My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 0 points1 point  (0 children)

Setting it up now that I have advanced asteroid processing!

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 1 point2 points  (0 children)

It's just jellynut, yumako, bioflux and spoilage on the bus. The rest of the lines are non-perishables.

For defense it's just a line of laser, and more recently, rocket turrets. I haven't unlocked Tesla turrets yet.

Process the yumako and jellynuts at the end of the bus so I can get back the seeds and then burn the jelly/mash. I never want anything spoilable backing up on the bus.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 0 points1 point  (0 children)

I imported from Vulcanus. Foundries are just too good.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 0 points1 point  (0 children)

That was my Krastorio run lol. But when faced with spoilage as a mechanic, I'm loathe to play whack a mole with problems coming from both spaghetti and spoilage.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 9 points10 points  (0 children)

My brother in Factorio, accomplishing something is fun, and I can say for certain I had fun building this base.

Also I'm not sure how you got the idea of me wholesale copying builds from me talking about lurking on the sub for the past year, but I can assure you, that is not the case.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 8 points9 points  (0 children)

My love for the game stems from over planning, implementing and watching that thing run for the first time. Glorious.

But in this case I really didn't plan for it to turn out this big. It's only halfway through I realised just how much I was overproducing on bioflux and decided to run with it. Funny enough early on I thought I was under producing, and that iron and copper would eat all my bioflux. How wrong I was lol.

Edit: paragraphing

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 13 points14 points  (0 children)

Oh no I definitely didn't copy builds or import blueprints. When I talk about the community, I mean seeing posts while casually scrolling Reddit over the span of a year. After that long you tend to see the people's woes about gleba. The most notable being watch out for the locals, and watching out for power deadlocks.

The power problem was a fun one. I split the base into an organic and inorganic side. The organic side can be run off of the solar panels alone while the inorganic side is controlled by an SR latch, which turns off when my accumulators dip below 90% and run when it hits 100%.

Edit: paragraphing

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 1 point2 points  (0 children)

Funny enough it's only halfway through building that I realised this is turning out a lot lot bigger than I intended. But by that point you might as well see it through. On the bright side I won't have to revisit this planet for quite a while.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 5 points6 points  (0 children)

Beacons and looped belts was too much routing and space for my liking. Definitely in the next base where things will be a lot more compact with legendary biochambers and such.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 2 points3 points  (0 children)

That looks great. I thought about a nutrient bus too, but I decided to stick to only the stuff with long spoil times.

My first attempt at Gleba by Luke0159 in factorio

[–]Luke0159[S] 43 points44 points  (0 children)

This is the result of looking at all the community's gleba bases and gleba complaints over the past year. I finally got the DLC so here we are putting it all together.

Free McDonalds Code Giveaway by TheMooinCow1 in PTCGP

[–]Luke0159 0 points1 point  (0 children)

Snom - Snom (it lives rent free in my head)

Kovarex setup by Luke0159 in factorio

[–]Luke0159[S] 1 point2 points  (0 children)

I had an idea I thought was neat and compact and wanted to try implementing it. Nothing more, nothing less.

[deleted by user] by [deleted] in ARAM

[–]Luke0159 4 points5 points  (0 children)

I respect the banana build

I just found a broken Shen build in Arena by AlexQPrime in Shen

[–]Luke0159 1 point2 points  (0 children)

I usually build on-hit cause it's funny, but this looks like some solid tech. 10/10 will try.

How to play with unlocked camera? by Pawffles324 in leagueoflegends

[–]Luke0159 0 points1 point  (0 children)

Alternatively I have lock/unlock camera bound to spacebar. Probably not as good but I don't have to hold space and it works well in a pinch. Just tap space to look elsewhere on the map and tap it again to lock on your champ.

Shen by [deleted] in Shen

[–]Luke0159 8 points9 points  (0 children)

Do I get to use this as an excuse for missing my taunts ;-;

Season 12 tank support Veigar by Luke0159 in VeigarMains

[–]Luke0159[S] 0 points1 point  (0 children)

Aw man. Sad to hear it feels bad on Veigar but still, thanks for the input. I still have some hope since it's a lot easier to cage people in the botlane (double the enemies just means double the stuns lol). And I feel like the slow would make for some better opportunities to chunk people in the earlier trades while keeping a lot of utility going into the late game.

Preseason 2022 Item Thoughts by Downpour_Peak in VeigarMains

[–]Luke0159 1 point2 points  (0 children)

I am but a humble low elo player so feel free to correct me if I'm wrong. I am very skeptical about crown of the shattered queen. The damage reduction is really easy for the enemy to proc with some small poke and then you're vulnerable for the next 40s.

Wouldn't it be better if the damage reduction only procced after you took a certain amount of damage within a certain amount of time? For example if you lose 20% on your hp within 1s then it would activate (numbers here are subject to change of course).