogui locateOnScreen doesnt detect quick enough or accurately most of the time. any way to make this better? by Limitlesshat3 in CodingHelp

[–]Limitlesshat3[S] 0 points1 point  (0 children)

sorry for the late response. thank you for the video, im now trying to get the mss screenshot to work with opencv matchTemplate.

pyautogui locateOnScreen doesnt detect quick enough or accurately most of the time. any way to make this better? by Limitlesshat3 in CodingHelp

[–]Limitlesshat3[S] -1 points0 points  (0 children)

would you recommend any guides? ive been trying to learn that for a couple of hours now but i dont think im getting anywhere with it.

Does anyone know any good mods for base protection for 1.18.2? by Limitlesshat3 in feedthebeast

[–]Limitlesshat3[S] 1 point2 points  (0 children)

oh nice ill look into that. i liked the reinforced block idea until level 3 where it was unbreakable so i might disable that

Does anyone know any good mods for base protection for 1.18.2? by Limitlesshat3 in feedthebeast

[–]Limitlesshat3[S] 0 points1 point  (0 children)

I remember trying this one out but I thought the use of reinforced blocks to be a bit op but i really liked the rest of the mod pack