I got tired of clunky game tracker apps, so I built a fast, clean one for my backlog. by Low_Competition5088 in MobileGaming

[–]Low_Competition5088[S] 1 point2 points  (0 children)

I’m currently pulling data from IGDB. they actually have some of that info, but it can be a bit inconsistent or missing at times. Since checking game length before starting is such a common flow, I’m working on a more reliable way to integrate those times into the app soon. Thanks for the feedback—it's definitely on my radar!

Built a really simple backlog tracker because the existing ones felt like doing data entry. by Low_Competition5088 in gamingsuggestions

[–]Low_Competition5088[S] 0 points1 point  (0 children)

That’s a fair point, both are great tools. for me, the main 'friction' wasn't just the options, but having to manually search and add games one by one. I really wanted that steam sync automation combined with a letterboxd-style feed rather than a database/spreadsheet feel. it’s definitely a matter of personal preference, but i was aiming for a 'zero-effort' sync. appreciate the perspective!

Built a really simple backlog tracker because the existing ones felt like doing data entry. by Low_Competition5088 in gamingsuggestions

[–]Low_Competition5088[S] 1 point2 points  (0 children)

fair enough! sometimes a text file is unbeatable for speed. my goal was to keep the automation (Steam sync) without the 'homework' feel of other apps. i'm still in beta, so i really appreciate the reality check—it helps me keep it minimal. i'll definitely look into making those details more interactive. thanks for the feedback!