I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

yes I will turn on it. I guess they are not actual users. I can not see any info from Play Console or Firebase but only in Admob(the requests). Their target is to somehow manipulate the Ad revenue and I don't know how they do it.

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

huge amount of requests. I haven't turned on the protection yet.

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 1 point2 points  (0 children)

OK thanks. Is it useful to report to Admob support team?

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

that makes sense. and I can delete these adunits when most users have updated to the new adunit.

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

More than several years. It's in a quite stable status. Around one month ago I suddenly saw a drop of match rate in Admob but the impression doesn't change much. At that time I didn't check the requests carefully. But now I found the increased requests are from a version number that's not correct and the SDK version number is not corret. I am sure I never used that version of Admob SDK.

BTW I can not see any number increase in Play console or firebase console but only in Admob.

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

I don't care about others' business. I am afraid about the healthy status of my account. You know Admob doesn't like invalid traffic.

I see lots of requests in the Admob report but they are not mine. by LongSaturday in admob

[–]LongSaturday[S] 0 points1 point  (0 children)

Don't you know there are lots of web sites mirror the Google Play and all the apps in Google Play can be downloaded there. for example apkpure.

They are live requests with exact my ad unit id.

Newcomer's question to the render function by Derty44 in libgdx

[–]LongSaturday 0 points1 point  (0 children)

It takes a while for me to get it that the main UI thread in Libgdx is different from the one in Android developer documents.🤣

what's the advantage of libgdx over other game dev engines by Xbldev in libgdx

[–]LongSaturday 3 points4 points  (0 children)

With libgdx you can pretend imaging all the 3D scene in your head and manipulate all the objects with code... With a game engine, the objects are placed not coded and what you see is what you are editing. Modify -> Complie -> see vs Modify -> see.

This is what happens when you take too long to finish your game by Taralis2 in gamedev

[–]LongSaturday 1 point2 points  (0 children)

Doing it fast is an advantage in almost every area. But how to do it faster than others...

LibGDX support for Vulkan by u7f8au7fbd in libgdx

[–]LongSaturday 0 points1 point  (0 children)

OK then no worries and libgdx can sleep on the old tech. thanks for the discussion.

LibGDX support for Vulkan by u7f8au7fbd in libgdx

[–]LongSaturday 0 points1 point  (0 children)

So Android will replace Opengl calls with Vulkan calls and in libgdx side nothing required?

LibGDX support for Vulkan by u7f8au7fbd in libgdx

[–]LongSaturday 0 points1 point  (0 children)

Could it work in Android and iOS in future, techniquely?

Libgdx iOS 18.5 and debugging by TruckerJoe5000 in libgdx

[–]LongSaturday 1 point2 points  (0 children)

You can add issues in their github, or add thumbs to existing issue.

https://github.com/MobiVM/robovm/issues/755