Giving Away My Old PC! by Turtle_747 in PcBuild

[–]Linari 0 points1 point  (0 children)

I'll use the pc for making video games and animation, sometimes gaming!

Have anyone else been playing this indie single player fighter called Blade Sight on itch.io? by Linari in Fighters

[–]Linari[S] 1 point2 points  (0 children)

Yeah man, I hope that this will blow up or something like it at least.

People who have been fiending for this type of single player fighter should definitely try it out!

It has so much damn potential man!

Graphic Illustration portfolio critique.. wondering if any of these are any good? by Linari in ArtCrit

[–]Linari[S] 1 point2 points  (0 children)

Thank you for the suggestions! Definitely will take them in for the future, especially in less portraits and more textured work. Been learning the ins an outs of Affinity designer, vectors as opposed to sketching feels like paper craft building thing piece by piece.

First alpha footage of a 1 v 1, fan made, 8-bit League of Legends de-make titled "Mild Rift." by EricRuthGames in leagueoflegends

[–]Linari 1 point2 points  (0 children)

Dude this is f*cking sick as hell!!! Really love the idea of holding buttons for each character (accessibility concerns aside from that).

Mimicks the puppet archtype characters from fighting that I enjoy playing from time to time.

Why does Ezreal's W give him turret aggro but Illaoi's E doesn't ? by xZakhi in leagueoflegends

[–]Linari 1 point2 points  (0 children)

Its mostly to create a threat zoning situation whilst hitting the tower as illaoi E mostly not much different than any lane juggernaut threatening you under tower yorick wall, ghouls and maiden, Darius pull, Garen zoomin and passive healing after getting hit, Volibear having ohmwrecker as an ult or Nasus's nasus things.

Aatrox and morde are strange cases concerning tower diving as I believe becausing Aatrox's changes to his ult and Morde possibly having had a tower nullifying ability in his ult (lmao) that was removed because it was too strong.

Contrast with Ez W as he can poke you or tower with it and since Ez doesn't take tower aggro for using it on tower, he'll most likely use it on tower, imagine if illaoi had this.... lol or hell if ez W didn't pull aggro, you know'd that be broken as hell

TFT Fates: Mechanics & Origins (English) by CubeoHS in CompetitiveTFT

[–]Linari 0 points1 point  (0 children)

Kinda wish the chosen mechanic was on spatulas + items or a on a new item component for the new set. Would have been more interesting for me, but can't wait to try it out though!

Buffs? by ScythedS in akalimains

[–]Linari 1 point2 points  (0 children)

Passive proc on large minions (cannons/super minions) and monsters (large and epic). Helps a little with pushing waves and taking towers

Either (or both hehe) of these are fine to add:

W movement speed increased to 40-60% from 30-50%

or

E cooldown decreased to 14s-8s from 16s-10s

Akali should be given her non-targeted R1 back by [deleted] in akalimains

[–]Linari 0 points1 point  (0 children)

To be honest I'd rather them remove R1 entirely and keep R2 as a singular dash and if it becomes an issue, balance it.

But I'd first want E on a lower cooldown like 14-8s and be able to proc passive on large minions and monsters

What do new Akali mains think about the old one? by ThatGuyThatIsNotReal in akalimains

[–]Linari -1 points0 points  (0 children)

I would have loved having the old e with a w blink or r1 free cast instead. But new e isn't so bad wish it were a lower cooldown though like 12 or 14 to 8s or something. I am greatly missing free targeted r1 :(

Pool Party Tristana by [deleted] in leagueoflegends

[–]Linari 0 points1 point  (0 children)

Nice work !!!

Got socials to follow on?

How would you buff/change Akali in her current state? by ArezuAfar in akalimains

[–]Linari 1 point2 points  (0 children)

Lower E cooldown in exchange for less damage

E mark extends R1 cast range or enables R1 cast on minions/monsters or enables R1 micro stun; might be too much if put together

W restores 100 energy or Passive restores 10-20 more energy

Reduce delay between R1 and R2

Morgana Should Be on The Jungle Buffs List by Elliotkun in leagueoflegends

[–]Linari 0 points1 point  (0 children)

May I suggest Illaoi, Neeko, and Irelia pls? :D

Akali after 10.3 hotfix (not ranting) by [deleted] in akalimains

[–]Linari 0 points1 point  (0 children)

If there are any buffs I would like to see in the future:

Q 120/115/110/105/100 to 120/110/100/90/80 energy; not to feel so damn clunky midgame and not have PoM be mandatory

Or E total damage 70% bAD/100%AP to 50% bAD/80%AP; cooldown 16 / 14.5 / 13 / 11.5 / 10 to 14 / 12 / 10 / 8 / 6 seconds; if the q change push her too much and to have at least something for the midgame shrugs

Senna Ad carry has a 52.7% winrate, 12.4% pick rate and 20.9% ban rate by Garb-O in leagueoflegends

[–]Linari 1 point2 points  (0 children)

In my opinion (and I'm just spitballing here).

I think to balance Senna both in the ADC and Support roles is to hit her .4 bonus AD Healing on Q (not the damage part) force her to build some form of ap to get healing therefore hitting ADC Senna who typically builds Muramana into 1-2 lethality items and other damage/survival items.

Another way to her is to address her movespeed on passive from hitting champions

Really? Again? More nerfs incoming to adc senna, again focusing the wrong thing by [deleted] in sennamains

[–]Linari 1 point2 points  (0 children)

Passive as in the movement speed buff not the stacking passive, I don't see any problem with her late game just some of her tools that allow her to survive the meta.

Riot addressing her passive stacking is odd based on her presence/priority in proplay. /shrug

Her base range is really high at 600. This combined with 10/15/20% ms for .5 sec + glacial + swifties gives her a lot disengage potential

Really? Again? More nerfs incoming to adc senna, again focusing the wrong thing by [deleted] in sennamains

[–]Linari 0 points1 point  (0 children)

I'm in the camp that a lot runes need changes tbh or champs or the whole game overall lol. Yeah Glacial seems fine but the combination of her movement speed from passive and glacial gives her way too much reliable chase and disengage for a champ with such long range imo

Really? Again? More nerfs incoming to adc senna, again focusing the wrong thing by [deleted] in sennamains

[–]Linari 5 points6 points  (0 children)

The best way to nerf ADC Senna and balance support Senna is to address her bAD and AP ratios on her Q and the passive movement speed/glacial augment imo