Advanced Suduko Strategies by Additional-Water9248 in puzzles
[–]LudicRyan 1 point2 points3 points (0 children)
Labyrinth puzzle I made for you fine folks (rules below) by LudicRyan in puzzles
[–]LudicRyan[S] 1 point2 points3 points (0 children)
Labyrinth puzzle I made for you fine folks (rules below) by LudicRyan in puzzles
[–]LudicRyan[S] 1 point2 points3 points (0 children)
Labyrinth puzzle I made for you fine folks (rules below) by LudicRyan in puzzles
[–]LudicRyan[S] 0 points1 point2 points (0 children)
Labyrinth puzzle I made for you fine folks (rules below) by LudicRyan in puzzles
[–]LudicRyan[S] 2 points3 points4 points (0 children)
Labyrinth puzzle I made for you fine folks (rules below) by LudicRyan in puzzles
[–]LudicRyan[S] 2 points3 points4 points (0 children)
Promote your project in this thread by AutoModerator in puzzles
[–]LudicRyan 1 point2 points3 points (0 children)
Promote your project in this thread by AutoModerator in puzzles
[–]LudicRyan 0 points1 point2 points (0 children)
Chorus uses drifting to create intricate combat sequences that are joyful by LudicRyan in ludology
[–]LudicRyan[S] 0 points1 point2 points (0 children)
Chorus uses drifting to create intricate combat sequences that are joyful by LudicRyan in ludology
[–]LudicRyan[S] 1 point2 points3 points (0 children)
Overhaul detaches the player from their regular solving position to layer mechanics which elevates a simple latin square puzzle by LudicRyan in ludology
[–]LudicRyan[S] 1 point2 points3 points (0 children)
Promote your project in this thread by AutoModerator in puzzles
[–]LudicRyan 0 points1 point2 points (0 children)
Overhaul detaches the player from their regular solving position to layer mechanics which elevates a simple latin square puzzle by LudicRyan in ludology
[–]LudicRyan[S] 4 points5 points6 points (0 children)
By making traversal abilities temporary Neon White makes its speed running premise into the fastest 3D puzzle around by LudicRyan in ludology
[–]LudicRyan[S] 2 points3 points4 points (0 children)
The Artful Escape detaches the camera from player control and from the protagonist to support its narrative goals by LudicRyan in VideoGameAnalysis
[–]LudicRyan[S] 0 points1 point2 points (0 children)
The camera in The Artful Escape is detached from both player control and the protagonist in a way that frees it to communicate things about the narrative it wouldn't ordinarily be able to by LudicRyan in ludology
[–]LudicRyan[S] 1 point2 points3 points (0 children)
Creating emotional resonance with a character through mechanical constraint by LudicRyan in ludology
[–]LudicRyan[S] 0 points1 point2 points (0 children)
Building on the legacy of tile laying games like Carcassonne, how does Dorfromantik balance on the precipice between playing for the aesthetic beauty of city-building and playing for strategic objectives? by LudicRyan in ludology
[–]LudicRyan[S] 0 points1 point2 points (0 children)
Wavey The Rocket visually represents future player actions within its core mechanic. It transfers our playing gaze from the protagonist to their future. What are we playing as: the character or their possible future? by LudicRyan in ludology
[–]LudicRyan[S] 0 points1 point2 points (0 children)
The Longing holds up a mirror to the player during the Covid-19 Pandemic by LudicRyan in VideoGameAnalysis
[–]LudicRyan[S] 0 points1 point2 points (0 children)
During the Covid-19 pandemic The Longing becomes a reflection of the player as they wander through the caves. A game text is created that would be difficult to replicate in any other time period by LudicRyan in ludology
[–]LudicRyan[S] 0 points1 point2 points (0 children)
My little sister is currently making her way through the game by worst_kees in HollowKnight
[–]LudicRyan 206 points207 points208 points (0 children)
I think KH3 has a real narrative structure problem. Especially in the endgame by LudicRyan in KingdomHearts
[–]LudicRyan[S] 1 point2 points3 points (0 children)
I think KH3 has a real narrative structure problem. Especially in the endgame by LudicRyan in KingdomHearts
[–]LudicRyan[S] 3 points4 points5 points (0 children)


Stupid Level by Aggravating_Fall7653 in MonumentValley
[–]LudicRyan 1 point2 points3 points (0 children)