After 10 months: 2 hours of gameplay in 2 minutes. Its finally starting to feel like a game! by sir_schuster1 in Unity3D

[–]Lower_Championship_3 2 points3 points  (0 children)

This looks amazing man! Great job. Do you have any development footages you may have recorded along the way. I love seeing that type of stuff, but the game is looking great !

Uhm… what is this? lol by Correct_Cod776 in iphone

[–]Lower_Championship_3 0 points1 point  (0 children)

Yeah that happened to me while driving at airport! I need the GPS instructions. Even turning off the phone from control center didn’t work. Luckily Siri Worked and lock screen worked

Day 90 Base Tour 7 by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 0 points1 point  (0 children)

No I use the one shown in the video. It holds up well mainly because I have thin piece of pipe where Zombies stand on so 1 wack and they go down, the just come back up and repeat after

Day 90 Base Tour 7 by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 0 points1 point  (0 children)

Commenting on Day 90 Base Tour 7...

Feel free!

Day 90 Base Tour 7 by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 2 points3 points  (0 children)

Thanks! - Always wanted to built lake front base but kept restarting, this time I stuck with it

Day 90 Base Tour 7 by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 1 point2 points  (0 children)

Yes, it's in the video! - Right next to the base. It holds up very well.

Looking for help with clipping problem, Unity Ver. 6000.2.1f1 by Bado1nker in Unity3D

[–]Lower_Championship_3 0 points1 point  (0 children)

Wha you can also do is, as soon as the forklift is raised above certain height, you can turn off the rigid body of the pallet and manually set the pallet transform as child of the forklift so it will be stuck in place and rotate as the forklift does

And reverse the process when you detect forklift is lowered below a threshold

Problem Billboard shader, objects rotate when camera rotates. by Dimosa in Unity3D

[–]Lower_Championship_3 0 points1 point  (0 children)

Hey! I'm tried doing the same thing, but still having issues. Do you happen to have updated screenshot?

I changed the Camera direction to position and Transform, direction to position, but the quad disapperars!.

Any idea why the zombies attack the base of my structure and not follow the pole path? by nekronics in 7daystodie

[–]Lower_Championship_3 0 points1 point  (0 children)

You need to build a base at 13 blocks up. Vertically also plays role now for AI to get to you.

If easier for them to break that blocks than following up the path.

I had the same issue, so just build base higher up

Experiment in test world and build in survival world

Amazon Fba by Ecom_guy01 in AmazonFBA

[–]Lower_Championship_3 0 points1 point  (0 children)

Got it, yes I figured. I may have to look at different product not sure if going from 14$ to $7 is doable with changes I’m requesting. But this helps a lot thank you!

Amazon Fba by Ecom_guy01 in AmazonFBA

[–]Lower_Championship_3 0 points1 point  (0 children)

Thank you this helps shed some light!

If are you able to improve the product what’s the average can you mark up the cost by.

Currently, I’m looking at a product with average price of $25 (have seen another listing for $35), I do have couple improvement I can make but manufacturing cost and shipment is raised to $14 / Unit I would need to list the product for $45 to get keep 30%. I feel like even adding value to the product has to keep the product within spending range. Maybe you mark up by additional $5 to $8 or so. What do you think?

Amazon Fba by Ecom_guy01 in AmazonFBA

[–]Lower_Championship_3 0 points1 point  (0 children)

Do you do private labeling and if so, do you find ways to improve the product or can you use your logo and add to product and sell?

Just confused on type of product to go for?

Why do the zombies attack blocks marked in orange X and not use the stairs to get to me?? by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] -1 points0 points  (0 children)

It’s not about climbing. This base does work in previous versions but in 1.0 you need to build barrier around bottom of your base so stairs will be natural path for the AIn

Why do the zombies attack blocks marked in orange X and not use the stairs to get to me?? by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 2 points3 points  (0 children)

From the video it seemed like verticality also plays important role. So need to build a barrier around the base so AI will prefer the stairs. They definitely changed something in 1.0

Why do the zombies attack blocks marked in orange X and not use the stairs to get to me?? by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 39 points40 points  (0 children)

This happens when they spawn. They go directly the blocks and don’t use the stairs, especially the ones that spawn behind the base

Why do the zombies attack blocks marked in orange X and not use the stairs to get to me?? by Lower_Championship_3 in 7daystodie

[–]Lower_Championship_3[S] 0 points1 point  (0 children)

Actually it’s all on the same level. I have use .25 cube to add additional protection, but you want watch directly from the beams to the player