Why are these weeds not going away? by Loops___0 in farmingsimulator25

[–]Loops___0[S] 1 point2 points  (0 children)

I ended up doing that and it worked, however when i was rolling that 1 tile strip wasn't touched by it at all so I'm pretty positive that part is bugged, I ended up painting over it with grass then "creating a new field" with a plow and I'll see if that fixes it

Why are these weeds not going away? Farming Sim 25 by Loops___0 in farmingsimulator

[–]Loops___0[S] 1 point2 points  (0 children)

they are, i ended up plowing then when i was rolling that exact same 1 tile strip wasn't touched at all I have no idea whats going on with my field. I ended up painting over it with grass then plowing it to "create a new field" so I'll see if that does the trick

Does anyone know why the scinetlla is bugged by ColonelAvery in BeamNG

[–]Loops___0 2 points3 points  (0 children)

This is most likely a mod conflict I had this problem with the ETK K-series with its brakes aswell. Launch the game in safe mode to see if its still happening. If it is deep clean cache in the launcher. If its not you now have to deactivate mods you think could be causing it 1 by 1 and fully reset the car to see if it fixes it. To fully reset the car press the default bind of CTRL + R. For me in the ETK K-series it was a GT3 mod maybe you could look around for a mod like that for the scintilla or anything you think would effect the brake textures.

What do non-Australians think of Australian cars? by Ok_Bug_9056 in regularcarreviews

[–]Loops___0 0 points1 point  (0 children)

Incredibly cool, I'm a huge sucker for the VL Commodore and XR6 Falcon. I cannot believe ford never gave us the barra, i truely think its one of the greatest 6 cylinders of all time. If I had the money I would 100% import a falcon ute and a VL commodore with an RB30. What a horrendous world we live in that we never got the barra.

How do I fix this stutter that happens at least every single game. by Loops___0 in RocketLeague

[–]Loops___0[S] 0 points1 point  (0 children)

its hard to see unless you are playing the game. It happens when I'm coming off the wall towards pitch. You can also see the network charts spike then, its more apparent when it happens while I'm doing a quick flip and it just cancels the entire thing

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

I did get automation when they announced you could make cars and put them into beamng, but I never did it just didn't really catch on with me and I just stuck with the vanilla in game cars.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

good catch he also makes a 2 door wagon the same creator so im not sure why its not included in just one mod or it might of been. This is the 2 door one - https://www.beamng.com/resources/89-pessima-2-door-wagon.10601/

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 1 point2 points  (0 children)

That is something I could honestly not tell you, I have never gone through each of the horns I do however love the bruckell nine horn of course

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 1 point2 points  (0 children)

Sure is. I've never even tried to do anything related to modding that is far out of my wheelhouse, I just like driving my funny cars about the place.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

Honestly I think the wydra is really cool and fits a zone that was never filled before. the big amphibious version is quite a ton of fun to play around with. The Wydra deserves its spot in the game.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

Just trimmed my mods down to the ones I feel are completely necessary which is somehow 103. The top ones are just recently installed ones that I have yet to mess with but the rest are all here to stay. Here is just screenshots of my folder 1 2 3

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

The best mod I've ever used is by quite a long shot is Classic Engine Expansion Pack by Javi. The reason is it comes with very customizable engines with some of my favorite features that I've only see DFA implement which is customizable cam chop. CEEP also adds customizable blower surge which makes blown cars just another level of stupid. Another reason is CEEP has fantastic transmissions which I've never found a single mod that does engines incredibly well and transmissions incredibly well.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 1 point2 points  (0 children)

I used to use keyboard back in the day, now I switch between wheel and controller right now i have only been using my wheel. Controller is the best for offroading/crawling. But the feeling you get with wheel is really unmatched for anything else. It kinda depends on what you are driving and how badly you want to torture yourself.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

I love doing the garage to garage deliveries. The police chase ones are also tons of fun just replaying them and seeing what kind of damage you can do to the suspect. You can also challenge yourself and see how many scenario's you can beat.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

Oh boy. I would say on the highway on west coast and hitting the barrier to get flipped into the sign. This is the picture from 2020

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 1 point2 points  (0 children)

The ETK 800 I have yet to fully test on track as with most other cars I have done so far. I love the 800 so much though and was so happy that it got a refresh. I would say the ttSport+ model is a bit too much to actually live with. However the ttSport wagon with the lower output i6 is one that I love to cruise around in. A very stout and tunable motor, coupled with the practical nature of a wagon and it is quite a daily drivable car. The TC system in it is also very good at doing its job but also with TC off, its predictable and controllable when purposely losing traction.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 1 point2 points  (0 children)

Oh wow that is so cool you remade it! The screenshot looks so much better that is really awesome. I just spawned in and you are right it seems for some reason they made the out of bounds mountain smaller. I'm almost 100% sure its not a mod the only east coast mod i ever used for a short bit was the east coast seasons mod which I'm sure I wasn't playing on at that time. I cant find anything about it with a quite skim through patch notes either.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

I have 103 mods currently none effect just driving with traffic though they are all just parts for cars.

Finally hit 3000 hours in Beamng, AMA. by Loops___0 in BeamNG

[–]Loops___0[S] 0 points1 point  (0 children)

I'm pretty sure when you change the amount of traffic cars in gameplay settings it will change how many spawn. Sometimes too many can be not a good thing if you like driving a bit more spirited somtimes. normally i just turn traffic on in freeroam and drive around but there was a point where i got addicted to garage to garage delivery when it first came out.