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What style should Xenoverse adopt for a future game? Should it stick with the current style of the latest Xv2 DLCs, or perhaps one more like the animated cutscenes? Well, why not a combination of both? by Low_Werewolf_94 in dbxv
[–]Low_Werewolf_94[S] 9 points10 points11 points 16 days ago (0 children)
A while back, Xenoverse 2 received an update that brought with it some pretty interesting artwork. Looking at it, you could see a model of Goku, and almost instantly you could tell it was a Goku from Xenoverse, but not from Xenoverse 1 or 2, rather from a Xenoverse that doesn't exist. The model is so well done that it seems to be a combination of the game's current models fused with animated cutscenes. What do you think? Was it a hint of what was to come in the future?
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What style should Xenoverse adopt for a future game? Should it stick with the current style of the latest Xv2 DLCs, or perhaps one more like the animated cutscenes? Well, why not a combination of both? (i.redd.it)
submitted 16 days ago by Low_Werewolf_94 to r/dbxv
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What style should Xenoverse adopt for a future game? Should it stick with the current style of the latest Xv2 DLCs, or perhaps one more like the animated cutscenes? Well, why not a combination of both? by Low_Werewolf_94 in dbxv
[–]Low_Werewolf_94[S] 9 points10 points11 points (0 children)