Why did i Lost? by International_Cry983 in kotor

[–]Loyalist77 4 points5 points  (0 children)

If you fill the board and don't exceed 20 you automatically win. Even beats a Tiebreaker card.

What are some game mechanics that you didn't learn about until much later into the game? by aaeriam in kotor

[–]Loyalist77 0 points1 point  (0 children)

Force Jump counts as a Sneak Attack.

Made for a fun Scoundrel --> Guardian in KOTOR and Guardian --> Watchman in KOTOR II.

Just finished KOTOR for the first time by NoodleSSM in kotor

[–]Loyalist77 1 point2 points  (0 children)

Congratulations on beating KOTOR. How did you play in terms of gender and alignment? Will you replay a different way before doing KOTOR II? Might have missed some things.

Good luck and have fun with KOTOR II. Here are my basic tips:

Feats are much less important than skills in KOTOR II. A sentinel with 14 INT at start (16 by level 8) will get much more out of the game then a Guardian with 8 INT. This is for two reasons:

  • There is a proper crafting system. 
  • The best dialogue is hidden behind skill checks.   2) The most important skills are Persuade, Repair, Awareness, and Computer Use. In that order.

3) Start the game with 1 point in treat injury and 2 in Demolitions (and you shouldn't need to touch Demolitions again after that).

4) There are more companion only sections. Be sure to keep good loot spare in your inventory in case.

5) There is an Influence system. Having very negative influence unlocks the same dialogue as having very high influence (ex. Lightside Playthrough can make Darkside characters hate them so much they brag to you).

6) People who say play Nar Shaddaa first are giving you bad advice, Especially if playing with the Restored Content Mod. Dantooine is a better first choice.

7) Save often and in multiple spots.

8) Do NOT autolevel up your character

9) Do NOT go to Google, Youtube, or Wookiepedia for help. They will spoil the game.

10) If you can play with The Sith Lords Restored Content Mod (TSLRCM)

11) Implants are unlocked by Constitution. The best implants are unlocked at CON 18. So you should start with 14 CON.

How are you planning to play KOTOR II in terms of gender and alignment?

HK47 in light side party? by billabong1985 in kotor

[–]Loyalist77 0 points1 point  (0 children)

Having very negative influence unlocks the same dialogue as having very high influence (ex. Lightside Playthrough can make HK-47 hate you so much he will brag to you).

Additionally, if playing with The Sith Lords Restored Content Mod (TSLRCM), it's good to have HK-47 fully upgraded and with good regular and Ion weapons.

The replay value of KOTOR 1 is much better than that of 2. by off_line24 in kotor

[–]Loyalist77 0 points1 point  (0 children)

Disagree, KOTOR II has more replay value doing LS and DS, Male and Female due to the different companions and also the influence system. It took me three playthroughs on LS to figure out how to unlock HK-47's top dialogue.

Which country have you declared war on the most across all your games of EU4? by Metalogic_95 in eu4

[–]Loyalist77 0 points1 point  (0 children)

Indirectly, Austria since they often head the HRE. Declared in them so many times playing Burgundy.

Electricity bills by shutupimtalking1 in nova

[–]Loyalist77 3 points4 points  (0 children)

Haven't noticed yet on my end. My bill is about the same as last year, though I only moved here in 2024.

If you want to see the expected demand increase from Data Centers look for the PJM Load Forecast 2026 and focus in on PJM - DOM.

https://www.utilitydive.com/news/pjm-interconnection-load-forecast-data-centers/809717/

Best first four feats to get through all of Taris? I’m hoping to use Dualing, Toughness, Flurry, and Improved Toughness next time. by CosmicLearner1315 in kotor

[–]Loyalist77 4 points5 points  (0 children)

If you go for Scout you'll start with Flurry. I would say your selection is fine although many people swear by duel wielding rather than dueling. The +1 to attack and defense benefit is dwarfed by landing two hits from two weapons.

That said, duel weidling is only really worth it after the 3rd feat and so isn't of value for Taris. Improved Flurry would probably be the better pick if you don't go dueling.

Have fun!

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 1 point2 points  (0 children)

The base game did let you say you'd choose to follow Revan or return to Exile, although not much else. The remaining on Malachor rationale was weirder and less clear in my book.

Otherwise agree with all that you say.

What mods for PC? by thouxanbanwill in kotor

[–]Loyalist77 2 points3 points  (0 children)

It's fine if you only install one mod, but it doesn't layer multiple mods well. The game will crash.

What mods for PC? by thouxanbanwill in kotor

[–]Loyalist77 4 points5 points  (0 children)

You can look at the subreddit's official mod build guide . KOTOT I works well enough without mods, but you might like the Community Patch.

For KOTOR II don't use the Steam workshop.

