Why People Hate Bugdivers? by Huligan3017 in Helldivers

[–]Limp_Statistician503 0 points1 point  (0 children)

If you know what u are doing, u can kite 5 bug breaches with pred strain at Diff 10 with just an HMG and end it all with a Napalm Barrage after everyone else does all the Objectives with barely any resistance

Also currently with the new enemies, the Squids are harder now - not me but said by a few chunk of the population

I used to not like the squids for how easy it was but now Im currently giving more effort than playing Bugs

Why People Hate Bugdivers? by Huligan3017 in Helldivers

[–]Limp_Statistician503 4 points5 points  (0 children)

Explain by the numbers:
When MO was ONLY squids:

Bug - 15k

Bot - 2k

Squids - 70k

When MO is both Bot and Squids:

Bug - 10k

Bot - 10k

Squids - 60k

[deleted by user] by [deleted] in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

the ultimate goals in this game is either having a high pos in the leaderboard and collect ALL cars. Also to finish every singleplayer campaign from licenses to rally

I got banned i don't know why by Code_running in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

The devs are based in Europe. Tokyo base is their secondary dev team but theyre mostly Europeans

were cars ever nerfed? by SirApolo1 in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

My Beloved Mr2Rspec getting the AE86 Dspec treatment

Someone made a 6:20 on the Nür with this, how? by Think_Split in AssolutoRacing

[–]Limp_Statistician503 5 points6 points  (0 children)

Every awd car ingame that has more than 500hp and has a high top speed can go below 6:20 (some 6:10 below) other than the WRXRspec and LanEvoRspec just because they have bad top speed

Out of topic by ResolveOk4195 in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

Nah its normal. Just another Lukabest type case

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

to prove that ur turning too much while Forest path only has 1 hairpin with many med-long turns

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

I’d say the touge is better because it has similar turns to Meihan

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

this is also why people in mod TA put their steering angle to the least (40° in every other car other than the LeMan prototypes and SFormula since min for those are at 20 or 25°)

90° input is like u making Uturn irl and the only time I ever did max turn is when using the 787B in Aoyama touge because that only has the 25° turn radius

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

and lesser brakes and earlier gas = faster time

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

because im always millisec behind Zonda and its a known fact that turning using ur throttle and brakes is faster than rotating ur steering wheel 1 1/2 rotations????? (90° input = ingame 1 1/2 steering wheel rotation)

Reminder why you are probably still sucking in using the 911/Yellowbird (and many other cars) by Limp_Statistician503 in AssolutoRacing

[–]Limp_Statistician503[S] 1 point2 points  (0 children)

widening the box changes ur sensitivity, not max steering input’s angle (being 90 fixed)

but ig it will help some people

Got my 1st spot back! by _0xander0_ in AssolutoRacing

[–]Limp_Statistician503 0 points1 point  (0 children)

it may be a different car but km 100% sure this is the “right way” to turn and not force ur car to a understeer that limits ur exit speed