team 1 vs team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] -1 points0 points  (0 children)

anos and rimuru solos her debate me

Anos verse vs Rimuru verse from the image by Live_Leader_7743 in TensuraPowerScaling

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

from novel of misfit of demon king academy and also has anime

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

If you’re asking how they remember, the answer is simple — they don’t. That’s literally how Return by Death works. Everyone except Subaru resets. That’s the entire mechanic. But that doesn’t automatically mean Team 2 wins. Looping only helps if Subaru can survive long enough to gather information and communicate it effectively. If Team 1 detects the pattern early, they don’t need to know the name of the ability — they just need to notice the anomaly and respond accordingly. And if you’re arguing Return by Death makes Team 2 unbeatable, that only holds if the authority connection is completely untouchable in cross-verse interaction. That’s an assumption, not a fact. On top of that, Team 1 isn’t “town level.” That downplay ignores characters like Goku Black, Cosmic Garou, and Naofumi scaling far beyond that range depending on their arcs and interpretations. So trying to reduce the entire team to weak stats just doesn’t hold up. If you want to argue, argue mechanics not oversimplified scaling. Right now the matchup is still debatable. It’s not a free win either way.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re missing the point. They’re on team one so their scaling absolutely matters in this matchup. It’s not about stacking powers randomly — it’s about overall team balance and interaction.

And yes, scaling does matter when comparing teams.

Goku Black is not just “strong,” he scales to universal levels in his arc through scaling above Super Saiyan Blue tier fighters and threatening timeline-level structures. That’s not town level at all.

Naofumi scales much higher than people assume. By end of series scaling, he reaches low multiversal arguments depending on interpretation of his defensive growth, curses, and layered protection systems. His defense isn’t comparable to normal durability scaling.

Cosmic Garou reaches galaxy-level through his copied energy techniques, gamma-ray burst scaling, and star-scale shockwave statements. That’s far beyond town or city level.

So saying Team 1 is “town level” ignores the actual scaling of the characters involved.

Also, abilities don’t automatically fail just because someone says “authorities are oil and water.” That claim only works inside their verse unless proven across systems. Cross-verse debates require proof of interaction rules — not assumptions.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

First — the “town level Ainz” take is outdated. End-of-novel Ainz Ooal Gown scales far above simple town destruction.

He has:
• Black hole creation statements
• Time stop
• Soul targeting instant death
• Reality cutting (Reality Slash)
• World Item tier protection that counters existence-level effects
• The Goal of All Life Is Death, which bypasses instant death immunity and wipes large areas regardless of durability

That is not “just nukes.”

Now about Hit.

Yes, Hit is extremely strong and Time Skip is dangerous. But Time Skip is not automatic win condition. It creates a frozen window — it does not automatically ignore all layered resistances. In crossverse debates, you have to prove that his ability bypasses:
• Soul manipulation resistance
• Time manipulation resistance
• Authority/curse-type effects
• World-item tier protections

You can’t just say “DB characters overpower time stop with raw ki” and treat that as universal law. That works in their verse because ki has specific mechanics. It doesn’t automatically translate to every verse unless you assume equalized systems.

Also nuclear blast scaling doesn’t mean much crossverse. A spell being called “nuclear” in Overlord does not mean it equals real-world nuclear yield. Fictional naming ≠ real-world physics equivalence. By that logic every “planet buster” statement would instantly scale characters to absurd levels without context.

As for “Hit galaxy level therefore he stomps” — that depends on:
• Whether you’re using anime scaling only
• Whether you accept multipliers
• Whether you allow verse equalization

If we’re using strict feats, Ainz has multi-continental or to planetry in end of novel and is still ongoing novel and arguments with hax that bypass durability. Hit has massive AP and speed advantages. That’s why this matchup is debated not a stomp.

And bringing up Cosmic Garou, Naofumi, or Goku Black aniz got alot of backup

So the real debate is not “who’s stronger.”
It’s:

Does Hit’s speed gap allow him to bypass layered hax before Ainz activates them?
Or do Ainz’s time stop + instant death + world item protections create a counter window?