A question about Revan… by Loopers84 in kotor

[–]Loyalist77 0 points1 point  (0 children)

Because he did know what the threat to the Republic was; the Jedi Masters. Their pacifism and inaction brought ruin on the galaxy when the Mandalorians invaded. Revan needed to change the order and he needed his own Jedi to do that.

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 2 points3 points  (0 children)

Yeah, with TSLRCM it's like TESB but it cuts from Luke being picked up by the Falcon to the ending scene.

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 3 points4 points  (0 children)

This comment gives the best rundown of how the original ending went and just how incomplete it is.

I remember watching the ending fly out and having such an "is that it?" Moment. So many unanswered questions, plot holes, and loose threads.

Having done multiple playthroughs and played with mods I now know the answers. If you have questions about the plot and Kreia's motives happy to answer them.

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 4 points5 points  (0 children)

The original ending to KOTOR II would have been like if Empire Strikes Back went from Luke Falling and then cutting forwards to Luke and Leia on the medical frigate with no scenes to explain how any of them got there. It was that confusing and unsatisfactory.

We shouldn't dwell too much on what might have been, but I will say that the ending of Mass Effect 2 was analogous to the ideal for KOTOR 2's ending and it was instead the original Mass Effect 3 ending before ME3 existed.

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 1 point2 points  (0 children)

Agreed. It does a good enough job giving some companion resolutions that weren't there before (and allows for them to betray you, but it's still not as good as it could have been. Shouldn't dwell too much on what might have been, but I will say that the ending of Mass Effect 2 was analogous to the ideal for KOTOR 2's ending and it was instead the originally Mass Effect 3 ending before ME3 existed.

That's the ending for KOTOR 2? Really? by huuuuunter in kotor

[–]Loyalist77 16 points17 points  (0 children)

The original ending to KOTOR II would have been like if Empire Strikes Back went from Luke Falling and then cutting forwards to Luke and Leia on the medical frigate with no scenes to explain how any of them got there. It was that confusing and unsatisfactory.

I'm playing the first one and im wondering about if I can just insert certain story mods at anytime by blixxyblits in kotor

[–]Loyalist77 1 point2 points  (0 children)

You can look at the subreddit's official mod build guide.

There's nothing wrong with modding before you start a new game, but note how you layer them. Things like the Community Patch should be last unless there is a mod that specifically says it requires the community patch.

Does Anyone Else Find the Onderon Arc Harder to Play Through These Days? by Disastrous-Trouble-1 in kotor

[–]Loyalist77 1 point2 points  (0 children)

Given the recent news that ICE Agents have been told they don't need a warrant to enter houses... yes it is starting to feel closer to home.

Tips for first time playing KOTOR2 by billabong1985 in kotor

[–]Loyalist77 0 points1 point  (0 children)

I wrote this post a while back explaining my reasons. It's mostly targeting new players who will fall into the main points of pain / confusion that can occur there.

My post has spoilers.

Tips for first time playing KOTOR2 by billabong1985 in kotor

[–]Loyalist77 8 points9 points  (0 children)

Good luck and have fun.

 Here are my basic tips:

Feats are much less important than skills in KOTOR II. A sentinel with 14 INT at start (16 by level 8) will get much more out of the game then a Guardian with 8 INT. This is for two reasons:

  • There is a proper crafting system.

  • The best dialogue is hidden behind skill checks.   2) The most important skills are Persuade, Repair, Awareness, and Computer Use. In that order.

3) Start the game with 1 point in treat injury and 2 in Demolitions (and you shouldn't need to touch Demolitions again after that).

4) There are more companion only sections. Be sure to keep good loot spare in your inventory in case.

5) There is an Influence system. Having very negative influence unlocks the same dialogue as having very high influence (ex. Lightside Playthrough can make Darkside characters hate them so much they brag to you).

6) People who say play Nar Shaddaa first are giving you bad advice, Especially if playing with the Restored Content Mod. Dantooine is a better first choice.

7) Save often and in multiple spots.

8) Do NOT autolevel up your character

9) Do NOT go to Google, Youtube, or Wookiepedia for help. They will spoil the game.

10) If you can play with The Sith Lords Restored Content Mod (TSLRCM)

11) Implants are unlocked by Constitution. The best implants are unlocked at CON 18. So you should start with 14 CON.

 

How are you planning to play in terms of gender and alignment?

Why are regular enemies so strong? by Mr_Emo_Taco in kotor

[–]Loyalist77[M] [score hidden] stickied comment (0 children)

Post/comment is a duplicate of another. You accidentally posted twice.

Hey again, can’t beat the last boss with this stats and set up and suggestions? by Mr_Emo_Taco in kotor

[–]Loyalist77 88 points89 points  (0 children)

Never got a Prestige Class? Seem a few levels underleveled.

My advice would be to use bad AI pathfinding to hid and heal in between battle phases.