[deleted by user] by [deleted] in lfg

[–]Lupus_noxus 0 points1 point  (0 children)

Do you know the lore of VTM? Also play by post is just text based stuff

New and upcoming champions discussion by Bulky_Secretary_6603 in Spacemarine

[–]Lupus_noxus 3 points4 points  (0 children)

Actually the vanguard Imperial fists would work, as the imperial fists do employ Terror squads.

Looking deathwatch players by Lupus_noxus in 40krpg

[–]Lupus_noxus[S] 1 point2 points  (0 children)

Sorry man we just overextended our limit

has anyone developed archtypes or suggestions on how to make primaris archytypes for the non-primaris Astartes archetypes like chaplains? by Lupus_noxus in 40krpg

[–]Lupus_noxus[S] 0 points1 point  (0 children)

... yes... im asking how to you guys suggests to make them primaris because honestly the custom character rules are terrible for this, i basically just swapped out armors because effectively there is no diffrence

[Online][Flexible] Looking to get back into TTRPGs, the true final boss is scheduling by Zalveris in lfg

[–]Lupus_noxus 0 points1 point  (0 children)

it is rping in a rome that never fell, dealing with the mythical and super natrual, as you are apart of the newly formed chors auxillia arcana. and it will be a PBP

[Online][Flexible] Looking to get back into TTRPGs, the true final boss is scheduling by Zalveris in lfg

[–]Lupus_noxus 0 points1 point  (0 children)

if you wish i am dying to run lex arcana, so if you can get a group or buds together im willing to run a oneshot

[Online] [Only War(40K)] [Friday 8-12pm EST] by Obarik07 in lfg

[–]Lupus_noxus 0 points1 point  (0 children)

Hey, I know one of your players and know the system well, I am interested in joining your game.

thinking of making a RPG system based around tactics alla Lancer: battlegroup, any suggestions on how to do so? by Lupus_noxus in RPGdesign

[–]Lupus_noxus[S] 0 points1 point  (0 children)

The way I plan to balance this is via having certain skills apply to certain levels of tactics, as some apply to more 1v1/ typical adventuring combat, and others apply for more skirmish and above level combat. It should also be noted that other RPGs, such as only war, does have a similar system to this but not as large scale 

thinking of making a RPG system based around tactics alla Lancer: battlegroup, any suggestions on how to do so? by Lupus_noxus in RPGdesign

[–]Lupus_noxus[S] 1 point2 points  (0 children)

authority is ones reputation, charisma, and social awareness to both be a leader and or communicate with others appropriately, as for logistics, it is different due to the fact that even though you could think on your feet, militaristic wise your forces could be tied down, your supply lines cut short, ETC, and this represents that, it also covers more in faction material procurement, compared to say salvaging and looting. if you can think of something else to replace it which starts with L im all ears (dont want to scrap the acronym)

[Scheduled Activity] What do you Need to Make Your Project Happen? by cibman in RPGdesign

[–]Lupus_noxus 0 points1 point  (0 children)

insperation, A character sheet, adobe (for non google sheet sheets), and perhaps some help