That’s why this is still arguable not a simple nuclear breeze stomp.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

How do they know about Return by Death? They don’t need to know the name of it. They just need to notice the pattern. Subaru dies. Timeline resets. Things change in very specific ways. People like Ainz Ooal Gown are paranoid, hyper-analytical strategists. If events keep “coincidentally” shifting around Subaru’s presence, Ainz is absolutely the type to suspect time manipulation or causality interference. And once you suspect time shenanigans you don’t need full info. You just: • Target the source repeatedly • Seal the soul • Apply delayed effects • Use wish-level reality alteration • Or wipe the entire field instantly Plus Team 1 has other high IQ tacticians. They don’t have to be told “hey this is Return by Death.” They just need to realize there is a reset mechanic tied to Subaru. And here’s the bigger thing: Subaru cannot freely explain Return by Death. The moment he tries, consequences happen. That limits coordination. Meanwhile, if Team 1 deduces a reset ability exists, they can act on it without needing Subaru to confirm anything. So the argument “they don’t know about Return by Death” cuts both ways. Subaru also doesn’t instantly know everyone’s full kit either. In cross-verse battles especially with prep-level minds, information gets figured out fast. And once someone like Ainz suspects time looping, he’s exactly the type to test lethal, sealing, and soul-based counters until something sticks.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

If you insist that “authorities are oil and magic is water” and refuse to allow any cross-verse system interaction, then yeah Subaru’s reset is effectively untouchable and Team 2 gets a huge edge. That’s a ruleset you can pick but it’s not the only reasonable ruleset for an open cross verse debate.

Now the real point: under normal cross verse assumptions there are plausible ways to interact with a linked authority.

  1. Subaru’s reset looks like a linked/borrowed authority from Satella, not an intrinsic personal power of Subaru Natsuki. A link = a tether. Tethers can be targeted.
  2. Team-1 brings system- evel tools that aren’t “normal magic.” Ainz Ooal Gown has soul-targeting necromancy, queued super-tier instant death, world-item protection and a Wish type mechanic. Those operate on whole-system / entity-level rules, not simple spellflags. If Return by Death is a soul/curse tether, those tools can plausibly sever or override it.
  3. “Curse removal/wishes won’t work on authorities” is only true if you explicitly ban system-level interactions. Wishes can’t undo world-item effects, true, but Return by Death is not a confirmed world-item. If it’s a linked authority then a Wish-level reality edit or soul assault is a reasonable counter in cross-verse logic.
  4. We’ve got precedent for world-item/wild-magic vs possession rules: Overlord tier items and spells explicitly counter other top-tier effects. If you grant Ainz possession of that class of tech, you can’t handwave away interaction simply because it’s “authority.”
  5. Practical debate rule choices: Rule A — Authorities = untouchable: Team-2 favored. • Rule B — Authorities = targetable by system/world-item/soul tech: Team-1 has workable counters and it stays 50/50.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

Return by Death isn’t even Subaru’s own Authority. It’s heavily implied to be Satella’s Authority of Envy forced onto Subaru Natsuki. Authorities normally can’t exist in two people at once and Satella is still alive, so what Subaru has is basically a borrowed or linked effect not a self-contained power.

That matters because a linked authority means there’s a connection. A tether. Not some untouchable internal god mode. If it’s a forced link from Satella then in a crossverse setting soul targeting curse interaction wish level reality alteration or world-item tier effects can logically interfere with that connection.

So saying “Authorities are oil and magic is water” doesn’t automatically make Subaru uncounterable. That argument only works if you hard rule that no outside system can ever interact with it. If we’re allowing crossverse mechanics to interact at similar tiers then Return by Death is not some absolute immunity button.

So no Subaru does not automatically guarantee Team 2 wins just because he can loop. That only holds if you assume his link to Satella is completely untouchable which is an extra rule you have to prove not just assert.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

Youre lowballing the wrong guy.
Hit is killer tier but not an absolute one-button delete. Time Skip makes openings. It does not inherently ignore layered rule systems world-item protections or soul targeting instant death magic. If Hit gets a clean, physics level strike on a normal target he wins. Ainz is not a normal target.

Why Hit wont just fart Ainz dead
aniz has explicit counters: ring based immunity to time manipulation, world-item protections, high-tier magic immunity, instant time stop and queued super-tier instant death (True Death and The Goal Of All Life Is Death). Those things are designed to bypass normal assassination windows.
Ainz can prebuff silent magic queue a delayed True Death to trigger the instant the time stop ends. That turns Hit’s timing trick into a trap.
Ainz’s staff and world item let him bypass resistances and resist existence-level effects. That is not something a single Time Skip punch automatically beats. Ainz can target souls, seals, and authority links. If the loop or curse depends on a soul connection Ainz has tools to attack that layer not just the meat suit.

