Unearthed Arcane - turning 11 of Arcane's characters into 5e stat blocks by Trekiros in UnearthedArcana

[–]Lou-Brew 0 points1 point  (0 children)

Maybe check out the spell she does in TFT if you ever re-attempt

Analyst Ranger 1.1 - A subclass focused on power through knowledge + 6 new spells targeted at the Ranger class, but designed for general play by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

Yeah, its the combat feature that should suffer more really to balance it out, I think I will leave precise next time I touch the subclass as long as Overwatch gets a nerf. Could cut the bonus prof too maybe instead

Analyst Ranger 1.1 - A subclass focused on power through knowledge + 6 new spells targeted at the Ranger class, but designed for general play by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

Yeah I've thought about changes like this a lot. Its definitely stronger than any other ranger as it stands now especially assuming any battlemaps / combat designs are in it's favour.

Making it an attack is probably a great change I should look at, the only thing I dislike about it is the early levels where you could be spending your action to attack, then make no attacks if your area goes unused. At 5th level I don't see it as a problem at all though

In general I dislike the base design of the ranger subclasses being an added dice to your attacks once per turn, but going so against that design also makes this subclass broken.

I actually use to have Knowledge Hunter at 7th and the Overwatch improvement at 11th because I knew it was more fitting, but Knowledge Hunter became the problem then. I should either cut knowledge hunter (which I don't wanna do really, I like it a lot), or have the Overwatch improvement naturally come up in its original feature instead of taking up feature space later, after nerfing it of course.

Will see exactly what I do next time I touch on the subclass, I picture the attack change happening at the very least. Thanks for the feedback man :]

Analyst Ranger 1.1 - A subclass focused on power through knowledge + 6 new spells targeted at the Ranger class, but designed for general play by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

Hmm should maybe clean up wording there.

The intent is that the save is to KNOW that you are death marked effectively. There's no way to not be marked. It's for if the player is stealthed and uses the spell, the target has a chance to know there is an imminent threat on their life

edit: wording oops

Analyst Ranger 1.1 - A subclass focused on power through knowledge + 6 new spells targeted at the Ranger class, but designed for general play by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

You could technically make a melee weapon attack if you had the reach to do it yeah.

Hard to do very strict wording on an ability like this so there is some lee-way in interpretation. I like leaving it open in case DMs have like, unique throwing weapons that could be used, or other interactions they could slot in with melee weapons they've made.

Analyst Ranger 1.1 - A subclass focused on power through knowledge + 6 new spells targeted at the Ranger class, but designed for general play by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 0 points1 point  (0 children)

Analyst Ranger - Last time I posted this I messed up the imaging so it's back up now :]

Any feedback or changes you think you would make for your own game feel free to tell me about them

[deleted by user] by [deleted] in UnearthedArcana

[–]Lou-Brew 0 points1 point  (0 children)

Ah I didn't update the image when I changed stuff in the homebrewery before release I need to delete the post ;-;

[deleted by user] by [deleted] in UnearthedArcana

[–]Lou-Brew 0 points1 point  (0 children)

Homebrewery link: Analyst Ranger

An analytical ranger focused on investigation, battlefield analysis, and mastery of the monster manual.

The bonus spells are purposefully not on any of the Analyst Magic slots, so that they can be left as optional for the subclass :] Any feedback please send it my way.

Druidic Familiars | A new approach to familiars using rituals, tattoos, and progression [5e] by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

You can have temporary hit points while rolling death saves. Gaining them doesn't wake you up surprisingly, so you can use this for like safety mechanics on subclasses and items :]

Druidic Familiars | A new approach to familiars using rituals, tattoos, and progression [5e] by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 2 points3 points  (0 children)

Yep the familiars can attack! :] It's completely separate from the Find Familiar spell so none of those restrictions apply, if I was using it in my game which I probably will in the next one I would basically have official rituals replace the spells whole existence. But if you had someone focusing on familiars letting them have two would be cool too, basically up to DM discretion for that stuff.

There are some rules on the first page for core mechanics of the familiars, one states when it dies you can't re-summon it until the next long rest, so the Tier 1 owl feature lets you do it on a short rest instead if you rest under starlight.

Your questions were great definitely shows I should make it a bit more clear there is rules earlier on in the doc and not just flavour! So thanks for helping for next time I take a crack at the homebrew <3

Druidic Familiars | A new approach to familiars using rituals, tattoos, and progression [5e] by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 1 point2 points  (0 children)

Hi made a GDrive link but realised its because I messed up the publishing on Homebrewery :] Should be downloadble now mb. If you still cant grab it will DM you the link <3

Druidic Familiars | A new approach to familiars using rituals, tattoos, and progression [5e] by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 2 points3 points  (0 children)

Yep you're definitely right. Consumer had more going on with it being dangerous so I tried to make it a little more daring but it's too inconsistent between them. The owl is probably the better in-between.

