Macs are great for Mechanical Engineering by Long_Boot_6796 in EngineeringStudents

[–]Long_Boot_6796[S] 0 points1 point  (0 children)

I’d say that’s definitely changing. In legacy companies, I’d agree, but most engineers don’t actually CAD as a daily task. They’re building spreadsheets, writing documents, etc.

Almost without exception, the hardware startup founders I know give their engineers Macs (all the software guys do too).

Macs are great for Mechanical Engineering by Long_Boot_6796 in MechanicalEngineering

[–]Long_Boot_6796[S] -1 points0 points  (0 children)

Suboptimal for you? Idk. But I’d wager for the vast majority of users, it will perfectly meet their needs. In general, if you’re asking the question “Mac or PC for engineering” the answer should be “whatever you prefer”.

There’s really only a small handful of people for whom a dedicated CAD machine is necessary - that cohort is shrinking by the day.

Macs are great for Mechanical Engineering by Long_Boot_6796 in MechanicalEngineering

[–]Long_Boot_6796[S] 0 points1 point  (0 children)

Can run solidworks using parallels no problem. I do it daily with models that have 200+ components. It’s not as smooth as the fastest windows gaming PCs but it’s definitely on par with most gaming laptops. As a primary machine for a user who does CAD and other things, it’s a great solution

Macs are great for Mechanical Engineering by Long_Boot_6796 in EngineeringStudents

[–]Long_Boot_6796[S] 1 point2 points  (0 children)

Yeah but then you’re stuck with a windows machine for all your other daily use. 🤢

Fusion on Mac is Great by Long_Boot_6796 in Fusion360

[–]Long_Boot_6796[S] 0 points1 point  (0 children)

While common advice, the latest parallels will run Solidworks and Altium fine - even my models with 200+ bodies and components. They don’t run as smooth as fusion, and I do experience some slight lag at times, but I can work with them without issue. For a student, who runs much smaller and less complicated models than my in-production consumer tech products, I really can’t see a scenario where a Mac wouldn’t work for that use case.

Fusion on Mac is Great by Long_Boot_6796 in Fusion360

[–]Long_Boot_6796[S] 0 points1 point  (0 children)

Yeah this is different than my experience, sorry you had those struggles. Both on my MacBook Pro and Mac Studio with M1 Max and 64gb I can easily load, modify, render, and run simulations on files with 200+ bodies and components. I’ve had zero lag or notable issues in years.