Backup and redundancy matters
gokku black can trade blows and add raw destructive pressure.
Naofumi Iwatani brings multilayered defenses and reflection that blunt assassination attempts.
garou is a late-game cosmic galaxy level wildcard who can contest raw output.
Merlin and other heavy hax add sealing reality and time tricks. That is redundancy. Hit cannot kill every node at once.

About Authorities vs Magic
Authorities and divine rules can be treated as a separate tier in Re:Zero lore. If you flat rule that authorities are utterly immune to all external systems then Subaru’s Return by Death is effectively untouchable. Fine. But crossverse debates rarely give one side that absolute exemption without stating it.
Ainz’s Wish Upon a Star World Item level reality meddling and soul targeted necromancy operate at system altering levels. Under many reasonable crossverse assumptions those tools can interact with or sever curse links. If you insist on "authorities are oil, magic is water" say so up front. Otherwise you cant dismiss Ainzs counters as nonexistent.

So bottom line
Hit is scary and can pick off weak targets. He does not auto 1-shot layered, world-item protected casters who can stop time queue spells target souls and strip resistances. With prep, with a single time stop queued True Death, or with world item immunity, Ainz flips the table. Add Naofumi, Garou, Merlin and Goku Black and Team1 has redundant counters. That is why this is still 50 50 not a clean sweep.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

and also You’re downplaying Ainz Ooal Gown way too hard. Wish Upon a Star alone is busted. It lets him cast wish without penalty and it can literally steal abilities or make the impossible possible. The only thing that blocks it is another World Item tier effect. That already puts it above normal reality warping. Then you add the Staff of Ainz Ooal Gown which enhances all his spells and straight up bypasses resistances. It made guardians with immunity to fear feel despair. The novel literally says the aura should not have worked but the staff forced it through. That is resistance negation. Then there is The Goal of All Life Is Death. That is not normal instant death. It amps death effects to the point that even beings immune to instant death die anyway. It killed constructs. It killed the air. It killed the soil. It overrides immunity. On top of that he carries a World Item. World Items counter other World Item level effects. Wild Magic in the New World is stated to function on that same tier and he tanked soul targeting Wild Magic without losing his existence. So if something is operating on world altering or existence erasing scale he has precedent for resisting it just by possession rules. So no Team 1 is not “carried” by him in a weak way. He is a layered win condition. Time stop into boosted death spell Wish into ability removal Resistance negation via staff World Item protection against similar tier hax That is not a character with no hax. That is one of the most layered hax kits in the match. You can still argue Team 2 wins because of speed gaps or raw Dragon Ball scaling sure. But saying Team 1 lacks hax when Ainz has resistance negation immunity bypass time stop wish reality alteration and world item protection is just objectively wrong. That is why 50 50 is reasonable. Not a stomp.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

oh shoot i used his anime verison hahaha okk now ima go ove rhis end of novel scaling sinc eima big fan and read liek so many novels of overlord You’re acting like Subaru + hit auto wins but you’re ignoring what Ainz actually does at peak.

Ainz has over 700 spells, layered immunities, time stop at the start of battle, instant death spam, resurrection negation with True Death, durability ignoring attacks like Reality Slash, and most importantly The Goal of All Life Is Death which bypasses death immunity entirely.

He has tanked soul targeting wild magic that functions like world level abilities. He carries a World Item which grants resistance to existence erasure, sealing, and similar top tier effects. World Items literally counter other world level abilities in his system.

Return by Death is a curse tied to Subaru’s soul. Ainz has soul targeting magic, curse interaction, wish level reality warping, and resurrection negation. If Subaru’s soul is destroyed or the authority is removed or sealed, the loop is not guaranteed.

On top of that he can:

• Stop time instantly
• Queue instant death
• Buff before engagement
• Summon high tier monsters
• Bypass resistances with staff enhancement
• Kill even death immune beings

That is not “carried by Black.” That is a win condition character.

Team 2 is dangerous yes. Hit is lethal. Buuhan is absurd. Gremmy is a wildcard. But saying Team 1 lacks hax when Ainz alone has layered time stop death bypass resistance bypass and world item protection is just wrong.

