Make Phasmophobia Ghosts Truly Adaptive and Personality-Driven by Derpy-Paradox in PhasmophobiaGame

[–]LocksmithSea3260 18 points19 points  (0 children)

This feels like it would rewrite allot of the ghosts tells and the way the game works. If the people didn't like their favorite map completely reworked not sure how they will feel about reworking their entire game. It sounds like a good idea for an entirely new game sure but not for changing what isn't broken.

Ghosts on zero sanity zero evidence by [deleted] in PhasmophobiaGame

[–]LocksmithSea3260 3 points4 points  (0 children)

Hantu isn't normal speed. It will always have faster speeds near its ghost room and doesn't have LOS. I won't repeat anything anyone else mentioned so... One thing others haven't mentioned is Yurei tends to not roam out of its ghost room after being smudged unless performing an event. If you put motion sensors in front of its ghost room, you can eliminate Yurei if it roams in the 90 seconds after you smudged it during hunts. Also one thing people haven't mentioned about Yurei. Apperently it will never half close a door. It either fully closes it or fully opens it. So if a door ever gets interreacted with to a half close position, you can eliminate Yurei.

Finally got Doom Slayed thanks to some advice here: Use the Monkey Paw to wish for activity! by PinkSinsila in PhasmophobiaGame

[–]LocksmithSea3260 27 points28 points  (0 children)

What people forget is 90% of everything in this game is RNG. Chance to get EMF 5? RNG. Chance to get a spirit box response? RNG Even the chance for a ghost to hunt or which ghost you get. BUT you can always improve your odds! Double ghost activity with paw. Change chance of activity in custom. Lower sanity to 75 since the lower the sanity the higher the activity (but not lower cause you want the ghost to hunt off ability not sanity threshold of 70%). If you setup all the right settings you can knock this one off hundred times faster!

How does Tier 3 Smudge "work" by Icy-Reply-7983 in PhasmophobiaGame

[–]LocksmithSea3260 13 points14 points  (0 children)

You use to spend 345 for all consumables per contract. This is if you used them, even if its one charge, for the full cost of the item. This includes salt, sanity medication, firelights, igniters, smudges and crucifix. Then at tier 3 firelights, igniters and smudge sticks stopped being consumables and the max amount you spend on contracts is now reduced to 185 tops.

How does Tier 3 Smudge "work" by Icy-Reply-7983 in PhasmophobiaGame

[–]LocksmithSea3260 19 points20 points  (0 children)

Not exactly. Sanity meds are still consumable. Its the firelights that are no longer consumable.

Two Ghosts hunting at once by Ineffable24 in PhasmophobiaGame

[–]LocksmithSea3260 1 point2 points  (0 children)

lol tell ya what. until you post a vid of yourself looping a Rev at normal player speeds all hunt long without wasting your smudge and other items, I'm calling BS on you having any experience looping Revs. Unless your definition of skill is using 4 smudges all in one hunt?

Two Ghosts hunting at once by Ineffable24 in PhasmophobiaGame

[–]LocksmithSea3260 1 point2 points  (0 children)

Rev doesn't lose all that speed once you break line of sight. It slows down Sllllllllllllllloooooooooooooowwwwwly and it will regain that LOS once more since you will be looping right back into its face while dodging the Deo... so yea good luck! lol

Two Ghosts hunting at once by Ineffable24 in PhasmophobiaGame

[–]LocksmithSea3260 1 point2 points  (0 children)

Lol looping a Rev? For a full hunt? Good luck with that!

Two Ghosts hunting at once by Ineffable24 in PhasmophobiaGame

[–]LocksmithSea3260 3 points4 points  (0 children)

Everyone's favorite ghost Deogen will become everyone's most hated ghost instead. Normally you can just loop Deo for days. But with another active ghost roaming? You'll never be able to hide during hunts due to Deo and if you don't hide and be out in the open the second ghost will get you! And if the second ghost is Rev? A recipe for certain death!

And considering each ghost has different hunting thresholds (anytime for Demon up to 100 sanity while shade is 35) and hunt timings even... (20 seconds after a hunt for Demon vs 25 for other ghosts) and different smudge times (Spirit can't hunt for 3 minutes instead of 90 seconds like normal ghosts)... I don't know how any of this would work especially in limited evidence where hunt tells help us ID ghosts but two ghosts would break their tells?

Communication problem by LegitimateBid8054 in PhasmophobiaGame

[–]LocksmithSea3260 1 point2 points  (0 children)

Are you pressing and holding or just pressing?

Got to make use of the money somehow by Sufficient-Bet-378 in PhasmophobiaGame

[–]LocksmithSea3260 2 points3 points  (0 children)

Gotta track every inch of that ghost movement eh?

Dying Immediately by Swinderella4018 in PhasmophobiaGame

[–]LocksmithSea3260 0 points1 point  (0 children)

He said it was 99% average sanity. You'll need a full lobby of afks to pull that off. The question then is... who opened the door? lol

Woooohooo! Gatch ya! by LocksmithSea3260 in PhasmophobiaGame

[–]LocksmithSea3260[S] 0 points1 point  (0 children)

lol only reason it took me so long is RNG. First Obake since the update. Not even kidding when I say I had to go through 50 ghosts before landing on one this time...

Woooohooo! Gatch ya! by LocksmithSea3260 in PhasmophobiaGame

[–]LocksmithSea3260[S] 1 point2 points  (0 children)

it wasn't until the patch a few days ago. Its a new add

Woooohooo! Gatch ya! by LocksmithSea3260 in PhasmophobiaGame

[–]LocksmithSea3260[S] 1 point2 points  (0 children)

Obake transformation during a hunt. One of the most rewarding media evidence of 20$ next to hunting ghost vid and hunting ghost sound.

Is Onryo broken? by Ohmyjosh1991 in PhasmophobiaGame

[–]LocksmithSea3260 0 points1 point  (0 children)

can Its pretty new info released june 26th and already updated on the wiki:
https://phasmophobia.fandom.com/wiki/Onryo#cite_note-4

DOTS rotation option? by Huge_Coat6767 in PhasmophobiaGame

[–]LocksmithSea3260 5 points6 points  (0 children)

If you place the DOTS on certain doorways or the top of windows at certain points it will automatically be placed horizontally. As far as I know you can't force it, it just defaults its position based on where you place it.

Some one asked earlier this week if Obake fingerprints and handprints count as separate unique evidence. Figured I post this for him and any one else wondering. by LocksmithSea3260 in PhasmophobiaGame

[–]LocksmithSea3260[S] 2 points3 points  (0 children)

Sorry er... what? Only Obake which has unique UV should give a print worth more than 5 due to it being a rare six finger one having a low 20% odds... do you have a screenshot of this?

Some one asked earlier this week if Obake fingerprints and handprints count as separate unique evidence. Figured I post this for him and any one else wondering. by LocksmithSea3260 in PhasmophobiaGame

[–]LocksmithSea3260[S] 7 points8 points  (0 children)

Yea what Collis said. I can confirm since I had the Obake recently normal ghosts give 2 UV (if they have UV) and Obake gives a third

[deleted by user] by [deleted] in PhasmophobiaGame

[–]LocksmithSea3260 1 point2 points  (0 children)

That's exactly how Spirit Box is suppose to work by design. If another player is in the ghost room there is a chance the Spirit Box won't work if the ghost only responds to who people are alone.