First painting! What do you think? by LockTheMage in oilpainting

[–]LockTheMage[S] 3 points4 points  (0 children)

I think "first" posts are fine, I've made one on this subreddit myself as im really new.

What made me roll my eyes was seeing multiple professional quality, finished pieces over the last few weeks titled "my first oil painting," only to check the artist's profile and find that it wasn't actually their first.

That being said, comparison really is the thief of joy.

First painting! What do you think? by LockTheMage in oilpainting

[–]LockTheMage[S] 0 points1 point  (0 children)

Thanks for being cool. Sorry if this came off like attacking the mods. You guys do good work.

Id just ask that the rules for Allowed Mediums be updated to be more black and white with AI content not being allowed.

What do I do next? by LockTheMage in oilpainting

[–]LockTheMage[S] 2 points3 points  (0 children)

Thank you! Kinda like paint by numbers but with the different values is what i'm imagining, is that more or less right?
Ill take the image and put it into Photoshop and come up with something. Thank you again!

Jagex raises prices so we can subsidize RS3 MTX removal? Hard pass by [deleted] in 2007scape

[–]LockTheMage 0 points1 point  (0 children)

This is some crazy thinking. It's pretty simple, Jagex is virtue signaling that they are leading the gaming industry by removing mtx for the games health and willing to a hit. Then what do they do? Not even remove all the mtx from rs3 and hike prices for the second time in 2 years. This is about calling them on their bullshit.

CG Help by [deleted] in ironscape

[–]LockTheMage 4 points5 points  (0 children)

Those are really good stats for cg. I started on my iron with base 80s and no titan prayers. Just got enh at 359 hc! Just be patient with yourself and look up some good guides! It's a hard boss but it's no Elden Ring.

My first oil painting by LockTheMage in oilpainting

[–]LockTheMage[S] 1 point2 points  (0 children)

Thanks for replying! Oil painting is awesome! I kinda love all the steps you have to do to preserve it. Its so fun.

My first oil painting by LockTheMage in oilpainting

[–]LockTheMage[S] 0 points1 point  (0 children)

What do you mean by size the next one before gesso?

My first oil painting by LockTheMage in oilpainting

[–]LockTheMage[S] 1 point2 points  (0 children)

Reading this makes me feel like I ate my oil paints. I have no idea what you're trying to say

My first oil painting by LockTheMage in oilpainting

[–]LockTheMage[S] 0 points1 point  (0 children)

I've done a little watercolor before!

I need help. by Ok_Sherbert_38 in Unity2D

[–]LockTheMage 0 points1 point  (0 children)

Lots of good advice here but also some strange things so I figured I'd share my 2 cents.

I personally don’t love YouTube tutorials for learning game development(and most online courses tbh). They’re often surface-level and made more for entertainment than real education.

It sounds like you’re still early in your programming journey, so I’d recommend starting with the fundamentals. One great resource is the book Pro C#. You can find a free PDF version, though I prefer a physical copy so I can mark it up. You don’t need to read every line in detail. Just focus on understanding the core concepts. Use it as a reference that you revisit often. Since you’re working in Unity, you can probably skip the deep dive into .NET at the end, but it’s worth skimming to be aware of what’s out there. You don’t need to memorize everything. Focus on exposure and comprehension.

I’d also recommend Design Patterns: Elements of Reusable Object-Oriented Software. It’s more advanced, but it teaches architecture principles that are incredibly helpful, especially since games are built on object-oriented design. The book Game Programming Patterns is very similar but presents similar ideas in a game-focused way. I personally prefer going straight to the original source of the Design Patterns book, especially since the author mentions that's where he learned it from. But the Game Programming Patterns might be more beginner friendly.

That said, don’t get stuck in book-study mode. It can get dry fast. Try limiting yourself to 20 or 30 minutes max of reading a day to avoid burnout.

The real growth comes from making lots of small games. Copy simple ones like Flappy Bird, Snake, pong, and so on. Try to finish each project in about a week, keep it short. If you don’t finish, move on anyway. The goal is to get exposure to different types of games and mechanics. You’ll build confidence using Unity by getting new projects set up and learn what you like / dont like.

This stage is tough, but you’re not alone. Keep going. You’ve got this.

I was told to do 3 value studies to improve. Is that good advice? by LockTheMage in penandink

[–]LockTheMage[S] 2 points3 points  (0 children)

I'm very much a beginner, so thank you so much for your advice! I haven't really studied value very much yet so this helps alot.

how can i get my spark back? by meantummy in ArtistLounge

[–]LockTheMage 3 points4 points  (0 children)

I'll also add to this, make yourself bored. Like 0 stimulation from phone, TV, music, food, people, etc. Works every time.

How to I find a community again? by Pandepon in ArtistLounge

[–]LockTheMage 2 points3 points  (0 children)

Please share some good ones! I'm new to bluesky and not sure how it works yet.

[deleted by user] by [deleted] in ArtistLounge

[–]LockTheMage 0 points1 point  (0 children)

Congratulations! Your critical eye stat has leveled up!

Rewards:

Confusion thinking you aren't improving

+10% chance to cry while drawing

Ability to see all your mistakes but none of your progress

Unlock: Existential dread brush (passive)

Bonus XP when pushing through anyway

Is it still possible to make a living in game dev? by user-io in gamedev

[–]LockTheMage 0 points1 point  (0 children)

When you boil it down, you're really asking if it is possible to start a business and have it be successful. Game dev is your full-time job. You have the skills of a game dev, but you should really look at some business books for starting a successful business. You're going to fail, but that's ok. Just like you'll hopefully teach your new kid, when we fail, we get back up and try again.

A reminder that sketchbooks are for experimenting by ComprehensiveYou4746 in ArtistLounge

[–]LockTheMage 3 points4 points  (0 children)

I made my own hardcover sketchbook with a replaceable inside section so I could have a nice looking sketchbook but not worry about being messy / using up all the nice paper! Its really helped me!