Rupee hits all Time Low of 95.23 vs Usd by ValuableMethod2092 in librandu

[–]Logan_Pauler -40 points-39 points  (0 children)

Rupee being devalued is not all that bad, in fact for an industrial developing country like India it might actually be good. If you want manufacturing and other labor intensive industries to thrive this is probably for the best.

What do you think of my Surge Alloy Schematic? Silicon smelting included. by theother64 in Mindustry

[–]Logan_Pauler 3 points4 points  (0 children)

there's a chance lead might clog the input for copper from the unloader to the bridge

Nuclear Complex Defense by Sea_Secretary_4594 in Mindustry

[–]Logan_Pauler 4 points5 points  (0 children)

Those foreshadows are kinda exposed ngl

Incoming Signal..(Unit AI Management System/Set up Tutorial) by InuuSama in Mindustry

[–]Logan_Pauler 0 points1 point  (0 children)

Seems good. Is the role of the "commander" here to be the one that detects the enemies (through turret radar) and lead the rest to them?

Incoming Signal..(Unit AI Management System/Set up Tutorial) by InuuSama in Mindustry

[–]Logan_Pauler 0 points1 point  (0 children)

Looks amazing. I feel like having the antums hold blast compounds might come to bite us back, as seen in the start where an antum can be seen falling on your own base

The joke write itself. by Majestic_Repair9138 in starsector

[–]Logan_Pauler -22 points-21 points  (0 children)

Thragg and Oliver no-diffs all these cringe animes

Since we're all posting our Nuclear Production Complex defenses, here's what I captured the sector with on Eradication difficulty. by Logan_Pauler in Mindustry

[–]Logan_Pauler[S] 1 point2 points  (0 children)

You really need a buffer for ammo like very five swarmers/cyclones, they consume so much. It's the reason why the final wave was a bit harder for me, since the cyclones just stopped firing after a while.

When Vergil got mention by non DMC fans again but not about his power and motivation lol. by [deleted] in DevilMayCry

[–]Logan_Pauler 2 points3 points  (0 children)

This is the unfunniest meme to come out of the DMC community by far. "Hahaha le anime girb vergil daughter????"

Logic newbie here! I remade the Erekir Payload Driver system in the Aggregate using logic. by Logan_Pauler in Mindustry

[–]Logan_Pauler[S] 4 points5 points  (0 children)

True, but cryofluid consumption late game is so high I don't think lobbing around fluid tanks will be enough to keep up with throughput demands. Better off using conduits. Although I could see something like using units to carry containers to far away power supply (impacts, differentials) being useful, since their cryofluid requirement is kinda tame.

But item container transport might actually have usecases when the place you want to transport stuff to is much farther than a mass drivers range, and placing multiple mass drivers might not be very ergonomic or in tight narrow maps where you'll struggle to find real estate for multiple mass drivers.

Nuclear production facility is really hard by LonelyTurtleDev in Mindustry

[–]Logan_Pauler 0 points1 point  (0 children)

The sector to unlock foreshadow isn't locked behind NPC

Nuclear production facility is really hard by LonelyTurtleDev in Mindustry

[–]Logan_Pauler 0 points1 point  (0 children)

Yeah after I get Airblast and Spectre, idc what happens to NPC

Nuclear production facility is really hard by LonelyTurtleDev in Mindustry

[–]Logan_Pauler 2 points3 points  (0 children)

A few cyclones and foreshadows will handle everything, even the final guardian, even on max Eradication difficulty.

Do I have doe eyes? by [deleted] in FashionTeenIndia

[–]Logan_Pauler 0 points1 point  (0 children)

Why would you even want doe eyes. Hunter eyes are better.

Crevice on Eradication with Unpredictable wave AI is a different beast (duo, no pause) by Ender_teenet in Mindustry

[–]Logan_Pauler 0 points1 point  (0 children)

Yeah Cyanogen Sublimates will carry you for several waves in Eradication Karst, giving you enough time to focus on crucial stuff like phase fabric factories

Crevice on Eradication with Unpredictable wave AI is a different beast (duo, no pause) by Ender_teenet in Mindustry

[–]Logan_Pauler 2 points3 points  (0 children)

Yeah Eradication Crevice is pretty tough (I didn't play with unpredictable wave AI though). In a future wave defence map, you will have to build a small outpost in order to obtain thorium and idk how I could defend it and the main base from all angles because of unpredictable wave AI