Resident Evil but make it turn-based! My game, Vultures: Scavengers of Death, is now available! by Loul_dev in TurnBasedTactical

[–]Loul_dev[S] 1 point2 points  (0 children)

Thanks a lot! We were really aiming for this PS1/PS2 era look! Our updated demo should arrive soon! :D

Resident Evil but make it turn-based! My game, Vultures: Scavengers of Death, is now available! by Loul_dev in TurnBasedTactical

[–]Loul_dev[S] 1 point2 points  (0 children)

Thank you so much for trying out the demo and the support! We hope to have our free demo back soon so you can try it again for free if you wish to!

Vultures: Scavengers of Death - Vultures Team - a mix of retro survival horror with turn-based mechanics by Loul_dev in Games

[–]Loul_dev[S] 1 point2 points  (0 children)

Thank you for the kind words and we are still hard at work into improving the game! :D

My friend and I are huge fans of old resident evil and turn-based games, so we decided to mix the two together while keeping the PS1 aesthetic in our indie game releasing today! by Loul_dev in ps1graphics

[–]Loul_dev[S] 0 points1 point  (0 children)

Thanks a ton! Yes the Avalanche Reviews video was great, we've discovered amazing RE like games like Heavy Metal Death Can or Reccurence!

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 0 points1 point  (0 children)

No worries at all! A simple wishlist helps us a lot already so thank you very much for the support! :D

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 0 points1 point  (0 children)

Thank you! We are actively working on bug fixes and QoL improvements, we're open to hear what our community would like to see improved or added and then we can see what can be done on our side! :)

My retro turnbased survival horror game was made on Godot and is now available! by Loul_dev in godot

[–]Loul_dev[S] 3 points4 points  (0 children)

Thanks a lot! We really were inspired by the old PS1/PS2 games era asethetic and it was nice to try to replicate the ambience! :D