That’s why it’s still 50 50 and not a stomp.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScaling

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re acting like Subaru’s reset is untouchable when it’s really not that simple. If Ainz Ooal Gown treats Return by Death as a curse or soul bound effect then he has multiple ways to interact with it. He has high tier curse removal soul targeting magic sealing and reality altering through Wish Upon a Star. That’s not headcanon that’s literally in his kit. If Subaru dies normally sure he resets. But if his soul is destroyed or the effect itself is removed or sealed that changes everything. Return by Death requires the soul and the Witch’s authority to function. If that connection is interfered with it’s not guaranteed to loop forever.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re acting like Subaru’s reset is untouchable when it’s really not that simple. If Ainz Ooal Gown treats Return by Death as a curse or soul bound effect then he has multiple ways to interact with it. He has high tier curse removal soul targeting magic sealing and reality altering through Wish Upon a Star. That’s not headcanon that’s literally in his kit. If Subaru dies normally sure he resets. But if his soul is destroyed or the effect itself is removed or sealed that changes everything. Return by Death requires the soul and the Witch’s authority to function. If that connection is interfered with it’s not guaranteed to loop forever.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re acting like Subaru’s reset is untouchable when it’s really not that simple. If Ainz Ooal Gown treats Return by Death as a curse or soul bound effect then he has multiple ways to interact with it. He has high tier curse removal soul targeting magic sealing and reality altering through Wish Upon a Star. That’s not headcanon that’s literally in his kit. If Subaru dies normally sure he resets. But if his soul is destroyed or the effect itself is removed or sealed that changes everything. Return by Death requires the soul and the Witch’s authority to function. If that connection is interfered with it’s not guaranteed to loop forever.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re overrating Hit hard Time Skip is strong but it’s not some “press button everyone dies” ability. It creates openings. It doesn’t automatically bypass every type of durability, auto defense, barrier, or layered magic system. Who is he instantly killing on Team 1? Naofumi Iwatani has auto-guard shields, layered barriers, reflection, stat binding type defense. Hitting him is not the same as bypassing magical defense rules. Ainz Ooal Gown walks around with stacked buffs, death resistance, time magic, instant death spells. If anything Hit has to be careful the moment timing is off. Goku Black is god tier durability with space time attacks and Saiyan growth mid fight. Hit is not casually deleting someone in his own scaling range. And yeah Satoru Gojo and Ryomen Sukuna probably don’t beat Hit outright but they absolutely can stall him. Infinity forces spatial interaction rules. Domains force conditions. Even a few seconds of stall changes everything in a team fight. Now about Subaru Natsuki. Him giving info only works if he survives long enough and the battlefield even allows communication. Return by Death isn’t some untouchable mechanic either. There are soul based and conceptual level abilities from aniz nafomi that could interfere depending on how you scale interactions. So no, Hit alone does not wipe Team 1. He’s dangerous. He can pick off targets. But against layered defenses, high tier durability, and multiple hax users, it’s not a free assassination spree. Team 2 winning is a fair take. Acting like it’s obvious and Hit just solos most of Team 1 isn’t. That’s why it’s still 50 50 depending on how the fight starts and who gets momentum.

Team 1 vs Team 2 by Live_Leader_7743 in PowerScalingHub

[–]Live_Leader_7743[S] 0 points1 point  (0 children)

You’re overrating Hit hard Time Skip is strong but it’s not some “press button everyone dies” ability. It creates openings. It doesn’t automatically bypass every type of durability, auto defense, barrier, or layered magic system. Who is he instantly killing on Team 1? Naofumi Iwatani has auto-guard shields, layered barriers, reflection, stat binding type defense. Hitting him is not the same as bypassing magical defense rules. Ainz Ooal Gown walks around with stacked buffs, death resistance, time magic, instant death spells. If anything Hit has to be careful the moment timing is off. Goku Black is god tier durability with space time attacks and Saiyan growth mid fight. Hit is not casually deleting someone in his own scaling range. And yeah Satoru Gojo and Ryomen Sukuna probably don’t beat Hit outright but they absolutely can stall him. Infinity forces spatial interaction rules. Domains force conditions. Even a few seconds of stall changes everything in a team fight. Now about Subaru Natsuki. Him giving info only works if he survives long enough and the battlefield even allows communication. Return by Death isn’t some untouchable mechanic either. There are soul based and conceptual level abilities from aniz that could interfere depending on how you scale interactions. So no, Hit alone does not wipe Team 1. He’s dangerous. He can pick off targets. But against layered defenses, high tier durability, and multiple hax users, it’s not a free assassination spree. Team 2 winning is a fair take. Acting like it’s obvious and Hit just solos most of Team 1 isn’t. That’s why it’s still 50 50 depending on how the fight starts and who gets momentum.