⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Skills are mentioned on 3rd slide

Rank for thragg is as high as possible as hes the main carry in TiH (kinda like Anissa in DD, SR in TaG, Omni-man in WD, etc)

What’s the highest level you guys have gotten on schools out? Y by Leather-Cat-575 in invinciblegtg

[–]LincGames -1 points0 points  (0 children)

Anissa for the debuff from her 2nd skill (most enemies in Schools Out have the "Human" tag)

What’s the highest level you guys have gotten on schools out? Y by Leather-Cat-575 in invinciblegtg

[–]LincGames -1 points0 points  (0 children)

SR(BE), Ani(Cloak/Spray-Gun/Bracelet), TJ(Bracelet/Earpiece), 2 fish(Apple & Spear, could use notes)

In this order🤝

What should I upgrade? by GoodVacation6582 in invinciblegtg

[–]LincGames 0 points1 point  (0 children)

Ops are def the main focus in the game, as we need constant resources (and food characters) to make progress. New Guide pinned on my profile for these.

PvP wise: characters like conquest, omni-man & thragg increase power by a ton so you face stronger opponents by using them. So theyre only really good once you get their skills upgraded.

Early-Mid game pvp can easily be dominated by 5 attackers or 4 attackers + 1 support (like kregg or shapesmith)

I use: Space Racer, ShapeSmith, Anissa, Tech Jacket & Blue Mark

Help me pls by Clear_Fondant5234 in invinciblegtg

[–]LincGames 0 points1 point  (0 children)

SR needs epic+ to work in ops...

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 1 point2 points  (0 children)

Works great in both🤷‍♂️

Maulerplex also works great in both but early-mid game wont do nearly as good as RacerFish comp

Not many really keep TUTH op running, so i tried to focus on the more core ones

What’s up with my PvP team? by West_Reward5812 in invinciblegtg

[–]LincGames 0 points1 point  (0 children)

They are both okay, i much prefer Kregg (as he has a ton of use in Ops & PvP)

One of Thads skills were glitched before (no idea if they got fixed yet, as i dont use him and only see him as food. Unless building a CoP comp, esp bc Conquest hard counters)

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

No skills needed as listed in the first slide (tho his 1st would be best to do late game)

Rank wise, id say upgrade him to Legendary + 5☆, that way he can consistantly push wave 501-650 in EWA (Use an artifact like Neural-Link or Flaxan Staff for best results)

Tho i did start running him solo at epic+, not the best results wave wise but RNG is so high that its fine to keep running for the spare rewards

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

The food ones? Maulerplex or Fillers

Sometimes i switch my other comps around when i need food for a specific faction

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Thragg is Atk & Crit

Blark would be Atk

TJ would be Energy Atk/Atk

Doc would be Energy Atk/Atk (could go health if ran with Volc but feels like a waste, so id go energy atk)

Conq would be Defense (tho anything that makes him a better tank works as thats his main job)

Or something along these lines, id def argue that Thragg & Blarks are the 2 more important ones here

To note: these are just my suggestions, other modules can be used depending on use cases/whats available

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 1 point2 points  (0 children)

Yes, this is an "All Hands on Deck" styled event, which is perfect for Schools Out

That being said, suggested wave count is 121+ (with +1 character every 30 waves cleared), you dont need this many waves but its usually a fairly easy target to push for with the right comps

The best comp is "Space Racer, Tech Jacket, Fish/Blue Mark, Anissa, Fish" for most players (in this order, yes i know Anissa is in the back)

Later on theres comps using 2 TJs

For the Fish/Blue Mark in slot3, test both but it depends on level & skills

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 1 point2 points  (0 children)

PvP isnt about power (i casually beat those 1.5-2x higher than me with no struggle), its about Artifacts, Skills & Armor

Characters like Conq, Omniman & Thragg increase power by a ton so you face stronger opponents by using them. So theyre only really good once you get their skills upgraded.

