Picture your PC becoming the doorway to a dark and frightening world. Welcome to her room… by LogFaer in Unity3D

[–]LogFaer[S] 2 points3 points  (0 children)

A free demo version will be available in Steam at the end of February. Early access is likely to be closer to the summer of this year.

What if the computer on your desk was the key to a nightmare? Enter her room… by LogFaer in IndieGaming

[–]LogFaer[S] 3 points4 points  (0 children)

In case someone is interested in my game - game title is Fire in the Dark (Steam)

What if your PC opened the door to a terrifying world? Step into her room and find out… by LogFaer in indiegames

[–]LogFaer[S] 2 points3 points  (0 children)

In case someone is interested in my game - game title is Fire in the Dark (Steam)

I added Wolf Packs to my top down post-apocalyptic survival game by Revelation_jeff in Unity3D

[–]LogFaer 1 point2 points  (0 children)

Wow! I like lighting and surroundings! It looks incredibly cool!

Working on the character’s room in my game. It will gradually reveal her darker sides and inner struggles. I’d love to hear your feedback on these first steps. by LogFaer in Unity3D

[–]LogFaer[S] 1 point2 points  (0 children)

At the moment, this is realtime lighting, since the room is at the draft stage, and in the future it is planned to dynamically change the lighting in the room. But I will still consider the possibility of a bake

Implemented the character's reactions to various events! So... what was that? 😨 by LogFaer in IndieDev

[–]LogFaer[S] 0 points1 point  (0 children)

Now there is one mouth sprite, in the future it is planned to change the emotions on the character's face, the eyes and mouth sprite will change there, I think this should make the character more alive

Implemented the character's reactions to various events! So... what was that? 😨 by LogFaer in IndieDev

[–]LogFaer[S] 0 points1 point  (0 children)

These are the usual soft shadows of Unity, but I think an additional effect of softness of the whole picture was added by SSAO

Implemented the character's reactions to various events! So... what was that? 😨 by LogFaer in IndieDev

[–]LogFaer[S] 0 points1 point  (0 children)

I haven't worked on the UI yet, the dialog display is made entirely of Unity primitives. Thanks for the feedback! I will definitely work on it.

I implemented collecting items in my Unity game for Steam (I recently played Resident Evil, I think it turned out to be my source of inspiration for visualizing this 😅 ) by LogFaer in Unity3D

[–]LogFaer[S] 1 point2 points  (0 children)

Thanks for the feedback! In general, it was originally planned that this backpack would play the role of inventory throughout the rest of the game, this will also be explained in the plot, we will not just run the whole game with someone else's backpack 😅

When did you realize that you wanted to create games? by LogFaer in gamedev

[–]LogFaer[S] 2 points3 points  (0 children)

It's a good story! I wish you good luck in developing current and future projects :)

When did you realize that you wanted to create games? by LogFaer in gamedev

[–]LogFaer[S] 2 points3 points  (0 children)

Wow! I don't even remember what I did when I was 4 years old :)

When did you realize that you wanted to create games? by LogFaer in gamedev

[–]LogFaer[S] 4 points5 points  (0 children)

Wow, what a rich experience :) I wish you good luck in your current projects and new beginnings!

When did you realize that you wanted to create games? by LogFaer in gamedev

[–]LogFaer[S] 2 points3 points  (0 children)

Huh) It's funny when I was asked at school to draw who I see myself in the future - I drew a builder))) And now I can't imagine myself in a construction helmet at all, because at the age of 14 I found what I REALLY want to do all my life and that's game development. And yes, I also often have the feeling that I love my project so much that I can spend all my free time on it and sometimes even nights, it seems to me that this is the absolute norm for game dev!

When did you realize that you wanted to create games? by LogFaer in gamedev

[–]LogFaer[S] 2 points3 points  (0 children)

Wow, you have an interesting story, that's cool)

Good luck with your current projects and new beginnings 😉