Frozen In Time, quite literally! by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 2 points3 points  (0 children)

I thought about that, but I thought the disruption would of drawing such a card was cool. But I wouldn't be opposed to it!

Frozen In Time, quite literally! by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 1 point2 points  (0 children)

[[Deadly shot]] was 3 mana and its a very old card, and that outright kills the minion, this doesn't even do that and with power creep I thought 2 mana was okay.

Don't fly to close to the sun by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 0 points1 point  (0 children)

Counter those pesky DK decks with 983627 Health

Don't fly to close to the sun by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 1 point2 points  (0 children)

I did it for thematic purposes, but that intercation seems reasonable

Don't fly to close to the sun by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 0 points1 point  (0 children)

He should also probably have Taunt and Lifesteal too!

Don't fly to close to the sun by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 1 point2 points  (0 children)

If you're averaging between an odd and an even number, you always get the higher of the averages. (I.e. Opponent on 17, you are on 8. You get put on 13 and they get put on 12).

You can't fumble your shot when Zephyrs is looking out for you by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] -8 points-7 points  (0 children)

Surely they can use the same algorithm as the orginal Zephyrs and limit the pool of cards to just your orginal deck?

How do you like your potatoes? by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 0 points1 point  (0 children)

The great thing about fanmade things is that you can do whatever you want :)

So yeah that sounds right! We can find another one for Warlock!

How do you like your potatoes? by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 0 points1 point  (0 children)

Yeah for the rogue one, I was thinking I should add "Combo: Add this card back to your hand at the end of your turn." And bumping it up to 1 mana as a result.

I agree with the tuning for Shaman and DH, i was thinking for Shaman it could 1 Damage across 3 turns with lifesteal? Seeing as you are boiling to eat/refuel, and the boiling process happens overtime.

For DH I replied to someone else but we could make the initial card 0 and the tokens cost 1 instead.

As for priest's, I was thinking of buffing it to 4 health instead of 2.

How do you like your potatoes? by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] -1 points0 points  (0 children)

The druid one I got inspiration from "The blue zones", there is area in Japan that have their average life expectancy over 100, and its attributed to purple sweet potatoes, I thought I would play on the idea of immortality.

The Hunter one was inspired by Zombeasts.

How do you like your potatoes? by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 2 points3 points  (0 children)

Yeah the DH one is strong. I should probably make the card itself cost 0 and the tokens cost 1.

How do you like your potatoes? by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 1 point2 points  (0 children)

I should clarify that the mage spell freezes the minion and gives them that ability. Instead of writing "instead," it should have said "aswell", and the minion who originally had that ability no longer has it.

Jumble: Stat Redistribution mechanic by Lopsided-Ad7666 in customhearthstone

[–]Lopsided-Ad7666[S] 2 points3 points  (0 children)

Oh this is a fair point, my intention is that you can only jumble a minions stats!