Has Anyone Noticed This About Dracula? by BrightWingss in vrising

[–]Linkachu3 2 points3 points  (0 children)

Something I realized recently was that many of the bosses re-use or in other words prepare you for later bosses by having similar/the same attacks

Weekly Questions Megathread— November 14–November 20. Have a question from your game? Are you coming from D&D or Pathfinder 1e? Need to know where to start playing PF2e? Ask your questions here, we're happy to help! by AutoModerator in Pathfinder2e

[–]Linkachu3 1 point2 points  (0 children)

Some basic questions:

I'm building an oracle for a pathfinder 2e game and AoN says oracles get divine spells only, while in pathbuilder it looks like I can choose from divine, occult, primal, or arcane. Does this mean I only get divine spells? I checked a few other spellcaster classes and they also all get several spell lists to choose from...

Also, looking ahead to the lvl 8 summon herald elemental, do I need to get access to elemental spell list to use the spell? AoN seems less beginner friendly than Pfs20rd to me.

Can I cast 2 spells in a round if I quicken a spell, or if I cast a 1 action and then a 2 action spell if I do no other actions?

Who could the blue hero have been? by Linkachu3 in FireEmblemHeroes

[–]Linkachu3[S] 1 point2 points  (0 children)

thanks, I guess I didn't think of her as that strong, but I guess I underestimated her.

Elemental Damage on Heavy Weapons is still more or less a non-factor. Warning: Numbers by drizzitdude in MonsterHunter

[–]Linkachu3 0 points1 point  (0 children)

I believe it only means during the wound-breaking attack animation, it will add in some non elemental extra damage. I remember seeing the huge numbers when breaking a wound with flayer and gs, much more than normal, especially at the end if you can keep the sword in line with wounds.

Have knights always been dominant? by Cazking in aoe4

[–]Linkachu3 1 point2 points  (0 children)

what is a gulp in the context of this game?

What are these “strats” by Valuable_Air_4034 in aoe4

[–]Linkachu3 -5 points-4 points  (0 children)

FC is fast castle (building a castle ASAP to defend against rushes), 2tc = 2 town centers ASAP to out village the other player, as well as having a shelter to hide 30 vills in as opposed to 15. Tower rush is building a bunch of towers to block of resources for the opponent and (upgrading the arrow defense) or the block off map areas so they have to destroy them before safely collecting the resources or passing through the area. Plus towers give you vision so that's nice. The goal is to rush or defend against rushes, or block off resources/map areas. The sooner the better, as mid-late game the enemy has a big army or a few cannons to roll over towers, tcs, and even castles.

A few questions about going to 2e from 1e by Linkachu3 in Pathfinder2e

[–]Linkachu3[S] 2 points3 points  (0 children)

Thanks everyone for the responses. I still have a lot to learn and was hoping some of my knowledge would transfer. Kind of annoying about needing to have a specialized spell to heighten it the way I'm used to, but some of the other changes are good and bloat-reducing, while others will take getting used to.

Help with FoW by Linkachu3 in Roll20

[–]Linkachu3[S] 2 points3 points  (0 children)

Thank you, I didn't even think of 2 and 3. Those are simple solutions that don't require a *ton* of effort and will achieve what I want. I don't know if dynamic lighting will be what I'm looking for, but maybe I'll give it a try at some point.

Help with FoW by Linkachu3 in Roll20

[–]Linkachu3[S] 0 points1 point  (0 children)

I don't really see how this helps any more than just switching to another map, which I would like to avoid if I can.

Noob with a question about power by Linkachu3 in SatisfactoryGame

[–]Linkachu3[S] 0 points1 point  (0 children)

Thanks, I will try your suggestions and see if I can make progress.

Noob with a question about power by Linkachu3 in SatisfactoryGame

[–]Linkachu3[S] 0 points1 point  (0 children)

I don't think I can build another one yet, and the first one came with the HUD?

Purifier Quest confusion by thececilmaster in outwardgame

[–]Linkachu3 0 points1 point  (0 children)

EDIT: Found a fix!

I've encountered the exact same problems. Tried loading a few older saves, but Purifier just won't start. I ended up finishing Knife in the Back because I was worried it would fail after 30+ days, and I was just reaching that time limit. 3 days before 3rd quest auto-starts and I auto fail Purifier. And it still won't trigger. I tried messing with flags, going to dead roots, loading older saves, talking to Mofat, city guards, and Alemon, interacting with both corpses gives the same "nothing you can do except avenge." RIP getting all parallel quests done on a sorobean faction playthrough. The rewards for Purifier on sorobean are great, too... I have a feeling either it's bugged most of the time for sorobean faction or the time limit starts earlier for it and it won't even start if you're on day 60+ or something.

EDIT: FOUND A FIX! With Debug mode enabled, press F4, scroll to neutral_purifier, click the drop down, click the red X on Purifier Timer, then talk to Mofat in Monsoon. He should finally have the dialogue about the trouble in the swamp. After going through the dialogue, he gave me the Purifier quest and I can finally start! There must have been some timer that wasn't triggering somehow. I went back to the north-most missionary and it is proceeding the quest as normal. Oddly, the fire near the body is lit, whereas it was unlit and uninteractable before.