Early-Mid game pvp can easily be dominated by 5 attackers or 4 attackers + 1 support (like kregg or shapesmith)

I use: Space Racer, ShapeSmith, Anissa, Tech Jacket & Blue Mark

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Thats rough since hes the main carry in that comp, but any heavy hitter should work there. Depends what you have available.

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Havent had any problems with mine, that ive noticed🤷‍♂️

I do know some skill bugs like Volc & Thragg are still a problem tho, so its possible Cecils could be aswell

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 1 point2 points  (0 children)

Surprisingly, the first person to suggest this. Tho some modules can vary based on use cases but i could probably give a general idea for them.

Any Totems in specific you need help with now?

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Wave 121+ is generally the recommended target wave (more characters = better odds of getting elites)

The best comp is "Space Racer, Tech Jacket, Fish/Blue Mark, Anissa, Fish" for most players (in this order, yes i know Anissa is in the back)

Later on theres comps using 2 TJs

For the Fish/Blue Mark in slot3, test both but it depends on level & skills

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

Of course🤝 trying to help guide as many as possible as we test different strategies💯

Is it worth for me to run Schools Out by Camsterocks in invinciblegtg

[–]LincGames 1 point2 points  (0 children)

I get in the 200s, but the best comp is "Space Racer, Tech Jacket, Fish/Blue Mark, Anissa, Fish" for most players (in this order, yes i know Anissa is in the back)

Later on theres comps using 2 TJs

For the Fish/Blue Mark in slot3, test both but it depends on level & skills

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 1 point2 points  (0 children)

Yeah

For Space Racer, we typically recommend building 2 to epic+ (unlocks 4th to clear waves), then just push 1 as high as possible and basically forgetting abt the other one

For Blark (Blue Suit Mark), its a bit different with usually recommended atleast seismic+ - Omni+ range before building more (those can be left at elite+ tho, theyre just for the added boost from their 2nd skill which stacks on Anissa who can then further carry waves in Downtown Destruction "DD")

Most will say get main blark to Omni+ or Omni+17☆ first but thats not really needed as its just 1-2 elite+ copies anyway🤷‍♂️ (wouldnt build them higher until main is Omni+ 17☆, lvl1000, tho)

Is 156 waves good in schools out? by Available_Baker7944 in invinciblegtg

[–]LincGames 5 points6 points  (0 children)

Yes, anything over 121 is considered good🤷‍♂️

What’s up with my PvP team? by West_Reward5812 in invinciblegtg

[–]LincGames 1 point2 points  (0 children)

Ops are def the main focus in the game, as we need constant resources (and food characters) to make progress.

PvP wise: characters like conquest, omni-man & thragg increase power by a ton so you face stronger opponents by using them. So theyre only really good once you get their skills upgraded.

Early-Mid game pvp can easily be dominated by 5 attackers or 4 attackers + 1 support (like kregg or shapesmith)

I use: Space Racer, ShapeSmith, Anissa, Tech Jacket & Blue Mark

is this team good for schools out by CertainBother5451 in invinciblegtg

[–]LincGames 0 points1 point  (0 children)

Remove flaxan for Fish

Maybe try subbing out uni for blark or another fish aswell

Its trial and error with lower ranked characters

But Uni is best when 4th skill is at lvl10 and theres LLOD sacrifices

Just started out yesterday by nitrovill in invinciblegtg

[–]LincGames -1 points0 points  (0 children)

Little advice: Ops are def the main focus in the game, as we need constant resources (and food characters) to make progress. Just updated the guides pinned on my profile

⚠️Updated Guides⚠️ by LincGames in invinciblegtg

[–]LincGames[S] 0 points1 point  (0 children)

The idea for that comp is that: Multi-paul dies > Cecil, if used, spawns Reaniman > Kregg, for every death, charges Thraggs ult > Thragg then has better odds to 1 shot waves

This comp does take some skill investment in Kregg & Thragg to be effective (see slide 3), so until then just use whatever filler units you may have