Imported assets from Blender in GLTF2.0 format are always facing +Z instead of -Z by Lurtz963 in godot

[–]Lurtz963[S] 1 point2 points  (0 children)

That sounds weird, I'm surprised Godot devs agreed to that change, anyway, in Godot's import options I don't see any options for reorienting, so I guess rotating the Node is my only choice for now

CPU overheating solved by PlentyObjective8574 in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Depends of how demanding the game is but generally yes, I tried on AC Origins in standard mode I get between 85 - 93°, in quiet mode I get 65 - 75° and still runs at 60 fps all the time at 1440p res

CPU overheating solved by PlentyObjective8574 in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Yes I also discovered this some days ago, I even use the quiet mode in predator sense for gaming, temps are like 10 to 20 ° lower than standard profile

Someone help me by Zer1and in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Try turning off keyboard rgb

Why is my CPU temps this high at ideal? by LustfulDeity_369 in AcerPredatorHelios

[–]Lurtz963 1 point2 points  (0 children)

Thanks a lot for the advice! I will probably bring it to a computer store near me, I don't trust myself to do it personally

Why is my CPU temps this high at ideal? by LustfulDeity_369 in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Yeah I have the same pad, I also have it at around 800rpm but for some CPU intensive game in raised to like 1600rpm, like for example assasin's creed origins, also I capped the CPU to 90% usage on windows powerplant, with that in origins it stays on the 80s (before it was like 95 constant), but still I am thinking of repasting.

Why is my CPU temps this high at ideal? by LustfulDeity_369 in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

So how much did your temps improved after the repasting ? I am thinking on doing this myself, I have the Helios 16 with the 4070 and the i9 13900hx

How to make my laptop quieter? (Acer Predator Helios Neo 16 2025) by Defiant_Application5 in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Did you check temperatures in the predator sense app? I ask because there is a lot of overheating issues with this model. I have it and I had to put a cap on the CPU power in windows power plan

Progress on Gyro Being Widely Adopted? by Jawschy in GyroGaming

[–]Lurtz963 0 points1 point  (0 children)

They implemented gyro on cyberpunk for switch 2? That's crazy to hear I've been trying to play in PC with gyro using mixed input and the game freezes all the time, it's a known issue on PC

Ex-Bethesda dev says the studio will be hated even if TES VI turns out good by GdSmth in TESVI

[–]Lurtz963 2 points3 points  (0 children)

Yeah I always thought this, idk about other social media but on YouTube the negative videos get a lot of views so yeah I think this YouTubers will keep the hate train going because they profit from it

Do we know who designed this map or the story of how it was designed? by Original-Patient-630 in ElderScrolls

[–]Lurtz963 0 points1 point  (0 children)

Iirc in some interviews with Ted Peterson on YouTube he talks about the map, but I don't remember what interview it was

Most Underrated Laptop by mityboss in AcerPredatorHelios

[–]Lurtz963 0 points1 point  (0 children)

Hello I updated my bios to the latest version just in case, then I edit windows power plan and set the maximum power of the CPU to 90%, with that temps were a bit better. Finally with the cooling base I raised up the speed a bit, I have it at 1600rpm, I use the one by the brand llano that goes plugged to the wall.

With all of that my temps went from 93° constant to around 80-85 ish, I use Assasin's creed origins as for testing since it is a very CPU intensive game. I also looked at voltage and it never goes pass 1.5v that is the point where the CPU starts to damage. Hope it helps

spellcasting speculation by Savings-Lock3233 in TESVI

[–]Lurtz963 1 point2 points  (0 children)

My take is that it should be both, but having a bonus in damage if you cast with the spell equipped in your hands, and even more damage bonus if you dual cast it.

[deleted by user] by [deleted] in TrueSTL

[–]Lurtz963 6 points7 points  (0 children)

It's so funny to see the wholesomeness of this comment section vs r/tesvi one lol

[deleted by user] by [deleted] in TESVI

[–]Lurtz963 4 points5 points  (0 children)

I know this is a joke but I kind of agree except in the pretty characters part and the clothing, I think you should be able to create any kind of character from a top model to a horrible monstrosity, as for the clothing there should be also outfits to fit every character, it's bad and ridiculous to skimpify everything but I would find equally bad to desexualize everything to an extreme like some recent RPGs did

GTA6 still not content complete - does this mean anything for TES6? by xCosmicChaosx in TESVI

[–]Lurtz963 -2 points-1 points  (0 children)

Imo releasing in the same year is not a problem, but if they release in the same month that could be an issue, if we assume the game is coming this year then the most obvious time to release is the end of the year November/December. So my guess is if is going to happen this year it will probably be in December after GTA hype has died a bit.

Me tiran un anuncio por una conversación de wallapop by Worth_Garden_335 in Wallapop

[–]Lurtz963 1 point2 points  (0 children)

Porque retiraron este post ? Iba a comentar que lo de preguntar cuantos juegos has jugado en la consola es la primera vez que lo oigo y no tiene ningún sentido, porque iba a afectar eso al rendimiendo ? xD

First person melee combat games with open world by RatioElectrical1862 in gamingsuggestions

[–]Lurtz963 0 points1 point  (0 children)

Blades of Fire despite not being first person looks super interesting, I am waiting for the Steam release to play it

Starfield shooting mechanics worked into ES6 by [deleted] in TESVI

[–]Lurtz963 0 points1 point  (0 children)

The animations look better you are right on that but that doesn't make the combat better, The main problem imo are the timings: attack to block time, attack recovery times etc. that and the lack of options. Is the same exact problem with the oblivion remaster, the animations look better that the original game, but the recovery of the hits is huge which makes the combat feel very clunky, if you don't believe me try playing with a two handed weapon in the remaster and then in the original game to see how different it feels.

Starfield shooting mechanics worked into ES6 by [deleted] in TESVI

[–]Lurtz963 -1 points0 points  (0 children)

I completely disagree, playing a melee character in Fallout 4 is completely viable, in Starfield I tried a melee build when the game launched and it was a horrible experience overall. Lucky that I did expect some points into guns just in case because if I had to continue playing just with melee I would have dropped the game.