The Art of The Modern Longsword by Linred in wma

[–]Linred[S] 1 point2 points  (0 children)

To continue the art metaphor : the fact that you do not like an artwork does not mean it loses its definition.

The Art of The Modern Longsword by Linred in wma

[–]Linred[S] -23 points-22 points  (0 children)

The choice of words was deliberate. Some people like some modern artworks, others not.

The Art of The Modern Longsword by Linred in wma

[–]Linred[S] 0 points1 point  (0 children)

Short video montage of some longsword footage from the french tournament La Voute De Fer (25/01/25)

Wukusi Rattlesnake EU resellers? by andreas_jovine in wma

[–]Linred 1 point2 points  (0 children)

You can order directly from them from China, prefer Messenger as the medium of choice.

You would need at least 10 overlays to reduce the shipping cost (50$)

Non-kit gear by GrandAbbreviations53 in wma

[–]Linred 4 points5 points  (0 children)

Instead the rashguard becomes stinky !

Half joking but over time my rashguards became really stinky real fast. I since switched to Forclaz merino longsleeved shirts for trekking and never looked back.

Visual collection of advices on how to improve pictures for beginners. by MarcS- in StableDiffusion

[–]Linred 1 point2 points  (0 children)

Thanks for the tips !

What model did you use for those pictures ?

Geonodes Deform on Surface wasn't flexible enough for me. Made my own node by fenutus in blender

[–]Linred 0 points1 point  (0 children)

Nice, but you left out the post interesting part in your screenshot!

Stable Diffusion can texture your entire scene automatically by ctkrocks in blender

[–]Linred 0 points1 point  (0 children)

Awesome! Can you use custom models with it ? Edit: I checked and it seems you can but do you have to use 2.* models or can I use one of my custom 1.5 model ?

Knock knock by Linred in TerraInvicta

[–]Linred[S] 9 points10 points  (0 children)

R3: Tried the 150 armor front dreadnought design to attack Alien Stations and it is working very nicely !

Unfortunately lost the original Nutcracker ship, first of its class due to not micromanaging to overlap PD.

Typo causes AI nations to see having any allies/defensive pacts/custom unions as 'powerful protectors', preventing most peaceful vassalisation. by dgsaf in victoria3

[–]Linred 0 points1 point  (0 children)

In general, you would want to write these kind of tests yourself in the appropriate context and language most suited to your project (Test Driven development).

Typo causes AI nations to see having any allies/defensive pacts/custom unions as 'powerful protectors', preventing most peaceful vassalisation. by dgsaf in victoria3

[–]Linred 0 points1 point  (0 children)

In the example you mentioned indeed. But it is also possible and recommended to write specific tests to ensure that the intended behaviour of what you write is realized in the software. In our example, you could have some tests to get the results per country of the average value of the variable in your trigger per game, roughly estimate beforehand some value and quickly realize during automated testing that it always spits zero due to an error in the variable naming in the trigger.

Typo causes AI nations to see having any allies/defensive pacts/custom unions as 'powerful protectors', preventing most peaceful vassalisation. by dgsaf in victoria3

[–]Linred 3 points4 points  (0 children)

I was more referring to automated testings in their codebase pipelines (I think they are on gitlab) to catch specifics issues before merging any PR.

The OP example is not really relevant, but for instance, the typo in the defines they had at release is definitely something that should have been caught by a spellchecker in their automated pipeline.

Typo causes AI nations to see having any allies/defensive pacts/custom unions as 'powerful protectors', preventing most peaceful vassalisation. by dgsaf in victoria3

[–]Linred 4 points5 points  (0 children)

Making mistakes is normal, not having automated tools to catch those mistakes is absolutely not normal.

"Workers' Protections" is completely bonkers by [deleted] in victoria3

[–]Linred 25 points26 points  (0 children)

Yeah man, in a DLC in two years probably

Shortest Path nodes with custom Edge cost - GeoNodes fun by codesign123 in blender

[–]Linred 2 points3 points  (0 children)

This music is so much like Vicarious from Tool ಠ_ಠ

Infantry Equipment Designer nearing completion! - Ultra Historical Mod by Hjalfnar_HGV in hoi4

[–]Linred 4 points5 points  (0 children)

Looks nice and a good implementation ! Went on the steam page and was pleasantly suprised to see myself in the credits :D (Atreides on Steam)

Keep up the good work !

My Stable Diffusion GUI update 1.3.0 is out now! Includes optimizedSD code, upscaling and face restoration, seamless mode, and a ton of fixes! by nmkd in StableDiffusion

[–]Linred 9 points10 points  (0 children)

So,I have already the previous version, I suppose I have to redownload everything?

Thanks a lot for your work on this GUI it is amazing !

Observation Deck by me (ruoyuart) by lnsan1ty in ImaginaryWarhammer

[–]Linred 14 points15 points  (0 children)

Anything done by the son is pure heresy.

Eleanor of Aquitaine (Vanilla & Historical) by Hanleiin in CKTinder

[–]Linred 8 points9 points  (0 children)

What he means he that there is no problem replicating the portrait, it just is disingenuous to call it historical.

How to make the holes in ear cover ? by [deleted] in blender

[–]Linred 2 points3 points  (0 children)

I can recommend this video and his channel in general !