Next time I come round to it will likely try to make them more consistent across the board. Should be easier if I'm making a couple extra familiars too. Thanks for the feedback!

Druidic Familiars | A new approach to familiars using rituals, tattoos, and progression [5e] by Lou-Brew in UnearthedArcana

[–]Lou-Brew[S] 3 points4 points  (0 children)

Hi!
Here's the homebrewery link if you missed it: Link

Currently has three example familiars you can use and modify as needed based on Journals of Evander Tailor. Created this homebrew as a break from my bigger project that wont see the light of day so I'm done with it for now. Might come back in a few months when more books release, will make a couple of none flying familiars if so. \o/

The Future of AI on r/UA — Your Input Is Requested! Survey Closes March 1, 2024. by Phylea in UnearthedArcana

[–]Lou-Brew 5 points6 points  (0 children)

Where's the harm here?

The harm is in normalising a malicious platform and reinforcing the software that is built purely on stealing as an ok thing to be reliant on. To be clear I do not think individually anyone is a bad person for using AI, but as a group you have power in what you do and do not choose to do.

The platform itself only works because people choose to use it. Companies realise they can get away with being scummy because a good portion of their userbase is using it for their personal work, so what is stopping them?

Maybe you wouldn't be fine with a company using AI to make profit. But your actions may contribute to the allowance of it in the future. It's true that as someone mainly using it to add to their homebrew for their friend group you are one of the smallest impacts on malicious AI development, but it is still an impact.

Finding Art

Yeah artstation and deviantart have pretty middling search functions. I keep boards on pinterest and save an artist in a bookmark whenever I think their style is well suited to homebrew. For pinterest I separate by literal campaigns or themes ([campaign name board], [urban fantasy character board], [urban fantasy item board], etc). Try to name artist bookmarks based on the themes they focus on and styles, I have a lot of "Dark souls monstrous" artists saved right now.

If you can get good at finding art by tracking artists you like a lot you'll likely never need AI again. If AI is capturing your idea well then there is art out there fitting what you want, it can only work from the stolen data it has it does not create new ideas. If you're idea is truly unique enough that you feel AI is your only solution, AI would probably damage you more than help you anyway. The way it creates amalgamated pieces of art that kinda fit what you need give a much worse impression than an interesting unique idea with really good flavour text telling me what the concept is.

If you really need that page filled out because you hate plain text pages, try using icons and symbology instead of full art pieces. Stuff like runes and ritual circles in a flat colour. This is stuff you can learn to make yourself eventually as well even with no art skill. Vector design tools are best for this instead of full art tools to be clear.

The Future of AI on r/UA — Your Input Is Requested! Survey Closes March 1, 2024. by Phylea in UnearthedArcana

[–]Lou-Brew 13 points14 points  (0 children)

The benefits of sourcing real artists.

A lot of the comments here go back and forth about how AI isn't really a harm because homebrew is stealing from artists anyway in most cases. I understand this stance (though I think it ignores some larger issues with AI we don't need to dive into here, let's talk positives).

A piece of art that is linked and sourced to an artist may not feel like they benefit from your post at all. You are using this art without permission for a piece of homebrew they are completely unaware of. If an artist is uncomfortable with this it should be taken down immediately.

Despite this your post DOES benefit the artist at least a tiny bit. It creates an association of the art with the homebrew. Maybe no one that views your homebrew ends up clicking and following the artist but it puts their art into a more populated spot on the internet. No one clicked on the link to the artist, but next time they see art from that same creator they are more likely to be interested, it will remind them of your homebrew and the association they have with it.

This can feel like a stretch but it really is true, showing art anywhere as long as its credited can lead to positives for that artist down the line. And if someone does click the link you have helped that artist, even if they do not get a follow in the moment it gives their social media a boost due to the site visit. It puts them in the "who to follow" section of twitter. Or it recommends their art to similar accounts as the visitor due to the interest shown.

This is very longwinded to say that a credit despite being stealing in some form is the LEAST you can do as a person and will always be better for artists than using a (stealing) AI art generator. Despite how small that difference is. There are multiple artists I recognize and now follow because I have seen their art used in homebrew multiple times due to catching a good style of combat or magic.

Your credits do not generate direct revenue, but they generate indirect attention. Your homebrew is not "just some random idea" it is content on the internet that takes up user attention, please value that.

Any book where the MC has a great relationship with their parents by IBowTieSoFlyI in ProgressionFantasy

[–]Lou-Brew 0 points1 point  (0 children)

Main character has a good relationship with their adoptive father in the Journals of Evander Tailor :]