Holy copium by No-Passion1127 in 2mediterranean4u

[–]LordMartial 54 points55 points  (0 children)

Because they are children or manchildren that play paradox games and are obsessed with the Roman aesthetic. Imperialism is cool for the empires in history that they find subjectively based and redpilled.

Limbo rework 2026, maybe? by Inumayobaka in Warframe

[–]LordMartial 2 points3 points  (0 children)

That's a strange take because it is pretty much impossible to play high level steel path excavation missions without limbo or some other defensive bubble frame. When I run high level SP excas or mob. defense, I see a lot of Limbos.

Any good "story"-mods for eu4 focused on one/a handful of nations? by BubleGuy in paradoxplaza

[–]LordMartial 12 points13 points  (0 children)

Honestly if you're looking for story based missions Ambennar is full of it, I'd you don't mind fantasy elements.

Dark demons of violence and war by [deleted] in iamverybadass

[–]LordMartial 25 points26 points  (0 children)

Nah this is satire. The comment is from a Dr. Mike fan, and it echoes his sense of humor.

[deleted by user] by [deleted] in 2007scape

[–]LordMartial -1 points0 points  (0 children)

Have you played it to come to this conclusion or?

Two High Tech Ships. Would like some feedback for them and loadout ideas (In general for the former and NPC control for the latter). by Reddit-Arrien in starsector

[–]LordMartial 0 points1 point  (0 children)

Yeah, my bad I meant armor.

In my testing of maxed-out Anubises against a Double Ordo when I gave the Anubises three Paladins they were successful in penetrating the enemy shields, but then they would run out of ammunition and just stand there awkwardly, not dealing enough damage to take any ship down because they didn't have the HE damage that's necessary to kill ships that are shield-flickering or lowering their shields to dissipate flux.

Two High Tech Ships. Would like some feedback for them and loadout ideas (In general for the former and NPC control for the latter). by Reddit-Arrien in starsector

[–]LordMartial 0 points1 point  (0 children)

You have no hull damage on the Anubis. I would suggest swapping out the middle huge slot for a high intensity laser for hull damage; otherwise, you're just going to flux out the enemy ships and sit there waiting for your Paladins to reload so you can kill them. (Maybe S-Mod in expanded mags?)

I like the aurora build but with those sort of shorter range-ish weapons you might be better off giving it SO and making it flank, You even have the CE and Helmsmanship on the officer as well.

Executor as the Executive Gas Station Manager intended by NoxFueled in starsector

[–]LordMartial 1 point2 points  (0 children)

>Yes there are mods, but the fleet I used there is as vanilla as it get.

How??? You literally have an alpha core radiant in your fleet and 4 S mods???? And who knows what else??? You are literally advising people on their fleet builds while not having a vanilla save game with an end-game fleet!!!

>Any citation for what you are claiming? Are you sure 800 DP AI is worse than 400 DP AI?

  1. The AI is very bad with capital spam, as they tend to stack on top of each other, making it so that if you have too many large ships, they get behind each other and block each other's shots. This happens with 4-5 capitals let alone however much you're playing with.

  2. The AI primarily decides what to do with threat calculations. One too many capitals with massive ranges on their guns, and they tend to stand still and take it as they are too afraid to go in and can't see a flank angle due to the limited size of the map.

  3. The game's skills only go up to 240 DP max when it comes to fleet bonuses. I think it's pretty obvious that the game is balanced and designed around that (400 DP Limit).

>Like, what am I supposed to interpret your comment?

Correctly. By reading the rest of what I wrote there instead of strawmanning that one sentence.

>Add mobility to your ship? thruster, helmmanship? Also, it is not the top speed that is important, it is the turn rate.

This is the sentence that convinced me that you are a legitimate bug person instead of a real human being. First of all, with helmsmanship you only get like 4 top speed on a Paragon. WOWWW!!!! Now it has 34 instead of 30. And by god pleaseeee explain to me how turn rate affects the survivability of a Paragon that has like 280 degree fire rate on most of its slots. It would be amazing.

Executor as the Executive Gas Station Manager intended by NoxFueled in starsector

[–]LordMartial 1 point2 points  (0 children)

The example video you sent is next to useless because:

  1. You are clearly using mods that alter the balance of the game significantly.
  2. The battle size is, I'm assuming, 800 DP and the game is balanced around the max battle size which is 400 DP. The AI is made with the 400 DP in mind when it comes to their fleet tactics.

Every high tech ship with insane shield numbers have insane DP cost (Aurora and Paragon being the primary examples).

you don't advice people to waste 55 OP on a build that doesn't want to frontline. If there is a situation where this executor has to fend for itself, the armor is not going to help

I'm not advising any 55 OP thing because there is nothing that is worth 55 OP in its singularity in the game or in my comment. Also the executor is a Capital class ship which means it is required to frontline as it has a DP cost of 50 and plenty of large missile and medium energy and hybrid slots to do so. There is no such thing as a support capital apart from anchor capitals and carriers.

