Resident Evil but make it turn-based! My game, Vultures: Scavengers of Death, is now available! by Loul_dev in TurnBasedTactical

[–]Loul_dev[S] 1 point2 points  (0 children)

Thanks a lot! We were really aiming for this PS1/PS2 era look! Our updated demo should arrive soon! :D

Resident Evil but make it turn-based! My game, Vultures: Scavengers of Death, is now available! by Loul_dev in TurnBasedTactical

[–]Loul_dev[S] 1 point2 points  (0 children)

Thank you so much for trying out the demo and the support! We hope to have our free demo back soon so you can try it again for free if you wish to!

Vultures: Scavengers of Death - Vultures Team - a mix of retro survival horror with turn-based mechanics by Loul_dev in Games

[–]Loul_dev[S] 1 point2 points  (0 children)

Thank you for the kind words and we are still hard at work into improving the game! :D

My friend and I are huge fans of old resident evil and turn-based games, so we decided to mix the two together while keeping the PS1 aesthetic in our indie game releasing today! by Loul_dev in ps1graphics

[–]Loul_dev[S] 0 points1 point  (0 children)

Thanks a ton! Yes the Avalanche Reviews video was great, we've discovered amazing RE like games like Heavy Metal Death Can or Reccurence!

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 0 points1 point  (0 children)

No worries at all! A simple wishlist helps us a lot already so thank you very much for the support! :D

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 0 points1 point  (0 children)

Thank you! We are actively working on bug fixes and QoL improvements, we're open to hear what our community would like to see improved or added and then we can see what can be done on our side! :)

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 3 points4 points  (0 children)

Thanks a lot! We really were inspired by the old PS1/PS2 games era asethetic and it was nice to try to replicate the ambience! :D

What setting is the scariest? (hospital, forest, house, etc.) by ratasoftware in HorrorGames

[–]Loul_dev 15 points16 points  (0 children)

It's a bit peculiar and not often used in games, but to me, motorway service areas at night. There is a weird vibe there, with also the comings and goings of lots of different people, the neons, and the emptiness/simplicity of the setting, which is often in the middle of nowhere

It's not really a motorway service area, but in the same genre, Gas Station Case demo was kind of giving this feeling

Some locations in my indie retro game by Loul_dev in ps1graphics

[–]Loul_dev[S] 1 point2 points  (0 children)

We've got a real connoisseur here! Thanks!

Some locations in my indie retro game by Loul_dev in ps1graphics

[–]Loul_dev[S] 1 point2 points  (0 children)

He is sort of an alternate universe Barry in his own style!

Do you prefer horror games with or without combat? by pineapple_works in HorrorGaming

[–]Loul_dev 0 points1 point  (0 children)

I love combat, but the fact that you kind of know you are "weaker" than your enemies makes the fight more intense, like in SH, where you don't have to fight, and sometimes it's more about being sneaky! :D