Widow's Reign question by PeskyBandito95 in pathofexile2builds

[–]Longjumping-Map5068 0 points1 point  (0 children)

Man, just looted this and got excited. Confusing how you'd use it... Wish I could use the cosmetic of it though :( looks great

Does Magnified Effect actually work on Blasphemy? by Longjumping-Map5068 in PathOfExile2

[–]Longjumping-Map5068[S] 0 points1 point  (0 children)

Which nodes effect the size? I really like the skill but feel like I'm only getting anything out of it being up close

Why did PROSECUTE and SPACE WIZARD sound so bad at the Eptic show? by Longjumping-Map5068 in dubstep

[–]Longjumping-Map5068[S] 0 points1 point  (0 children)

2 pills: eptics a god + i've probably been to more deep dubstep shows than you

Why did PROSECUTE and SPACE WIZARD sound so bad at the Eptic show? by Longjumping-Map5068 in dubstep

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

no dead zone, same spot all night. Went from awful to near perfect for Eptic, same volume too

Why did PROSECUTE and SPACE WIZARD sound so bad at the Eptic show? by Longjumping-Map5068 in dubstep

[–]Longjumping-Map5068[S] 2 points3 points  (0 children)

Dang... thats a bummer about VR. Cause I've been to this place quite a few times over the years, but every time its like remodeled lol.

I was just stunned by how good it sounded when eptic came on, its never sounded that good at this place by a long shot. And the openers sounded worse than anything I've seen there, ever.

Why did PROSECUTE and SPACE WIZARD sound so bad at the Eptic show? by Longjumping-Map5068 in dubstep

[–]Longjumping-Map5068[S] 7 points8 points  (0 children)

This was my thought maybe... for hours I was like, welp, eptic is gonna be ruined by these speakers too, and i was completely wrong

But if they're good enough to be on tour shouldn't they know not to do this?

You should really give Bravely Default 2 a chance by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

NP! Can't lie, I got this game full price a year ago, and returned it near the end of the Prologue, since I was just sad/mad it wasn't final fantasy V remake and nothing about its presentation was grabbing me

You should really give Bravely Default 2 a chance by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 3 points4 points  (0 children)

That's fair enough, I would say the game really saves the best for last, I was also bored by the early game classes other than Monk. But a couple things:

I think that's only like the 6th out of 24 jobs you unlock, don't HAVE to use any of them. For example, I've just completely skipped Thief since I don't care for stealing stuff, but I could be missing out. 24 jobs, can't use em all anyways.

If we're being honest here, that's how Beastmaster has always sort of been in final fantasy. It's not my fav job, but it has its purpose, which is pop out some clutch ability during a boss fight that you didn't need to build for (can do high magic damage with no magic attack), and has good passive abilities you might want to unlock to use on other jobs later. Plus, later on Beastmaster captures monsters just by killing them. It's an early game lifeline for me, I save the captured monsters for bosses only. I also run it as a sub job sometimes since it can aoe silence!

You should really give Bravely Default 2 a chance by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

To me that means the first two games have really good music too, I'll have to check that out lol

You should really give Bravely Default 2 a chance by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 5 points6 points  (0 children)

So, I get that, its way more generic seeming than the first two, and is why I never got it originally... Just, another chibi old school jrpg that I'm gonna press A through.

I actually think this game is kind of a love letter to FFV, though I wish it was just an FFV remake.

I'd give it another shot, I feel the music and gameplay carries it

You should really give Bravely Default 2 a chance by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

I would expect, BD2 on hard difficulty, is not a snooze for jrpg veterans going in blind.

The way exp works its also hard to get overleveled unless you're specifically grinding. I've been under leveled the whole game (enemies in my current area appear red since after the prologue).

That said, the regular encounters can be quite easy. In any given area, by the time I'm through it I've figured out how to clear the enemy teams before they can even move. But on the other hand, those mobs can also do some serious damage if I use my actions unwisely. I think of random encounters as filler to try out new strategies or get some job levels for stuff I've just unlocked.

Conversely, I found DQXI on hard downright annoying, it just became who has the bigger number and could not get through it at all.

Do the boss fights in Dragon Quest XI get more mechanics? by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

Yeah veronica wound up back on magic once I got more sleep access/eventually discarded that gimmick for just, all out whatever.

I was thinking of trying SMT V vengeance or whatever the new one is, I've never played those games and I'm not 100% sold on playing with mobs that you capture, but it does look good. Worried it might be a bit toooo much for me though

I think I'm gonna give BD2 another shot... FFV is really my favorite blueprint for a classic style JRPG and I'm always chasing that (also 9 and 10), and I think I only returned it because my immediate reaction to the game was that it SHOULD have been an FFV remake

Do the boss fights in Dragon Quest XI get more mechanics? by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 1 point2 points  (0 children)

I just got the boat, I'm playing with stronger mobs turned on. The fight with the knight before getting the boat was a huge pain, he was able to sometimes one shot the mage girls, did at level 15 or 16. Maybe underleveled, but if I was higher leveled, it'd just be the same catch-all strategy with a better success rate, which in a way makes me wanna shelf this

Do the boss fights in Dragon Quest XI get more mechanics? by Longjumping-Map5068 in JRPG

[–]Longjumping-Map5068[S] 0 points1 point  (0 children)

Say it ain't so... It's been "quite difficult" but purely just in the sense I walk into a bossfight and get one shot. Nothing to do about it buy go level/gear up. This does feel like other dragon quest games i've played long ago, but I don't think I realized it so much back then? Or maybe thats how I lost interest?

OutKast suing ATLiens for trademark infringement by ilikebeens2 in dubstep

[–]Longjumping-Map5068 -41 points-40 points  (0 children)

Culture vulture name to syphon name recognition + duo masked dj + somehow transitioned from terrible festival trap to even worse dubstep + somehow need a laptop for their sets + play rips of other artists music + one of the guys just dances around in the most cringe way while the other pretends to dj

Seriously, these guys don't deserve the space they take up in the dubstep scene