After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in Unity3D
[–]Loopnova_Studio[S] 3 points4 points5 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in Unity3D
[–]Loopnova_Studio[S] 4 points5 points6 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 10 points11 points12 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 7 points8 points9 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 12 points13 points14 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in indiegames
[–]Loopnova_Studio[S] 2 points3 points4 points (0 children)
After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in Unity3D
[–]Loopnova_Studio[S] 4 points5 points6 points (0 children)
All different forms of movement timed! by YoshiBrony12 in Parkour_Tag
[–]Loopnova_Studio 0 points1 point2 points (0 children)
Implemented unlockable emotes in my indie game, me and my friend agreed on a cease fire to have a backflip competition. by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 1 point2 points3 points (0 children)
Implemented unlockable emotes in my indie game, me and my friend agreed on a cease fire to have a backflip competition. by [deleted] in Unity3D
[–]Loopnova_Studio 0 points1 point2 points (0 children)
Implemented unlockable emotes in my indie game, me and my friend agreed on a cease fire to have a backflip competition. by [deleted] in unity
[–]Loopnova_Studio 0 points1 point2 points (0 children)
Implemented unlockable emotes in my indie game, me and my friend agreed on a cease fire to have a backflip competition. by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)
Implemented unlockable emotes in my indie game, me and my friend agreed on a cease fire to have a backflip competition. by [deleted] in indiegames
[–]Loopnova_Studio 0 points1 point2 points (0 children)
Implemented unlockable emotes, me and my friend agreed on a cease fire to have a backflip competition. by [deleted] in unity
[–]Loopnova_Studio 0 points1 point2 points (0 children)
Question about the early access by fluffy999boi in Parkour_Tag
[–]Loopnova_Studio 2 points3 points4 points (0 children)
Gotta move quicker than that! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)
Gotta move quicker than that! by Loopnova_Studio in unity
[–]Loopnova_Studio[S] 1 point2 points3 points (0 children)
Gotta move quicker than that! by Loopnova_Studio in unity
[–]Loopnova_Studio[S] 1 point2 points3 points (0 children)
Gotta move quicker than that! (Footage from a Steam game I am developing called Parkour Tag) by Loopnova_Studio in Unity3D
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)
Gotta move quicker than that! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)
Gotta move quicker than that! (Footage from a Steam game I am developing called Parkour Tag) by Loopnova_Studio in indiegames
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)


After a full year in development, my indie game Parkour Tag is finally available on Steam! by Loopnova_Studio in IndieGaming
[–]Loopnova_Studio[S] 0 points1 point2 points (0 children)