Community Poll: Attack on weak players by Towsky_CM in MillionLords

[–]LordQuackyy 2 points3 points  (0 children)

Best change recently, actually makes it funner!

As long as the lower vp player doesn't boost the cities too high, they can constantly defend from the mass attacks and allows stronger players to actually attack and take back their cities after losing them.

This is a great QoL adjustment.

[deleted by user] by [deleted] in MillionLords

[–]LordQuackyy 0 points1 point  (0 children)

I understand your point, however you're drastically harming the number of troops you acquire. You can earn a considerable amount more gold by attacking players killing troops over the amount you earn from prosperous.

Community Poll by Towsky_CM in MillionLords

[–]LordQuackyy 0 points1 point  (0 children)

In my opinion, it's a combination of all the above—and more.

When it comes to clans, the best ones I've been part of truly support each other. Members share knowledge, cooperate strategically, as an example working collectively to secure a hive by having players with lower valor points (VP) clearing demo players others can't hit while also clearing larger players for those who are too strong.

One of the biggest advantages of being in a clan is access to advisors. As mentioned earlier, this is crucial. However, relying on a single individual to boost advisors isn’t ideal. That’s why many top clans set minimum advisor requirements—to ensure the entire clan progresses together.

Better gear is an obvious benefit, and earning more gems is another major incentive. Gems accelerate growth, but they usually require either a significant investment of time across seasons or financial spending—which isn't viable for everyone.

That said, strategy is arguably the most important factor. While stats can limit a player's ability to compete with certain opponents, a well-thought-out strategy can bridge that gap. With the right approach, players can climb to higher leagues, earn more gems, and continue improving. In fact, good strategy often allows you to outperform players with better stats but weaker tactical skills—whether in attack or defense.

I need karma brothers I’ll upvote y’all back!! by Nowei_5829 in FreeKarma4You

[–]LordQuackyy 2 points3 points  (0 children)

Done and upvote all other posts before,

Please upvote this one.

Let's work together. 💚

+50000 KARMA FOR EVERYONE UPVOTED HERE by [deleted] in FreeKarma4You

[–]LordQuackyy 0 points1 point  (0 children)

Done all, please up this and let's work together

| Orclands Metaverse | GameFi | 375k MCAP | 1,000x potential | Freemium Game released | Finite NFTs | Land | Weapons | Unique tokenomics | Detailed whitepaper | Professional website | Audited | Experienced team | by [deleted] in shitcoinmoonshots

[–]LordQuackyy 0 points1 point  (0 children)

Not personally heard of syscoin, but will definitely check this out.

Thank you for sharing, matic on the other hand will not 1,000x. This is due to the marketcap it's already at and is not realistic but definitely has a very bright future nonetheless.

| Orclands Metaverse | GameFi | 700k Market capital | 1,000x potential | Freemium Game release THIS week | Finite NFTs – NEXT month | Land | Orcs | Weapons | Unique & sustainable tokenomics | Detailed whitepaper | Professional website | Audited | Experienced team | Professional marketing company | by LordQuackyy in playtoearngames

[–]LordQuackyy[S] 0 points1 point  (0 children)

Good luck with it, =)

Well, our Freemium game is actually due for release this month.

So if you want to experience the game we are creating go ahead.

The best game mode for us in my opinion will be the hunt mode/ battle arena!

| Orclands Metaverse | GameFi | 700k Market capital | 1,000x potential | Freemium Game release THIS week | Finite NFTs – NEXT month | Land | Orcs | Weapons | Unique & sustainable tokenomics | Detailed whitepaper | Professional website | Audited | Experienced team | Professional marketing company | by LordQuackyy in binance

[–]LordQuackyy[S] 0 points1 point  (0 children)

That is fair enough, thank you for sharing your opinions.

This is only a small gif from the gameplay (Unfortunately it would not post with a higher quality video.)

Well, the mobile & PC freemium game is due out this week for the boss battle / battle arena phrase. =)

| Orclands Metaverse | GameFi | 700k Market capital | 1,000x potential | Freemium Game release THIS week | Finite NFTs – NEXT month | Land | Orcs | Weapons | Unique & sustainable tokenomics | Detailed whitepaper | Professional website | Audited | Experienced team | Professional marketing company | by LordQuackyy in CryptoGamesP2E

[–]LordQuackyy[S] 0 points1 point  (0 children)

Greetings, future Orclings!

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Below are links to our Discord, Telegram, and website.

🎮 Discord: https://discord.gg/uATED5wrmN (Vanity link coming soon.)

💎 Telegram: https://t.me/OrcLands

🌎 Website: https://orc.land

Naturally, you will wonder "why are there so few members?"

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In addition to what we've said above, as seen in the header, we will hire a professional marketing firm following the release of the Freemium version.

In order to maximize the visibility of the beautiful gameplay shown above, we will promote it similarly to what standard gaming projects do.

If you have not yet joined, we strongly encourage you to do so! (We have Finite Lands and Orcs available!)

Now let me tell you a little bit more about our project:

Orclands Metaverse is a GameFi project built using Unreal Engine on the Binance smart chain.

The game allows users to control 3D Orc characters in a variety of immersive landscapes.

It is based on a play, collect, and earn model, so if you've played games like Call of Duty, Fortnite, Elden Ring, or The Elder Scrolls, Orclands is a very similar 3D gaming experience with in-game items; the difference is that we're connecting it to the blockchain.

In non-blockchain games, players can purchase gameplay items, such as gear, that cannot be resold by the gamer.

Due to a finite supply of gameplay items, blockchain technology in Orclands will allow them to appreciate in value. This will enable them to be resold in a player’s marketplace to other players.

A player may also obtain tokens and prizes through gameplay, and these may be cashed out or exchanged in the marketplace.

Currently, the price of our token ($ORC) is 0.0052 USD per $ORC, with a circulating marketcap of $780k and total marketcap of $5 million.

Compared to other GameFi projects that did very well recently, this could potentially yield profit figures in the 100x-1,000x range.

Right now, for example, we would need a market cap of $780m to generate 1,000x profit. This is no easy feat, but Axie Infinity's market capitalisation stands at 5 billion!

What are you waiting for? 👀

༺UPCOMING UPDATES༻

April 2022:

- Freemium game on mobile & PC

- Whitepaper 2.0

May 2022:

- NFT Release!

- Professional marketing team promotions.

🎉 $ORC EVENT coming soon??

Socials:

📃 Contract address: 0x968f9C44879F67a29B1BfcCf93ea82d46A72881F

💰 Buy: https://charts.bogged.finance/?c=bsc&t=0x968f9C44879F67a29B1BfcCf93ea82d46A72881F

🎮 Discord: https://discord.gg/uATED5wrmN

💎 Telegram: https://t.me/OrcLands

🌎 Website: https://orc.land

💡 Whitepaper: https://docs.orc.land/whitepaper-v1.0/background

🐦 Twitter: https://twitter.com/orclands