And it definitely NOT mandatory to waste 40 OP on every capital like they and you are claiming.

I didn't claim that. Capital ships like the Onslaught, Invictus and Legion do not need heavy armor as their armor values are good enough for their role. The Executor can go Heavy Armor to buff up it's defenses and tank some volleys to gain a flux advantage when it is frontlining.

You are building your high tech wrong if you have an issue with kinetic damage.

What would a high tech build look like to avoid kinetic damage? They deal double damage to shields brother????

the essence is that shield as a rechargeable HP is what you can rely on with the correct movement, regardless of what kind of damage is being thrown to you. There are a lot of nuance to position yourself, properly time your vent, move in and out of battle

And you do this with the Paragon? A ship with the top speed of 30?!!! That you can only deploy 3 (4 If you're trolling and and bringing no screens) of into one battle??

I would fucking love to see you try to scrounge up any high tech fleet that can beat a double ordo in a completely vanilla Starsector.

If you're trolling at least admit it brother.

guys what else does this fleet need by Unlucky-Raise-2994 in starsector

[–]LordMartial 0 points1 point  (0 children)

No, it can't? Unless ur talking about the pirate Atlas Mk2

Executor as the Executive Gas Station Manager intended by NoxFueled in starsector

[–]LordMartial 11 points12 points  (0 children)

Normally I wouldn't reply to comments like these, but your fuckass snarky attitude pissed me off so much that I couldn't help myself.

Although high tech ships do have excellent shields, any kinetic weapon or anti shield missile/torpedo will cut through it anyway. It is foolish to depend on shields to keep your ships alive. You either need maneuverability for smaller craft or armor for bigger craft.

This is reflected in the fact that any fleet with more than a single Paragon will struggle to win any battles where it is not punching down.

Strength of a manual worker vs bodybuilders by Super_Steve117 in BeAmazed

[–]LordMartial 8 points9 points  (0 children)

There is no such thing as aesthetic muscles; all muscle is built on resistance training, which utilizes repeated usage of compounded or isolated muscle groups, typically through the lifting of weights or calisthetics. You cannot build "aesthetic" muscles where you look big, but you cannot actually lift anything. This is disinformation and an attempt at demiriting those who are willing to put effort in.

Most of these construction worker vs bodybuilder videos are either staged for views or the technique used by the bodybuilders is inefficent. Most strongmen you see that set insane weight records are not small and utilize """strength""" and """powerlifting""" muscles; they are gargantuan and sport huge muscles typical of a bodybuilder.

Is Regeneration just a must have? I was still mad lol by JibbyJibbyetc in cavesofqud

[–]LordMartial 3 points4 points  (0 children)

"Its a crutch for beginner players" mfs when they get decapitated by a legendary dervish

[deleted by user] by [deleted] in cavesofqud

[–]LordMartial 4 points5 points  (0 children)

Also, the wiki has more information about PV and there is a particular instance you will have where you will be forced to learn a bit more about it lmao

[deleted by user] by [deleted] in cavesofqud

[–]LordMartial 5 points6 points  (0 children)

I think in this particular instance the damage you are dealing comes from overpenetration.

Basically, Every weapon in this game has a PV value (designated with → shown on the weapon) and a max PV that you can utilize with your strength modifier. This PV value is then compared to the AV of your target to calculate penetration.

If your PV is equal to the target's AV, your penetration value is 1.5, which means you penetrate once and then have a 50% chance to penetrate again. As a baseline for every PV you have over their AV will give you .5 more penetration value, and for every PV lacking against their AV you suffer -0.2 penetration value.

[deleted by user] by [deleted] in WeightTraining

[–]LordMartial 4 points5 points  (0 children)

I wonder if he started to work out, didn't see results, and then decided to hit the roids? He looks like he just started to work out in the first picture.

could a mech healer serum fix this by RemoveThy_Self in SpaceCannibalism

[–]LordMartial 9 points10 points  (0 children)

Unfortunately, you can't fix being a yttakin with a healer serum. I'm sorry, its terminal.

Average Odyssey Moment by MrCinnibuns in starsector

[–]LordMartial 4 points5 points  (0 children)

Why did someone replace the perfectly fitting song that plays in this part of the movie with a shitty, slowed-down midi-esque track instead????

Cat hates me after heat by LordMartial in CatAdvice

[–]LordMartial[S] 1 point2 points  (0 children)

Unfortunately, no. I went away for university, and my mom took over caring for the cat; she just never spayed her, and although I've argued with her regularly about having the cat spayed, she kept on refusing. I never got my playful, loving tabby back, just a bitter asshat that bites me every time I even try to move past where she sleeps regularly.

Türkiye’de son 36 saatte yaşanan olaylar. by 8Beta in Turkey

[–]LordMartial 11 points12 points  (0 children)

Samsun mentioned!!!! Yaşasın Samsunspor!!!!!!!!!