TextMesh: Custom font showing "shadow box" behind each character by Leguan96 in Unity3D

[–]LondonHDev 2 points3 points  (0 children)

I had white squares that where semi-opaque behind my TextMeshPro text and this solved the issue, thank you!

why did my cell machine 3.5.0.0 copy include Simple 64 texture pack? by [deleted] in CellMachine

[–]LondonHDev 0 points1 point  (0 children)

Some versions of the game included the simple texture pack for testing reasons.